Module: WinkerAI

Defined in:
lib/winker_ai.rb,
lib/winker_ai/version.rb,
lib/winker_ai/triggers.rb,
lib/winker_ai/http_server.rb

Defined Under Namespace

Classes: HttpServer

Constant Summary collapse

VERSION =
"0.0.05"
LIGHT_TRIGGERS =

ON_OFF = /on/, off: /off/ UP_DOWN = /down/, up: /up/ BRIGHTNESS = /d{1,3( percent)0,1/}+UP_DOWN

AIGROUPS =

name: "Lights",
triggers: [
  {
    regex: /(dim|raise|lower).*lights{0,1/,
    methods: [:brightness],
    values: BRIGHTNESS_VALUES
  },
  {
    regex: /turn.*lights0,1/,
    methods: [:on, :off, :brightness]
    values: UP_DOWN+ON_OFF
  },
  {
    regex: /shut.*lights0,1/
  }
]

}

%w(dim raise lower shut turn)
EGG_TRIGGERS =
%w(eggs)
NUMBERS_MODIFIER =
{
  "twenty" => 20,
  "thirty" => 30,
  "fourty" => 40,
  "fifty" => 50,
  "sixty" => 60,
  "seventy" => 70,
  "eighty" => 80,
  "ninety" => 90
}
NUMBERS_MATCH =
{
  "zero" => 0,
  "half" => 50,
  "ten" => 10,
  "eleven" => 11,
  "twelve" => 12,
  "thirteen" => 13,
  "fourteen" => 14,
  "fifteen" => 15,
  "sixteen" => 16,
  "seventeen" => 17,
  "eighteen" => 18,
  "nineteen" => 19,
  "one hundred" => 100
}
NUMBERS_ADD =
{
  "one" => 1,
  "two" => 2,
  "three" => 3,
  "four" => 4,
  "five" => 5,
  "six" => 6,
  "seven" => 7,
  "eight" => 8,
  "nine" => 9
}
LIGHT_TYPES =
%w(light_bulb)
EGG_TYPES =
%w(eggtray)

Class Method Summary collapse

Class Method Details

.check_for_trigger(string) ⇒ Object



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# File 'lib/winker_ai/triggers.rb', line 72

def self.check_for_trigger(string)
  case string
  when /(#{LIGHT_TRIGGERS.join("|")}).*lights{0,1}/
    puts "handling lights"
    handle_lights(string)
  when /(#{EGG_TRIGGERS.join("|")})/
    puts "handling eggs"
    handle_eggs(string)
  else
    #do nothing
  end
end

.eggsObject



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# File 'lib/winker_ai/triggers.rb', line 193

def self.eggs
  $wink_devices.select{|d| EGG_TYPES.include?(d.type)}
end

.find_number(string) ⇒ Object



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# File 'lib/winker_ai/triggers.rb', line 173

def self.find_number(string)
  found_number = case string
  when /(#{NUMBERS_MODIFIER.keys.join("|")}) (#{NUMBERS_ADD.keys.join("|")})/
    NUMBERS_MODIFIER[$1]+NUMBERS_ADD[$2]
  when /(#{NUMBERS_MODIFIER.keys.join("|")})/
    NUMBERS_MODIFIER[$1]
  when /(#{NUMBERS_MATCH.keys.join("|")})/
    NUMBERS_MATCH[$1]
  when /(#{NUMBERS_ADD.keys.join("|")})/
    NUMBERS_ADD[$1]
  else
    nil
  end
  return found_number
end

.handle_eggs(string) ⇒ Object



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# File 'lib/winker_ai/triggers.rb', line 85

def self.handle_eggs(string)
  `osascript -e "set Volume 5"`
  case string
  when /eggs.*(going bad|close|soon)/
    `say 'There are #{eggs.map(&:eggs_warning).flatten.count} eggs that are about to go bad.'`
  when /eggs.*are (bad|past|expired)/
    `say 'There are #{eggs.map(&:eggs_warning).flatten.count} eggs that are past the expiration date.'`
  when /how many.*eggs/
    `say 'There are #{eggs.sum(&:count)} eggs left.'`
  when /eggs.*expire/
    if days = eggs.map(&:days_left).sort.first
      `say 'There are #{days} days left until your first egg expires.'`
    else
      `say 'There are no eggs left.'`
    end
  else
    #do nothing didn't find the proper egg question
  end
end

.handle_lights(string) ⇒ Object



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# File 'lib/winker_ai/triggers.rb', line 105

def self.handle_lights(string)
  number = find_number(string)
  devices = $wink_groups.select{|d| string.match(/#{d.name}/i)}
  devices = lights.select{|d| string.match(/#{d.name}/i)} if devices.empty?
  case 
  when number && string.match(/(#{LIGHT_TRIGGERS.join("|")})/) && !devices.empty?
    puts "case 1"
    devices.each do |d|
      puts "brightness: #{d.name} #{number}"
      d.brightness = number/100.0
    end
  when !number && (_match1 = string.match(/(#{LIGHT_TRIGGERS.join("|")})/)[1]) && !devices.empty?
    puts "case 2"
    case 
    when _match1 == "raise"
      puts "case 3"
      devices.each do |d|
        d.brightness = [d.brightness+0.25,1].min
      end
    when _match1 == "lower"
      puts "case 4"
      devices.each do |d|
        d.brightness = [d.brightness-0.25,0].max
      end
    when _match2 = string.match(/turn.*\s(on|off)/)[1]
      puts "case 5"
      devices.each do |d|
        case _match2 
        when "on"
          d.on
        when "off"
          d.off
        end
      end
    end
  when number && string.match(/(#{LIGHT_TRIGGERS.join("|")})/) && devices.empty?
    puts "case 6"
    lights.each do |d|
      d.brightness = number/100.0
    end
  when !number && (_match1 = string.match(/(#{LIGHT_TRIGGERS.join("|")})/)[1]) && devices.empty?
    puts "case 7"
    case 
    when _match1 == "raise"
      puts "case 8"
      lights.each do |d|
        d.brightness = [d.brightness+0.25,1].min
      end
    when _match1 == "lower"
      puts "case 9"
      lights.each do |d|
        d.brightness = [d.brightness-0.25,0].max
      end
    when _match2 = string.match(/turn.*\s(on|off)/)[1]
      puts "case 10"
      lights.each do |d|
        case _match2 
        when "on"
          d.on
        when "off"
          d.off
        end
          
      end
    end
  end
end

.lightsObject



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# File 'lib/winker_ai/triggers.rb', line 189

def self.lights
  $wink_devices.select{|d| LIGHT_TYPES.include?(d.type)}
end

.set_devicesObject



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# File 'lib/winker_ai/triggers.rb', line 210

def self.set_devices
  begin
    $wink_devices ||= Winker.devices
    $wink_groups ||= Winker.groups
  rescue
    Winker.authorize
    retry
  end
end

.setupObject



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# File 'lib/winker_ai/triggers.rb', line 197

def self.setup
  Winker.configure do |wink|
    wink.client_id      = ENV['WINK_CLIENT_ID']
    wink.client_secret  = ENV['WINK_CLIENT_SECRET']
    wink.access_token   = ENV['WINK_ACCESS_TOKEN']
    wink.refresh_token  = ENV['WINK_REFRESH_TOKEN']
    wink.username       = ENV['WINK_USERNAME']
    wink.password       = ENV['WINK_PASSWORD']
    wink.endpoint       = ENV['WINK_ENDPOINT']
  end
  set_devices
end