Class: BCDice::GameSystem::Magius
- Defined in:
- lib/bcdice/game_system/Magius.rb
Direct Known Subclasses
Constant Summary collapse
- ID =
ゲームシステムの識別子
'Magius'- NAME =
ゲームシステム名
'MAGIUS'- SORT_KEY =
ゲームシステム名の読みがな
'まきうす'- HELP_MESSAGE =
ダイスボットの使い方
"\u25A0\u80FD\u529B\u5024\u5224\u5B9A\u3000MA+x>=t x:\u4FEE\u6B63\u5024 t:\u76EE\u6A19\u5024\n\u4F8B)MA>=7: \u30C0\u30A4\u30B9\u30922\u500B\u632F\u3063\u3066\u3001\u305D\u306E\u7D50\u679C\u3092\u8868\u793A\n\n\u25A0\u6280\u80FD\u5024\u5224\u5B9A\u3000MS+x>=t x:\u4FEE\u6B63\u5024 t:\u76EE\u6A19\u5024\n\u4F8B)MS>=7: \u30C0\u30A4\u30B9\u30923\u500B\u632F\u3063\u3066\u3001\u305D\u306E\u3046\u3061\u4E0A\u4F4D2\u3064\u3092\u63A1\u7528\u3057\u3001\u7D50\u679C\u3092\u8868\u793A\n\n"
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
- #eval_game_system_specific_command(command) ⇒ Object
-
#initialize(command) ⇒ Magius
constructor
A new instance of Magius.
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
#initialize(command) ⇒ Magius
Returns a new instance of Magius.
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# File 'lib/bcdice/game_system/Magius.rb', line 27 def initialize(command) super(command) = true # バラバラロール(Bコマンド)でソート有 end |
Instance Method Details
#eval_game_system_specific_command(command) ⇒ Object
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# File 'lib/bcdice/game_system/Magius.rb', line 33 def eval_game_system_specific_command(command) resolute_ability_action(command) || resolute_skill_action(command) end |