Class: BCDice::GameSystem::Bloodorium
- Defined in:
- lib/bcdice/game_system/Bloodorium.rb
Direct Known Subclasses
Constant Summary collapse
- ID =
ゲームシステムの識別子
'Bloodorium'- NAME =
ゲームシステム名
'ブラドリウム'- SORT_KEY =
ゲームシステム名の読みがな
'ふらとりうむ'- HELP_MESSAGE =
ダイスボットの使い方
"\u30FB\u30C0\u30A4\u30B9\u30C1\u30A7\u30C3\u30AF xDC+y\n\u3000\u3010\u30C0\u30A4\u30B9\u30C1\u30A7\u30C3\u30AF\u3011\u3092\u884C\u3046\u3002\u300A\u30C8\u30E9\u30A4\u30A2\u30F3\u30D5\u300B\u3092\u7D50\u679C\u306B\u81EA\u52D5\u53CD\u6620\u3059\u308B\u3002\n\u3000x: \u30C0\u30A4\u30B9\u6570\n\u3000y: \u7D50\u679C\u3078\u306E\u4FEE\u6B63\u5024 \uFF08\u7701\u7565\u53EF\uFF09\n"
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
This class inherits a constructor from BCDice::Base
Instance Method Details
#eval_game_system_specific_command(command) ⇒ Object
25 26 27 |
# File 'lib/bcdice/game_system/Bloodorium.rb', line 25 def eval_game_system_specific_command(command) dicecheck(command) end |