Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#title ⇒ Object
readonly
Returns the value of attribute title.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #pop_players ⇒ Object
- #print_final(player) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(to_file = "high_scores.txt") ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
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# File 'lib/studio_game/game.rb', line 8 def initialize(title) @title = title.capitalize @players = [] end |
Instance Attribute Details
#title ⇒ Object (readonly)
Returns the value of attribute title.
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# File 'lib/studio_game/game.rb', line 52 def title @title end |
Instance Method Details
#add_player(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 13 def add_player(player) @players.push(player) end |
#load_players(from_file) ⇒ Object
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# File 'lib/studio_game/game.rb', line 77 def load_players(from_file) File.readlines(from_file).each do |line| name, health = line.split(',') yungplayer = Player.new(name,health.to_i) add_player(yungplayer) end end |
#play(rounds) ⇒ Object
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# File 'lib/studio_game/game.rb', line 54 def play(rounds) puts "Welcome to #{@title}!" puts "There are 6 treasures to be found:" treasures = TreasureTrove::TREASURES treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points!" end puts "There are #{@players.size} players in #{@title}. We will play #{rounds} rounds:" puts @players.each do |player| puts player end 1.upto(rounds) do |round| puts puts "----ROUND #{round} ------" @players.each do |player| GameTurn.take_turn(player) puts player end end print_stats end |
#pop_players ⇒ Object
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# File 'lib/studio_game/game.rb', line 17 def pop_players @players.pop end |
#print_final(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 21 def print_final(player) puts "#{player.name}: #{player.health}" end |
#print_stats ⇒ Object
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# File 'lib/studio_game/game.rb', line 24 def print_stats puts puts "#{@title} Statistics:" puts @strong_players = @players.select { |playa| playa.strong? } @wimpy_players = @players.reject { |playa| playa.strong? } puts "#{@strong_players.size} strong players:" @strong_players.each do |playa| print_final(playa) end puts puts "#{@wimpy_players.size} weak players:" @wimpy_players.each do |playa| print_final(playa) end puts puts "#{@title} Point Totals:" @players.sort! @players.each do |playa| puts "#{playa.name.ljust(15, '.')} #{playa.points}" playa.each_found_treasure do |treasure| puts "#{treasure.name} .... #{treasure.points}" end puts end end |
#save_high_scores(to_file = "high_scores.txt") ⇒ Object
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# File 'lib/studio_game/game.rb', line 85 def save_high_scores(to_file="high_scores.txt") File.open(to_file, "w") do |file| file.puts "#{@title} high scores:" @players.sort! @players.each do |playa| file.puts "#{playa.name.ljust(15, '.')} #{playa.points}" end end end |