Class: BCDice::GameSystem::Bloodorium

Inherits:
Base
  • Object
show all
Defined in:
lib/bcdice/game_system/Bloodorium.rb

Direct Known Subclasses

WorldsEndFrontline

Constant Summary collapse

ID =

ゲームシステムの識別子

'Bloodorium'
NAME =

ゲームシステム名

'ブラドリウム'
SORT_KEY =

ゲームシステム名の読みがな

'ふらとりうむ'
HELP_MESSAGE =

ダイスボットの使い方

"\u30FB\u30C0\u30A4\u30B9\u30C1\u30A7\u30C3\u30AF xDC+y\n\u3000\u3010\u30C0\u30A4\u30B9\u30C1\u30A7\u30C3\u30AF\u3011\u3092\u884C\u3046\u3002\u300A\u30C8\u30E9\u30A4\u30A2\u30F3\u30D5\u300B\u3092\u7D50\u679C\u306B\u81EA\u52D5\u53CD\u6620\u3059\u308B\u3002\n\u3000x: \u30C0\u30A4\u30B9\u6570\n\u3000y: \u7D50\u679C\u3078\u306E\u4FEE\u6B63\u5024 \uFF08\u7701\u7565\u53EF\uFF09\n"

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

This class inherits a constructor from BCDice::Base

Instance Method Details

#eval_game_system_specific_command(command) ⇒ Object



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# File 'lib/bcdice/game_system/Bloodorium.rb', line 25

def eval_game_system_specific_command(command)
  dicecheck(command)
end