Class: PragStudioGame::Player
- Inherits:
-
Object
- Object
- PragStudioGame::Player
show all
- Includes:
- Playable
- Defined in:
- lib/studio_game/player.rb
Instance Attribute Summary collapse
Class Method Summary
collapse
Instance Method Summary
collapse
Methods included from Playable
#heal, #smash, #strong?
Constructor Details
#initialize(name, health = 100) ⇒ Player
Returns a new instance of Player.
11
12
13
14
15
|
# File 'lib/studio_game/player.rb', line 11
def initialize(name, health=100)
@name = name.capitalize
@health = health
@found_treasures = Hash.new(0)
end
|
Instance Attribute Details
#health ⇒ Object
Returns the value of attribute health.
8
9
10
|
# File 'lib/studio_game/player.rb', line 8
def health
@health
end
|
#name ⇒ Object
Returns the value of attribute name.
9
10
11
|
# File 'lib/studio_game/player.rb', line 9
def name
@name
end
|
Class Method Details
.from_csv(string) ⇒ Object
49
50
51
52
|
# File 'lib/studio_game/player.rb', line 49
def self.from_csv(string)
name, health = string.split(',')
player = Player.new(name, Integer(health))
end
|
Instance Method Details
#<=>(other) ⇒ Object
29
30
31
|
# File 'lib/studio_game/player.rb', line 29
def <=>(other)
other.score <=> score
end
|
#each_found_treasure ⇒ Object
43
44
45
46
47
|
# File 'lib/studio_game/player.rb', line 43
def each_found_treasure
@found_treasures.each do |name, points|
yield Treasure.new(name, points)
end
end
|
#found_treasure(treasure) ⇒ Object
33
34
35
36
37
|
# File 'lib/studio_game/player.rb', line 33
def found_treasure(treasure)
@found_treasures[treasure.name] += treasure.points
puts "#{name} found a #{treasure.name} worth #{treasure.points}"
puts "#{name}'s treasures: #{@found_treasures}"
end
|
#points ⇒ Object
39
40
41
|
# File 'lib/studio_game/player.rb', line 39
def points
@found_treasures.values.reduce(0, :+)
end
|
#score ⇒ Object
25
26
27
|
# File 'lib/studio_game/player.rb', line 25
def score
@health + points
end
|
#to_s ⇒ Object
21
22
23
|
# File 'lib/studio_game/player.rb', line 21
def to_s
"#{@name} has #{@health} health and #{points} points for a score of #{score}."
end
|