Module: AgentsSkillVault::Vault::ResourceValidator
- Included in:
- AgentsSkillVault::Vault
- Defined in:
- lib/agents_skill_vault/vault/resource_validator.rb
Overview
Module for validating resources in vault.
Instance Method Summary collapse
-
#cleanup_invalid_skills ⇒ Integer
Removes all invalid skills from the vault.
-
#validate_all ⇒ Hash
Validates all resources in the vault.
-
#validate_resource(label) ⇒ Resource
Validates a specific resource.
Instance Method Details
#cleanup_invalid_skills ⇒ Integer
Removes all invalid skills from the vault.
Deletes local files and removes from manifest for all resources with validation_status == :invalid_skill.
70 71 72 73 74 75 76 77 78 79 |
# File 'lib/agents_skill_vault/vault/resource_validator.rb', line 70 def cleanup_invalid_skills invalid_resources = list_invalid_skills invalid_resources.each do |resource| FileUtils.rm_rf(resource.local_path) if resource.local_path manifest.remove_resource(resource.label) end invalid_resources.size end |
#validate_all ⇒ Hash
Validates all resources in the vault.
Re-validates all resources and updates their validation status.
42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 |
# File 'lib/agents_skill_vault/vault/resource_validator.rb', line 42 def validate_all results = { valid: 0, invalid: 0, not_a_skill: 0, unvalidated: 0 } list.each do |resource| validate_resource(resource.label) case resource.validation_status when :valid_skill results[:valid] += 1 when :invalid_skill results[:invalid] += 1 when :not_a_skill results[:not_a_skill] += 1 else results[:unvalidated] += 1 end end results end |
#validate_resource(label) ⇒ Resource
Validates a specific resource.
Re-validates the skill file and updates the validation status.
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 |
# File 'lib/agents_skill_vault/vault/resource_validator.rb', line 16 def validate_resource(label) resource = fetch(label) updated_resource = if resource.is_skill validate_skill_resource(resource) else Resource.from_h( resource.to_h.merge(validation_status: :not_a_skill), storage_path: storage_path ) end manifest.update_resource(updated_resource) updated_resource end |