Class: BCDice::GameSystem::Revulture

Inherits:
Base
  • Object
show all
Defined in:
lib/bcdice/game_system/Revulture.rb

Constant Summary collapse

ID =

ゲームシステムの識別子

'Revulture'
NAME =

ゲームシステム名

'光砕のリヴァルチャー'
SORT_KEY =

ゲームシステム名の読みがな

'こうさいのりうあるちやあ'
HELP_MESSAGE =

ダイスボットの使い方

"\u25A0\u30A2\u30BF\u30C3\u30AF\u5224\u5B9A\uFF08 xAT, xATK, xATTACK \uFF09\nx: \u30C0\u30A4\u30B9\u6570\uFF08\u52A0\u7B97 + \u3068\u9664\u7B97 / \u3092\u4F7F\u7528\u53EF\u80FD\uFF09\n\u4F8B\uFF09 3AT, 4ATK, 5+6ATTACK, 15/2AT\n\n\u25A1\u30A2\u30BF\u30C3\u30AF\u5224\u5B9A\u3000\u76EE\u6A19\u5024\u3064\u304D\uFF08 xAT<=y, xATK<=y, xATTACK<=y \uFF09\nx: \u30C0\u30A4\u30B9\u6570\uFF08\u52A0\u7B97 + \u3068\u9664\u7B97 / \u3092\u4F7F\u7528\u53EF\u80FD\uFF09\ny: \u76EE\u6A19\u5024\uFF08 1 \u4EE5\u4E0A 6 \u4EE5\u4E0B\u3002\u52A0\u7B97 + \u3092\u4F7F\u7528\u53EF\u80FD\uFF09\n\u4F8B\uFF09 3AT<=4, 3AT<=2+1\n\n\u25A1\u30A2\u30BF\u30C3\u30AF\u5224\u5B9A\u3000\u76EE\u6A19\u5024\uFF06\u8FFD\u52A0\u30C0\u30E1\u30FC\u30B8\u3064\u304D\uFF08 xAT<=y[>=a:+b], xATK<=y[>=a:+b], xATTACK<=y[z] \uFF09\nx: \u30C0\u30A4\u30B9\u6570\uFF08\u52A0\u7B97 + \u3068\u9664\u7B97 / \u3092\u4F7F\u7528\u53EF\u80FD\uFF09\ny: \u76EE\u6A19\u5024\uFF08 1 \u4EE5\u4E0A 6 \u4EE5\u4E0B\u3002\u52A0\u7B97 + \u3092\u4F7F\u7528\u53EF\u80FD\uFF09\nz: \u8FFD\u52A0\u30C0\u30E1\u30FC\u30B8\u306E\u898F\u5247\uFF08\u8A73\u7D30\u306F\u5F8C\u8FF0\uFF09\uFF08\u203B\u8907\u6570\u540C\u6642\u306B\u6307\u5B9A\u53EF\u80FD\uFF09\n\n\u25BD\u8FFD\u52A0\u30C0\u30E1\u30FC\u30B8\u306E\u898F\u5247 [a:+b]\na: \u30D2\u30C3\u30C8\u6570\u304C a \u306A\u3089\n\u3000=a\u3000\uFF08\u30D2\u30C3\u30C8\u6570\u304C a \u306B\u7B49\u3057\u3044\uFF09\n\u3000>=a\u3000\uFF08\u30D2\u30C3\u30C8\u6570\u304C a \u4EE5\u4E0A\uFF09\nb: \u30C0\u30E1\u30FC\u30B8\u3092 b \u70B9\u8FFD\u52A0\n\n\u4F8B\uFF09 3AT<=4[>=2:+3] #\u30EB\u30FC\u30EB\u30D6\u30C3\u30AFp056\u300C\u30B0\u30EC\u30F3\u30B0\u30E9\u30F3\u30C8AR\u300D\n\u4F8B\uFF09 2AT<=4[=1:+5][>=2:+8] #\u30EB\u30FC\u30EB\u30D6\u30C3\u30AFp067\u300C\u30D5\u30A1\u30FC\u30DC\u30EB\u30FB\u30C9\u30E9\u30B4\u30F3\u30D6\u30EC\u30B9\u300D\n"
ATTACK_ROLL_REG =
%r{^(\d+([+/]\d+)*)?AT(TACK|K)?(<=([1-6](\+\d)*))?((\[>?=\d+:\+\d+\])+)?}i.freeze

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

This class inherits a constructor from BCDice::Base

Instance Method Details

#eval_game_system_specific_command(command) ⇒ Object



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# File 'lib/bcdice/game_system/Revulture.rb', line 44

def eval_game_system_specific_command(command)
  if (m = ATTACK_ROLL_REG.match(command))
    roll_attack(m[1], m[5], m[7])
  end
end