Class: BCDice::GameSystem::Liminal
- Defined in:
- lib/bcdice/game_system/Liminal.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
'Liminal'- NAME =
ゲームシステム名
'リミナル'- SORT_KEY =
ゲームシステム名の読みがな
'りみなる'- HELP_MESSAGE =
ダイスボットの使い方
"\u25A0\u6280\u80FD\u5224\u5B9A\u3000LMx+b>=t+m x:\u6280\u80FD\u30EC\u30D9\u30EB b:\u30DC\u30FC\u30CA\u30B9 t:\u96E3\u6613\u5EA6 m:\u6575\u306E\u6280\u80FD\u30EC\u30D9\u30EB(\u5BFE\u6297\u5224\u5B9A)\n\n\u4F8B)LM2>=8: \u6280\u80FD\u30EC\u30D9\u30EB2,\u96E3\u6613\u5EA68\u3067\u6280\u80FD\u5224\u5B9A\u3057\u3001\u305D\u306E\u7D50\u679C\u3092\u8868\u793A\u3002(\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u6210\u529F\u3082\u8868\u793A)\n LM3+2>=9:\u6280\u80FD\u30EC\u30D9\u30EB3,\u30DC\u30FC\u30CA\u30B9+2,\u96E3\u6613\u5EA69\u3067\u6280\u80FD\u5224\u5B9A\u3057\u3001\u305D\u306E\u7D50\u679C\u3092\u8868\u793A\u3002( \u3003 )\n LM0>=8: \u6280\u80FD\u306A\u3057,\u96E3\u6613\u5EA68\u3067\u6280\u80FD\u5224\u5B9A\u3059\u308B\u3002(\u96E3\u6613\u5EA6+2\u306F\u81EA\u52D5\u7684\u306B\u8DB3\u3055\u308C\u307E\u3059)\n\n\u25A0\u30A4\u30CB\u30B7\u30A2\u30C6\u30A3\u30F4\u5224\u5B9A\u3000LIx+b>=t+m x:\u8A8D\u8B58\u529B\u30EC\u30D9\u30EB b:\u30DC\u30FC\u30CA\u30B9 t:\u96E3\u6613\u5EA6 m:\u6575\u306E\u8A8D\u8B58\u529B\u30EC\u30D9\u30EB\n\u4F8B)LI2>=8+2: \u8A8D\u8B58\u529B\u30EC\u30D9\u30EB2,\u96E3\u6613\u5EA68,\u6575\u8A8D\u8B58\u529B\u30EC\u30D9\u30EB2\u3067\u6280\u80FD\u5224\u5B9A\u3057\u3001\u305D\u306E\u7D50\u679C\u3092\u8868\u793A\u3002\n LI0>=8+2: \u8A8D\u8B58\u529B\u306A\u3057,\u96E3\u6613\u5EA68,\u6575\u8A8D\u8B58\u529B\u30EC\u30D9\u30EB2\u3067\u6280\u80FD\u5224\u5B9A\u3059\u308B\u3002(\u96E3\u6613\u5EA6\u52A0\u7B97\u306A\u3057)\n"
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
This class inherits a constructor from BCDice::Base
Instance Method Details
#eval_game_system_specific_command(command) ⇒ Object
30 31 32 |
# File 'lib/bcdice/game_system/Liminal.rb', line 30 def eval_game_system_specific_command(command) resolute_action(command) || resolute_initiative(command) end |