Class: Aws::GameLift::Types::DeregisterComputeInput

Inherits:
Struct
  • Object
show all
Includes:
Structure
Defined in:
lib/aws-sdk-gamelift/types.rb

Overview

Constant Summary collapse

SENSITIVE =
[]

Instance Attribute Summary collapse

Instance Attribute Details

#compute_nameString

The unique identifier of the compute resource to deregister. For an Anywhere fleet compute, use the registered compute name. For a container fleet, use the compute name (for example, ‘a123b456c789012d3e4567f8a901b23c/1a234b56-7cd8-9e0f-a1b2-c34d567ef8a9`) or the compute ARN.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 3366

class DeregisterComputeInput < Struct.new(
  :fleet_id,
  :compute_name)
  SENSITIVE = []
  include Aws::Structure
end

#fleet_idString

A unique identifier for the fleet the compute resource is currently registered to.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 3366

class DeregisterComputeInput < Struct.new(
  :fleet_id,
  :compute_name)
  SENSITIVE = []
  include Aws::Structure
end