Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(game) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 12

def initialize game
  @game = game
  @players = []
end

Instance Attribute Details

#gameObject (readonly)

Returns the value of attribute game.



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# File 'lib/studio_game/game.rb', line 10

def game
  @game
end

Instance Method Details

#add_player(a_player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 17

def add_player a_player
  @players.push(a_player) 
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 53

def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{player.name},total #{player.points} "
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 21

def load_players(from_file)
  File.foreach(from_file) do |line|
    add_player(Player.from_csv(line))
  end
end

#play(turn) ⇒ Object



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# File 'lib/studio_game/game.rb', line 27

def play (turn)  
  puts "There are #{@players.size} players in #{@game}:\n"
  puts @players.sort

  swag = SwagBag::SWAGS
  puts " \n THere are #{swag.size} pieces of Swag here."
  swag.each do |swag|
    puts "#{swag.name} has #{swag.points} value"
  end

  #  figure out how to add up all the points for swag box
  1.upto(turn) do |count|     
    puts "\nTurn number #{count}:"
    @players.each do |player|
      GameTurn.take_turn(player)
      treat = SwagBag.random
      puts "#{player.name} got a #{treat.name} worth $#{treat.points}"
      # puts player
    end
  end
end


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# File 'lib/studio_game/game.rb', line 58

def print_status
  weak, strong = @players.partition { |player| player.strong?}

  puts "\nWeak:"
  puts weak.sort

  puts "\nStrong:"
  puts strong.sort

  puts "\n$#{total_points} of swag."
  sorted_players = @players.sort

  puts "\n#{@title} High Scores:"
  @players.sort.each do |player|
    puts high_score_entry(player)
  end

  def save_high_scores(to_file = "high_scores.txt")
    File.open(to_file, "w") do |file|
      file.puts "#{@title} High Scores:" 
      @players.sort.each do |player|
        file.puts high_score_entry(player)
      end
    end
  end

  puts "\n#{@game} High Score Winner: "
  sorted_players.each do |player|
    puts "\n#{player.name}'s point totals:"  
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end 
    puts "#{player.points} grand total points."
  end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 75

def save_high_scores(to_file = "high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:" 
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 49

def total_points
  @players.reduce(0) { |sum, player| sum + player.points}
end