Module: AASM::ClassMethods
- Defined in:
- lib/aasm/aasm.rb
Instance Method Summary collapse
-
#aasm(*args, &block) ⇒ Object
this is the entry point for all state and event definitions.
-
#inherited(base) ⇒ Object
make sure inheritance (aka subclassing) works with AASM.
Instance Method Details
#aasm(*args, &block) ⇒ Object
this is the entry point for all state and event definitions
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# File 'lib/aasm/aasm.rb', line 28 def aasm(*args, &block) if args[0].is_a?(Symbol) || args[0].is_a?(String) # using custom name state_machine_name = args[0].to_sym = args[1] || {} else # using the default state_machine_name state_machine_name = :default = args[0] || {} end AASM::StateMachine[self][state_machine_name] ||= AASM::StateMachine.new(state_machine_name) @aasm ||= {} if @aasm[state_machine_name] # make sure to use provided options .each do |key, value| @aasm[state_machine_name].state_machine.config.send("#{key}=", value) end else # create a new base @aasm[state_machine_name] = AASM::Base.new( self, state_machine_name, AASM::StateMachine[self][state_machine_name], ) end @aasm[state_machine_name].instance_eval(&block) if block # new DSL @aasm[state_machine_name] end |
#inherited(base) ⇒ Object
make sure inheritance (aka subclassing) works with AASM
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# File 'lib/aasm/aasm.rb', line 19 def inherited(base) AASM::StateMachine[base] = {} AASM::StateMachine[self].keys.each do |state_machine_name| AASM::StateMachine[base][state_machine_name] = AASM::StateMachine[self][state_machine_name].clone end super end |