Class: BCDice::GameSystem::LiveraDoll

Inherits:
Base
  • Object
show all
Defined in:
lib/bcdice/game_system/LiveraDoll.rb

Constant Summary collapse

ID =

ゲームシステムの識別子

'LiveraDoll'
NAME =

ゲームシステム名

'紫縞のリヴラドール'
SORT_KEY =

ゲームシステム名の読みがな

'ししまのりうらとおる'
HELP_MESSAGE =

ダイスボットの使い方

"\u30A2\u30BF\u30C3\u30AFX\uFF1A[x]ATK(BNo)\n\n[]\u5185\u306E\u30B3\u30DE\u30F3\u30C9\u306F\u7701\u7565\u53EF\u80FD\u3002\n\u300Cx\u300D\u3067\u30C0\u30A4\u30B9\u6570\u3092\u6307\u5B9A\u3002\u7701\u7565\u6642\u306F\u300C1\u300D\u3002\n(BNo)\u3067\u30D6\u30ED\u30C3\u30AF\u30CA\u30F3\u30D0\u30FC\u3092\u6307\u5B9A\u3002\u300C236\u300D\u306E\u3088\u3046\u306B\u8A18\u8FF0\u3002\u9806\u4E0D\u540C\u53EF\u3002\n\n\u3010\u66F8\u5F0F\u4F8B\u3011\n\u30FB4ATK263 \u2192 4d\u3067\u30D6\u30ED\u30C3\u30AF\u30CA\u30F3\u30D0\u30FC\u300C2,3,6\u300D\u306E\u5224\u5B9A\u3002\n----------------------------------------------------------------\n\u4EE5\u4E0B\u306E\u30B3\u30DE\u30F3\u30C9\u306F\u3001\u30EA\u30F4\u30E9\u30C7\u30C3\u30AD\u30AB\u30FC\u30C9\u306E\u88DC\u52A9\u3092\u76EE\u7684\u3068\u3057\u305F\u3082\u306E\u3067\u3059\u3002\n\u4F7F\u7528\u306E\u969B\u306F\u4E0A\u90E8\u30E1\u30CB\u30E5\u30FC\u3088\u308A\n\u300C\u30AB\u30FC\u30C9\u3000\u2192\u3000\u30AB\u30FC\u30C9\u914D\u7F6E\u306E\u521D\u671F\u5316\u3000\u2192\u3000\u7D2B\u7E1E\u306E\u30EA\u30F4\u30E9\u30C9\u30FC\u30EB\uFF1A\u30EA\u30F4\u30E9\u30C7\u30C3\u30AD\u300D\n\u3068\u64CD\u4F5C\u3057\u3001\u30EA\u30F4\u30E9\u30C7\u30C3\u30AD\u3092\u4F7F\u7528\u3067\u304D\u308B\u72B6\u614B\u306B\u3057\u3066\u304A\u3044\u3066\u304F\u3060\u3055\u3044\u3002\n\n\u5404\u30EA\u30F4\u30E9\u30C7\u30C3\u30AD\u30AB\u30FC\u30C9\u306E\u672B\u5C3E\u306B\u66F8\u304B\u308C\u3066\u3044\u308B [] \u5185\u306E\u30B3\u30DE\u30F3\u30C9\u3092\u30BF\u30A4\u30D7\u3059\u308B\u3068\u3001\n\u30AB\u30FC\u30C9\u540D\u3068\u52B9\u679C\u306E\u30C6\u30AD\u30B9\u30C8\u3092\u53C2\u7167\u3067\u304D\u307E\u3059\u3002\n\u30B3\u30DE\u30F3\u30C9\u306F\u3010\u8272\u3011\u3010\u30CD\u30A4\u30EB\u7A2E\u5225\u3011\u3010\u7BA1\u7406\u756A\u53F7\u3011\u306E3\u8981\u7D20\u3067\u69CB\u6210\u3055\u308C\u3066\u304A\u308A\u3001\n\u305D\u308C\u305E\u308C\u3001\u4EE5\u4E0B\u306E\u6587\u5B57\u304C\u5BFE\u5FDC\u3057\u3066\u3044\u307E\u3059\u3002\n\n\u3010\u8272\u3011\nC\uFF1A\u7121\u3000K\uFF1A\u9ED2\u3000W\uFF1A\u767D\u3000R\uFF1A\u8D64\u3000B\uFF1A\u9752\u3000G\uFF1A\u7DD1\u3000E\uFF1A\u30E9\u30A4\u30F4\u30E9\u30EA\u30A2\u30F3\n\n\u3010\u30CD\u30A4\u30EB\u7A2E\u5225\u3011\nL\uFF1A\u30EA\u30F4\u30E9\u30CD\u30A4\u30EB\u3000D\uFF1A\u30D1\u30C3\u30B7\u30F4\u30C9\u30EC\u30B9\u3000O\uFF1A\u30AA\u30FC\u30CA\u30FC\u30BA\u30CD\u30A4\u30EB\n\n\u4F8B\uFF1ACL1\uFF08\u7121\u8272\u306E\u30EA\u30F4\u30E9\u30CD\u30A4\u30EB\u306E1\u756A\u76EE\u300E\u30B9\u30C8\u30E9\u30A4\u30AF\u300F\uFF09\n\u4F8B\uFF1AKD2\uFF08\u9ED2\u306E\u30D1\u30C3\u30B7\u30F4\u30C9\u30EC\u30B9\u306E2\u756A\u76EE\u300E\u7B2C\u4E8C\u591C\u306E\u9ED2\u300F\uFF09\n\u4F8B\uFF1AWO3\uFF08\u767D\u306E\u30AA\u30FC\u30CA\u30FC\u30BA\u30CD\u30A4\u30EB\u306E3\u756A\u76EE\u300E\u7F6A\u306A\u304D\u7D14\u767D\u300F\uFF09\n"

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

#initialize(command) ⇒ LiveraDoll

Returns a new instance of LiveraDoll.



49
50
51
52
53
54
# File 'lib/bcdice/game_system/LiveraDoll.rb', line 49

def initialize(command)
  super(command)

  @sort_add_dice = true
  @sort_barabara_dice = true
end

Instance Method Details

#eval_game_system_specific_command(command) ⇒ Object



56
57
58
# File 'lib/bcdice/game_system/LiveraDoll.rb', line 56

def eval_game_system_specific_command(command)
  check_roll(command) || card_text(command)
end