Class: BCDice::GameSystem::NightWizard

Inherits:
Base
  • Object
show all
Defined in:
lib/bcdice/game_system/NightWizard.rb

Direct Known Subclasses

NightWizard3rd, SevenFortressMobius

Defined Under Namespace

Classes: Parsed, Parsed2R6, ParsedNW

Constant Summary collapse

ID =

ゲームシステムの識別子

'NightWizard'
NAME =

ゲームシステム名

'ナイトウィザード The 2nd Edition'
SORT_KEY =

ゲームシステム名の読みがな

'ないとういさあと2'
HELP_MESSAGE =

ダイスボットの使い方

"\u30FB\u5224\u5B9A\u7528\u30B3\u30DE\u30F3\u30C9\u3000(aNW+b@x#y$z+c)\n\u3000\u3000a : \u57FA\u672C\u5024\n\u3000\u3000b : \u5E38\u6642\u306B\u6E96\u3058\u308B\u7279\u6280\u306B\u3088\u308B\u88DC\u6B63\n\u3000\u3000c : \u5E38\u6642\u4EE5\u5916\u306E\u7279\u6280\u3001\u304A\u3088\u3073\u652F\u63F4\u52B9\u679C\u306B\u3088\u308B\u88DC\u6B63\uFF08\u30D5\u30A1\u30F3\u30D6\u30EB\u6642\u306B\u306F\u9069\u7528\u3055\u308C\u306A\u3044\uFF09\n\u3000\u3000x : \u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u5024\u306E\u30AB\u30F3\u30DE\u533A\u5207\u308A\uFF08\u7701\u7565\u6642 10\uFF09\n\u3000\u3000y : \u30D5\u30A1\u30F3\u30D6\u30EB\u5024\u306E\u30AB\u30F3\u30DE\u533A\u5207\u308A\uFF08\u7701\u7565\u6642 5\uFF09\n\u3000\u3000z : \u30D7\u30E9\u30FC\u30CA\u306B\u3088\u308B\u9054\u6210\u5024\u88DC\u6B63\u306E\u30D7\u30E9\u30FC\u30CA\u6D88\u8CBB\u6570\uFF08\u30D5\u30A1\u30F3\u30D6\u30EB\u6642\u306B\u306F\u9069\u7528\u3055\u308C\u306A\u3044\uFF09\n\u3000\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u5024\u3001\u30D5\u30A1\u30F3\u30D6\u30EB\u5024\u304C\u7121\u3044\u5834\u5408\u306F1\u308413\u306A\u3069\u306E\u3042\u308A\u5F97\u306A\u3044\u6570\u5024\u3092\u5165\u308C\u3066\u304F\u3060\u3055\u3044\u3002\n\u3000\u4F8B\uFF0912NW-5@7#2$3 1NW 50nw+5@7,10#2,5 50nw-5+10@7,10#2,5+15+25\n"

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

#initialize(command) ⇒ NightWizard



33
34
35
36
37
# File 'lib/bcdice/game_system/NightWizard.rb', line 33

def initialize(command)
  super(command)

  @nw_command = "NW"
end

Instance Method Details

#eval_game_system_specific_command(string) ⇒ String?



40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
# File 'lib/bcdice/game_system/NightWizard.rb', line 40

def eval_game_system_specific_command(string)
  cmd = parse_nw(string) || parse_2r6(string)
  unless cmd
    return nil
  end

  total, interim_expr, status = roll_nw(cmd)
  result =
    if cmd.cmp_op
      total.send(cmd.cmp_op, cmd.target_number) ? "成功" : "失敗"
    end

  sequence = [
    "(#{cmd})",
    interim_expr,
    status,
    total.to_s,
    result,
  ].compact
  return sequence.join(" > ")
end