Class: MatchDefinition

Inherits:
Object
  • Object
show all
Defined in:
lib/acpc_dealer_data/match_definition.rb

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(name, game_def, number_of_hands, random_seed, player_names) ⇒ MatchDefinition

Returns a new instance of MatchDefinition.



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# File 'lib/acpc_dealer_data/match_definition.rb', line 35

def initialize(name, game_def, number_of_hands, random_seed, player_names)
  if game_def.number_of_players != player_names.length
    raise IncorrectNumberOfPlayerNames, "number of players: #{game_def.number_of_players}, number of names: #{player_names.length}"
  end

  @name = name.to_s
  @game_def = game_def
  @number_of_hands = number_of_hands.to_i
  @random_seed = random_seed.to_i
  @player_names = player_names
end

Instance Attribute Details

#game_defObject (readonly)

Returns the value of attribute game_def.



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# File 'lib/acpc_dealer_data/match_definition.rb', line 12

def game_def
  @game_def
end

#nameObject (readonly)

Returns the value of attribute name.



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# File 'lib/acpc_dealer_data/match_definition.rb', line 12

def name
  @name
end

#number_of_handsObject (readonly)

Returns the value of attribute number_of_hands.



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# File 'lib/acpc_dealer_data/match_definition.rb', line 12

def number_of_hands
  @number_of_hands
end

#player_namesObject (readonly)

Returns the value of attribute player_names.



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# File 'lib/acpc_dealer_data/match_definition.rb', line 12

def player_names
  @player_names
end

#random_seedObject (readonly)

Returns the value of attribute random_seed.



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# File 'lib/acpc_dealer_data/match_definition.rb', line 12

def random_seed
  @random_seed
end

Class Method Details

.parse(acpc_log_string, player_names, game_def_directory) ⇒ Object



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# File 'lib/acpc_dealer_data/match_definition.rb', line 14

def self.parse(acpc_log_string, player_names, game_def_directory)
  if acpc_log_string.strip.match(
    '^\s*#\s*name/game/hands/seed\s+(\S+)\s+(\S+)\s+(\d+)\s+(\d+)\s*$'
    )
    name = $1
    game_def = GameDefinition.parse_file(File.join(game_def_directory, File.basename($2)))
    number_of_hands = $3
    random_seed = $4

    MatchDefinition.new(
      name,
      game_def, 
      number_of_hands, 
      random_seed, 
      player_names
    )
  else
    nil
  end
end

Instance Method Details

#==(other) ⇒ Object



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# File 'lib/acpc_dealer_data/match_definition.rb', line 47

def ==(other)
  (
    @name == other.name &&
    Set.new(@game_def.to_a) == Set.new(other.game_def.to_a) &&
    @number_of_hands == other.number_of_hands &&
    @random_seed == other.random_seed &&
    @player_names == other.player_names
  )
end