Class: BCDice::GameSystem::SevenFortressMobius

Inherits:
NightWizard show all
Defined in:
lib/bcdice/game_system/SevenFortressMobius.rb

Constant Summary collapse

ID =

ゲームシステムの識別子

'SevenFortressMobius'
NAME =

ゲームシステム名

'セブン=フォートレス メビウス'
SORT_KEY =

ゲームシステム名の読みがな

'せふんふおおとれすめひうす'
HELP_MESSAGE =

ダイスボットの使い方

"\u30FB\u5224\u5B9A\u7528\u30B3\u30DE\u30F3\u30C9\u3000(nSFM+m@x#y)\n\u3000\"(\u57FA\u672C\u5024)SFM(\u5E38\u6642\u304A\u3088\u3073\u5E38\u6642\u306B\u6E96\u3058\u308B\u7279\u6280\u7B49\u53CA\u3073\u72B6\u614B\u7570\u5E38\uFF08\u7701\u7565\u53EF\uFF09)@(\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u5024)#(\u30D5\u30A1\u30F3\u30D6\u30EB\u5024)\uFF08\u5E38\u6642\u4EE5\u5916\u306E\u7279\u6280\u7B49\u53CA\u3073\u5473\u65B9\u306E\u652F\u63F4\u52B9\u679C\u7B49\u306E\u5F71\u97FF\uFF08\u7701\u7565\u53EF\uFF09\uFF09\"\u3067\u30ED\u30FC\u30EB\u3057\u307E\u3059\u3002\n\u3000R\u30B3\u30DE\u30F3\u30C9(2R6m[n,m]c[x]f[y]>=t t\u306F\u76EE\u6A19\u5024)\u306B\u8AAD\u66FF\u3055\u308C\u307E\u3059\u3002\n\u3000\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u5024\u3001\u30D5\u30A1\u30F3\u30D6\u30EB\u5024\u304C\u7121\u3044\u5834\u5408\u306F1\u308413\u306A\u3069\u306E\u3042\u308A\u5F97\u306A\u3044\u6570\u5024\u3092\u5165\u308C\u3066\u304F\u3060\u3055\u3044\u3002\n\u3000\u4F8B\uFF0912SFM-5@7#2\u3000\u30001SFM\u3000\u300050SFM+5@7,10#2,5\u300050SFM-5+10@7,10#2,5+15+25\n"

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from NightWizard

#eval_game_system_specific_command

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

#initialize(command) ⇒ SevenFortressMobius

Returns a new instance of SevenFortressMobius.



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# File 'lib/bcdice/game_system/SevenFortressMobius.rb', line 28

def initialize(command)
  super(command)
  @nw_command = "SFM"
end