Class: BCDice::GameSystem::ChaosFlare

Inherits:
Base
  • Object
show all
Defined in:
lib/bcdice/game_system/ChaosFlare.rb

Constant Summary collapse

ID =

ゲームシステムの識別子

'ChaosFlare'
NAME =

ゲームシステム名

'カオスフレア'
SORT_KEY =

ゲームシステム名の読みがな

'かおすふれあ'
HELP_MESSAGE =

ダイスボットの使い方

"\u5224\u5B9A\nCF\n  \u66F8\u5F0F: [\u30C0\u30A4\u30B9\u306E\u6570]CF[\u4FEE\u6B63\u5024][@\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u5024][#\u30D5\u30A1\u30F3\u30D6\u30EB\u5024][>=\u76EE\u6A19\u5024]\n    CF\u4EE5\u5916\u306F\u5168\u3066\u7701\u7565\u53EF\u80FD\n  \u4F8B:\n  - CF 2D6,\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u502412,\u30D5\u30A1\u30F3\u30D6\u30EB\u50242\u3067\u5224\u5B9A\n  - CF+10@10 \u4FEE\u6B63\u5024+10,\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u502410\u3067\u5224\u5B9A\n  - CF+10#3 \u4FEE\u6B63\u5024+10,\u30D5\u30A1\u30F3\u30D6\u30EB\u50243\u3067\u5224\u5B9A\n  - CF+10>=10 \u76EE\u6A19\u5024\u3092\u6307\u5B9A\u3057\u305F\u5834\u5408\u3001\u5DEE\u5206\u5024\u3082\u51FA\u529B\u3059\u308B\n  - 3CF+10@10#3>=10 3D6\u3067\u306E\u5224\u5B9A\n  - CF@9#3+8>=10\n\n2D6\n  \u30D5\u30A1\u30F3\u30D6\u30EB\u50242\u3067\u5224\u5B9A\u3059\u308B\u3002\u30AF\u30EA\u30C6\u30A3\u30AB\u30EB\u306E\u5224\u5B9A\u306F\u884C\u308F\u308C\u306A\u3044\u3002\n  \u76EE\u6A19\u5024\u304C\u8A2D\u5B9A\u3055\u308C\u305F\u5834\u5408\u3001\u5DEE\u5206\u5024\u3092\u51FA\u529B\u3059\u308B\u3002\n  - 2D6+4>=10\n\n\u5404\u7A2E\u8868\n  FT: \u56E0\u7E01\u8868\n  FTx: \u6570\u5024\u3092\u6307\u5B9A\u3059\u308B\u3068\u56E0\u679C\u8868\u306E\u5024\u3092\u51FA\u529B\u3059\u308B\n  - FT -> 11\u304B\u308966\u306E\u9593\u3067\u30E9\u30F3\u30C0\u30E0\u6C7A\u5B9A\n  - FT23 -> 23\u306E\u9805\u76EE\u3092\u51FA\u529B\n  - FT0\n  - FT7\n"

Instance Attribute Summary

Attributes inherited from Base

#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold

Instance Method Summary collapse

Methods inherited from Base

#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?

Methods included from Translate

#translate

Constructor Details

This class inherits a constructor from BCDice::Base

Instance Method Details

#check_2D6(total, dice_total, _dice_list, cmp_op, target) ⇒ Object

ゲーム別成功度判定(2D6)。以前の処理をそのまま残しています。



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# File 'lib/bcdice/game_system/ChaosFlare.rb', line 45

def check_2D6(total, dice_total, _dice_list, cmp_op, target)
  return '' if target == '?'

  output = ''

  if dice_total <= 2
    total -= 20
    output = " > ファンブル(-20)"
  end

  unless cmp_op == :>=
    return output
  end

  if total >= target
    output += " > 成功"
    if total > target
      output += " > 差分値#{total - target}"
    end
  else
    output += " > 失敗 > 差分値#{total - target}"
  end

  return output
end

#eval_game_system_specific_command(command) ⇒ Object



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# File 'lib/bcdice/game_system/ChaosFlare.rb', line 71

def eval_game_system_specific_command(command)
  if command.start_with? "FT"
    roll_fate_table(command)
  else
    cf_roll(command)
  end
end