Class: BCDice::GameSystem::GundamSentinel
- Defined in:
- lib/bcdice/game_system/GundamSentinel.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
'GundamSentinel'- NAME =
ゲームシステム名
'ガンダム・センチネルRPG'- SORT_KEY =
ゲームシステム名の読みがな
'かんたむせんちねる'- HELP_MESSAGE =
ダイスボットの使い方
"\u30FB\u57FA\u672C\u6226\u95D8(BB, BBM)\n\u3000BB[+\u4FEE\u6B63][>\u56DE\u907F\u5024]\u3067\u57FA\u672C\u6226\u95D8\u3092\u5224\u5B9A\u3057\u307E\u3059\u3002\u56DE\u907F\u5024\u3092\u6307\u5B9A\u3059\u308B\u3068\u3001\u547D\u4E2D\u30FB\u56DE\u907F\u3082\u8868\u793A\u3057\u307E\u3059\u3002\n\u3000BBM[+\u4FEE\u6B63][>\u56DE\u907F\u5024]\u3067\u30E2\u30D6\u7528\u306E\u57FA\u672C\u6226\u95D8\u3092\u5224\u5B9A\u3057\u307E\u3059\u3002\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u3092\u5224\u5B9A\u3057\u307E\u3059\u3002\u56DE\u907F\u5024\u3092\u6307\u5B9A\u3059\u308B\u3068\u3001\u547D\u4E2D\u30FB\u56DE\u907F\u3082\u8868\u793A\u3057\u307E\u3059\u3002\n\n\u3000\u4F8B\uFF09BB BBM BB+5>14 BBM+5>15\n\n\u30FB\u4E00\u822C\u6280\u80FD(GS)\n\u3000GS[+\u4FEE\u6B63][>\u76EE\u6A19\u5024]\u3067\u4E00\u822C\u6280\u80FD\u3092\u5224\u5B9A\u3057\u307E\u3059\u3002\u76EE\u6A19\u5024\u3092\u6307\u5B9A\u3057\u306A\u3044\u5834\u5408\u306F\u3001\u76EE\u6A19\u502410\u3067\u5224\u5B9A\u3057\u307E\u3059\u3002\n\n\u3000\u4F8B\uFF09GS GS+5 GS+5>10\n\n\n\u30FB\u5404\u7A2E\u8868\n\u3000\u6575MS\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u30D2\u30C3\u30C8\u30C1\u30E3\u30FC\u30C8\u3000(ECHC)\n\u3000PC\u7528\u8131\u51FA\u5224\u5B9A\u30C1\u30E3\u30FC\u30C8\u3000\u3000\u3000\u3000\u3000\u3000(PEJC[+m] m:\u4FEE\u6B63)\n\u3000\u8266\u8239\u8FFD\u52A0\u30C0\u30E1\u30FC\u30B8\u6C7A\u5B9A\u30C1\u30E3\u30FC\u30C8\u3000\u3000(ASDC)\n\u3000\u5BFE\u7A7A\u7832\u7D50\u679C\u30C1\u30E3\u30FC\u30C8\u3000\u3000\u3000\u3000\u3000\u3000\u3000(AARC[+m]=t m:\u4FEE\u6B63, t:\u5BFE\u7A7A\u9632\u5FA1\u529B)\n\u3000\u30EA\u30CF\u30D3\u30EA\u5224\u5B9A\u30C1\u30E3\u30FC\u30C8\u3000\u3000\u3000\u3000\u3000\u3000(RTJC[+m] m:\u4FEE\u6B63)\n\u3000\u4E8C\u6B21\u88AB\u5BB3\u5224\u5B9A\u30C1\u30E3\u30FC\u30C8\u3000\u3000\u3000\u3000\u3000\u3000(SDDC)\n"
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
- #eval_game_system_specific_command(command) ⇒ Object
-
#initialize(command) ⇒ GundamSentinel
constructor
A new instance of GundamSentinel.
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
#initialize(command) ⇒ GundamSentinel
Returns a new instance of GundamSentinel.
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# File 'lib/bcdice/game_system/GundamSentinel.rb', line 38 def initialize(command) super(command) @round_type = RoundType::CEIL @d66_sort_type = D66SortType::NO_SORT end |
Instance Method Details
#eval_game_system_specific_command(command) ⇒ Object
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# File 'lib/bcdice/game_system/GundamSentinel.rb', line 45 def eval_game_system_specific_command(command) roll_basic_battle(command) || roll_general_skill(command) || roll_anti_aircraft_gun_result_chart(command) || roll_escape_chart(command) || roll_rehabilitation_chart(command) || roll_tables(command, TABLES) end |