Class: Ashton::WindowBuffer
- Defined in:
- lib/ashton/window_buffer.rb
Overview
A texture that is the same size as the Gosu::Window.
Constant Summary
Constants inherited from Texture
Texture::DEFAULT_DRAW_COLOR, Texture::VALID_DRAW_MODES
Instance Method Summary collapse
-
#capture ⇒ Object
Copy the window contents into the buffer.
-
#initialize ⇒ WindowBuffer
constructor
A new instance of WindowBuffer.
Methods inherited from Texture
#clear, #dup, pixelated?, #render, #rendering?, #to_image
Methods included from Mixins::VersionChecking
#check_opengl_extension, #check_opengl_version
Constructor Details
#initialize ⇒ WindowBuffer
Returns a new instance of WindowBuffer.
4 5 6 |
# File 'lib/ashton/window_buffer.rb', line 4 def initialize super $window.width, $window.height end |
Instance Method Details
#capture ⇒ Object
Copy the window contents into the buffer.
10 11 12 13 14 |
# File 'lib/ashton/window_buffer.rb', line 10 def capture Gl.glBindTexture Gl::GL_TEXTURE_2D, id Gl.glCopyTexImage2D Gl::GL_TEXTURE_2D, 0, Gl::GL_RGBA8, 0, 0, width, height, 0 self end |