Method: BCDice::GameSystem::Paranoia#eval_game_system_specific_command
- Defined in:
- lib/bcdice/game_system/Paranoia.rb
#eval_game_system_specific_command(command) ⇒ Object
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# File 'lib/bcdice/game_system/Paranoia.rb', line 28 def eval_game_system_specific_command(command) debug('eval_game_system_specific_command command', command) result = '' case command when /geta/i result = getaRoll() end return nil if result.empty? return "#{command} > #{result}" end |