Class: BCDice::GameSystem::DoubleCross

Inherits:
Base
  • Object
show all
Defined in:
lib/bcdice/game_system/DoubleCross.rb

Direct Known Subclasses

DoubleCross_Korean

Defined Under Namespace

Classes: DX, ValueGroup

Constant Summary collapse

ID =

ゲームシステムの識別子

'DoubleCross'
NAME =

ゲームシステム名

'ダブルクロス2nd,3rd'
SORT_KEY =

ゲームシステム名の読みがな

'たふるくろす2'
HELP_MESSAGE =

ダイスボットの使い方

"\u30FB\u5224\u5B9A\u30B3\u30DE\u30F3\u30C9\uFF08xDX+y@c or xDXc+y\uFF09\n\u3000\"(\u500B\u6570)DX(\u4FEE\u6B63)@(\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u5024)\" \u3082\u3057\u304F\u306F \"(\u500B\u6570)DX(\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u5024)(\u4FEE\u6B63)\" \u3067\u6307\u5B9A\u3057\u307E\u3059\u3002\n\u3000\u4FEE\u6B63\u5024\u3082\u4ED8\u3051\u3089\u308C\u307E\u3059\u3002\n\u3000\u4F8B\uFF0910dx\u3000\u300010dx+5@8\uFF08OD tool\u5F0F)\u3000\u30005DX7+7-3\uFF08\u75BE\u98A8\u6012\u6FE4\u5F0F\uFF09\n\n\u30FB\u5404\u7A2E\u8868\n\u3000\u30FB\u611F\u60C5\u8868\uFF08ET\uFF09\n\u3000\u3000\u30DD\u30B8\u30C6\u30A3\u30D6\u3068\u30CD\u30AC\u30C6\u30A3\u30D6\u306E\u4E21\u65B9\u3092\u632F\u3063\u3066\u3001\u8868\u306B\u306A\u3063\u3066\u3044\u308B\u5074\u306B\u25CB\u3092\u4ED8\u3051\u3066\u8868\u793A\u3057\u307E\u3059\u3002\n\u3000\u3000\u3082\u3061\u308D\u3093\u4EFB\u610F\u3067\u9078\u3076\u90E8\u5206\u306F\u5909\u66F4\u3057\u3066\u69CB\u3044\u307E\u305B\u3093\u3002\n\n\u30FBD66\u30C0\u30A4\u30B9\u3042\u308A\n"

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

This class inherits a constructor from BCDice::Base

Instance Method Details

#eval_game_system_specific_command(command) ⇒ String?

ダイスボット固有コマンドの処理を行う

Parameters:

  • command (String)

    コマンド

Returns:

  • (String)

    ダイスボット固有コマンドの結果

  • (nil)

    無効なコマンドだった場合



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# File 'lib/bcdice/game_system/DoubleCross.rb', line 204

def eval_game_system_specific_command(command)
  if (dx = parse_dx(command))
    return dx.execute(@randomizer)
  end

  if command == 'ET'
    return roll_emotion_table()
  end

  return nil
end