Module: WinkerAI
- Defined in:
- lib/winker_ai.rb,
lib/winker_ai/version.rb,
lib/winker_ai/triggers.rb,
lib/winker_ai/http_server.rb
Defined Under Namespace
Classes: HttpServer
Constant Summary collapse
- VERSION =
"0.0.02"- LIGHT_TRIGGERS =
ON_OFF = /on/, off: /off/ UP_DOWN = /down/, up: /up/ BRIGHTNESS = /d{1,3( percent)0,1/}+UP_DOWN
AIGROUPS =
name: "Lights", triggers: [ { regex: /(dim|raise|lower).*lights{0,1/, methods: [:brightness], values: BRIGHTNESS_VALUES }, { regex: /turn.*lights0,1/, methods: [:on, :off, :brightness] values: UP_DOWN+ON_OFF }, { regex: /shut.*lights0,1/ } ]}
%w(dim raise lower shut turn)
- NUMBERS_MODIFIER =
{ "twenty" => 20, "thirty" => 30, "fourty" => 40, "fifty" => 50, "sixty" => 60, "seventy" => 70, "eighty" => 80, "ninety" => 90 }
- NUMBERS_MATCH =
{ "zero" => 0, "half" => 50, "ten" => 10, "eleven" => 11, "twelve" => 12, "thirteen" => 13, "fourteen" => 14, "fifteen" => 15, "sixteen" => 16, "seventeen" => 17, "eighteen" => 18, "nineteen" => 19, "one hundred" => 100 }
- NUMBERS_ADD =
{ "one" => 1, "two" => 2, "three" => 3, "four" => 4, "five" => 5, "six" => 6, "seven" => 7, "eight" => 8, "nine" => 9 }
- LIGHT_TYPES =
%w(light_bulb)
Class Method Summary collapse
- .check_for_trigger(string) ⇒ Object
- .find_number(string) ⇒ Object
- .handle_lights(string) ⇒ Object
- .lights ⇒ Object
- .set_devices ⇒ Object
- .setup ⇒ Object
Class Method Details
.check_for_trigger(string) ⇒ Object
70 71 72 73 74 75 76 77 78 |
# File 'lib/winker_ai/triggers.rb', line 70 def self.check_for_trigger(string) case string when /(#{LIGHT_TRIGGERS.join("|")}).*lights{0,1}/ puts "handling lights" handle_lights(string) else #do nothing end end |
.find_number(string) ⇒ Object
137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 |
# File 'lib/winker_ai/triggers.rb', line 137 def self.find_number(string) found_number = case string when /(#{NUMBERS_MODIFIER.keys.join("|")}) (#{NUMBERS_ADD.keys.join("|")})/ NUMBERS_MODIFIER[$1]+NUMBERS_ADD[$2] when /(#{NUMBERS_MODIFIER.keys.join("|")})/ NUMBERS_MODIFIER[$1] when /(#{NUMBERS_MATCH.keys.join("|")})/ NUMBERS_MATCH[$1] when /(#{NUMBERS_ADD.keys.join("|")})/ NUMBERS_ADD[$1] else nil end return found_number end |
.handle_lights(string) ⇒ Object
80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 |
# File 'lib/winker_ai/triggers.rb', line 80 def self.handle_lights(string) number = find_number(string) devices = $wink_groups.select{|d| string.match(/#{d.name}/i)} devices = $wink_devices.select{|d| string.match(/#{d.name}/i)} if devices.empty? case when number && string.match(/(#{LIGHT_TRIGGERS.join("|")})/) && !devices.empty? puts "case 1" devices.each do |d| puts "brightness: #{d.name} #{number}" d.brightness = number/100.0 end when !number && (_match1 = string.match(/(#{LIGHT_TRIGGERS.join("|")})/)[1]) && !devices.empty? puts "case 2" case when _match1 == "raise" puts "case 3" devices.each do |d| d.brightness = [d.brightness+0.25,1].min end when _match1 == "lower" puts "case 4" devices.each do |d| d.brightness = [d.brightness-0.25,0].max end when _match2 = string.match(/turn.*(on|off)/)[1] puts "case 5" devices.each do |d| d.send(_match2) end end when number && string.match(/(#{LIGHT_TRIGGERS.join("|")})/) && devices.empty? puts "case 6" lights.each do |d| d.brightness = number/100.0 end when !number && (_match1 = string.match(/(#{LIGHT_TRIGGERS.join("|")})/)[1]) && devices.empty? puts "case 7" case when _match1 == "raise" puts "case 8" lights.each do |d| d.brightness = [d.brightness+0.25,1].min end when _match1 == "lower" puts "case 9" lights.each do |d| d.brightness = [d.brightness-0.25,0].max end when _match2 = string.match(/turn (on|off)/)[1] puts "case 10" lights.each do |d| d.send(_match2) end end end end |
.lights ⇒ Object
153 154 155 |
# File 'lib/winker_ai/triggers.rb', line 153 def self.lights $wink_devices.select{|d| LIGHT_TYPES.include?(d.type)} end |
.set_devices ⇒ Object
170 171 172 173 174 175 176 177 178 |
# File 'lib/winker_ai/triggers.rb', line 170 def self.set_devices begin $wink_devices ||= Winker.devices $wink_groups ||= Winker.groups rescue Winker. retry end end |
.setup ⇒ Object
157 158 159 160 161 162 163 164 165 166 167 168 |
# File 'lib/winker_ai/triggers.rb', line 157 def self.setup Winker.configure do |wink| wink.client_id = ENV['WINK_CLIENT_ID'] wink.client_secret = ENV['WINK_CLIENT_SECRET'] wink.access_token = ENV['WINK_ACCESS_TOKEN'] wink.refresh_token = ENV['WINK_REFRESH_TOKEN'] wink.username = ENV['WINK_USERNAME'] wink.password = ENV['WINK_PASSWORD'] wink.endpoint = ENV['WINK_ENDPOINT'] end set_devices end |