Class: Avm::MaysMagicalSchool::Builders::AssemblyStages::Terrain
- Inherits:
-
Object
- Object
- Avm::MaysMagicalSchool::Builders::AssemblyStages::Terrain
- Defined in:
- lib/avm/mays_magical_school/builders/assembly_stages/terrain.rb
Constant Summary collapse
- BITS_PER_CODE =
6
- BIT_RANGE =
(0..BITS_PER_CODE - 1).freeze
- CODE_RANGE =
(0..(2**BITS_PER_CODE - 1)).freeze
Instance Method Summary collapse
Instance Method Details
#code ⇒ Object
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# File 'lib/avm/mays_magical_school/builders/assembly_stages/terrain.rb', line 23 def code r = terrain.asm_code return r if CODE_RANGE.include?(r) raise ::RangeError, "Element: #{r}, Range: #{CODE_RANGE}" end |
#to_bit_array ⇒ Object
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# File 'lib/avm/mays_magical_school/builders/assembly_stages/terrain.rb', line 19 def to_bit_array ::EacRubyUtils::Byte.new(code).to_bit_array(BIT_RANGE) end |