Class: Async::Node

Inherits:
Object
  • Object
show all
Defined in:
lib/async/node.rb

Overview

A node in a tree, used for implementing the task hierarchy.

Direct Known Subclasses

Scheduler, Task

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(parent = nil, annotation: nil, transient: false) ⇒ Node

Create a new node in the tree.



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# File 'lib/async/node.rb', line 74

def initialize(parent = nil, annotation: nil, transient: false)
	@parent = nil
	@children = nil
	
	@annotation = annotation
	@object_name = nil
	
	@transient = transient
	
	@head = nil
	@tail = nil
	
	if parent
		parent.add_child(self)
	end
end

Instance Attribute Details

#A useful identifier for the current node.(usefulidentifier) ⇒ Object (readonly)



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# File 'lib/async/node.rb', line 109

attr :annotation

#annotationObject (readonly)

Returns the value of attribute annotation.



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# File 'lib/async/node.rb', line 109

def annotation
  @annotation
end

#childrenObject (readonly)

Returns the value of attribute children.



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# File 'lib/async/node.rb', line 106

def children
  @children
end

#headObject



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# File 'lib/async/node.rb', line 97

def head
  @head
end

#Optional list of children.(listofchildren.) ⇒ Object (readonly)



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# File 'lib/async/node.rb', line 106

attr :children

#parentObject

Returns the value of attribute parent.



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# File 'lib/async/node.rb', line 103

def parent
  @parent
end

#tailObject



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# File 'lib/async/node.rb', line 100

def tail
  @tail
end

Instance Method Details

#annotate(annotation) ⇒ Object

Annotate the node with a description.



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# File 'lib/async/node.rb', line 143

def annotate(annotation)
	if block_given?
		begin
			current_annotation = @annotation
			@annotation = annotation
			return yield
		ensure
			@annotation = current_annotation
		end
	else
		@annotation = annotation
	end
end

#backtrace(*arguments) ⇒ Object

Provides a backtrace for nodes that have an active execution context.



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# File 'lib/async/node.rb', line 175

def backtrace(*arguments)
	nil
end

#children?Boolean

Whether this node has any children.

Returns:

  • (Boolean)


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# File 'lib/async/node.rb', line 113

def children?
	@children && !@children.empty?
end

#consumeObject

If the node has a parent, and is #finished?, then remove this node from the parent.



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# File 'lib/async/node.rb', line 230

def consume
	if parent = @parent and finished?
		parent.remove_child(self)
		
		# If we have children, then we need to move them to our the parent if they are not finished:
		if @children
			while child = @children.shift
				if child.finished?
					child.set_parent(nil)
				else
					parent.add_child(child)
				end
			end
			
			@children = nil
		end
		
		parent.consume
	end
end

#descriptionObject

A description of the node, including the annotation and object name.



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# File 'lib/async/node.rb', line 160

def description
	@object_name ||= "#{self.class}:#{format '%#018x', object_id}#{@transient ? ' transient' : nil}"
	
	if annotation = self.annotation
		"#{@object_name} #{annotation}"
	elsif line = self.backtrace(0, 1)&.first
		"#{@object_name} #{line}"
	else
		@object_name
	end
end

#finished?Boolean

Whether the node can be consumed (deleted) safely. By default, checks if the children set is empty.

Returns:

  • (Boolean)


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# File 'lib/async/node.rb', line 224

def finished?
	@children.nil? || @children.finished?
end

Print the hierarchy of the task tree from the given node.



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# File 'lib/async/node.rb', line 306

def print_hierarchy(out = $stdout, backtrace: true)
	self.traverse do |node, level|
		indent = "\t" * level
		
		out.puts "#{indent}#{node}"
		
		print_backtrace(out, indent, node) if backtrace
	end
end

#rootObject



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# File 'lib/async/node.rb', line 92

def root
	@parent&.root || self
end

#stop(later = false) ⇒ Object

Attempt to stop the current node immediately, including all non-transient children. Invokes #stop_children to stop all children.



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# File 'lib/async/node.rb', line 285

def stop(later = false)
	# The implementation of this method may defer calling `stop_children`.
	stop_children(later)
end

#stopped?Boolean

Whether the node has been stopped.

Returns:

  • (Boolean)


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# File 'lib/async/node.rb', line 298

def stopped?
	@children.nil?
end

#terminateObject

Immediately terminate all children tasks, including transient tasks. Internally invokes ‘stop(false)` on all children. This should be considered a last ditch effort and is used when closing the scheduler.



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# File 'lib/async/node.rb', line 270

def terminate
	# Attempt to stop the current task immediately, and all children:
	stop(false)
	
	# If that doesn't work, take more serious action:
	@children&.each do |child|
		child.terminate
	end
	
	return @children.nil?
end

#The parent node.=(parentnode. = (value)) ⇒ Object



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# File 'lib/async/node.rb', line 103

attr :parent

#to_sObject Also known as: inspect



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# File 'lib/async/node.rb', line 180

def to_s
	"\#<#{self.description}>"
end

#transient=(value) ⇒ Object

Change the transient state of the node.

A transient node is not considered when determining if a node is finished, and propagates up if the parent is consumed.



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# File 'lib/async/node.rb', line 132

def transient=(value)
	if @transient != value
		@transient = value
		
		@parent&.children&.adjust_transient_count(value)
	end
end

#transient?Boolean

Represents whether a node is transient. Transient nodes are not considered when determining if a node is finished. This is useful for tasks which are internal to an object rather than explicit user concurrency. For example, a child task which is pruning a connection pool is transient, because it is not directly related to the parent task, and should not prevent the parent task from finishing.

Returns:

  • (Boolean)


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# File 'lib/async/node.rb', line 123

def transient?
	@transient
end

#traverse(&block) ⇒ Object

Traverse the task tree.



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# File 'lib/async/node.rb', line 255

def traverse(&block)
	return enum_for(:traverse) unless block_given?
	
	self.traverse_recurse(&block)
end