Method: AdventureRL::Animation#set_timeout
- Defined in:
- lib/AdventureRL/Animation.rb
#set_timeout ⇒ Object
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# File 'lib/AdventureRL/Animation.rb', line 37 def set_timeout current_interval = get_current_interval @timing_handler.set_timeout( id: @timeout_id, seconds: get_current_interval, method: method(:next_image) ) if (current_interval) end |