Class: RubyMan::ResourceManager
- Inherits:
-
Object
- Object
- RubyMan::ResourceManager
- Defined in:
- lib/ruby_man/resource_manager.rb
Overview
Handles loading of resources for faster and centralized access.
Class Attribute Summary collapse
-
.inst ⇒ Object
Returns the value of attribute inst.
Class Method Summary collapse
Instance Method Summary collapse
-
#initialize(window) ⇒ ResourceManager
constructor
A new instance of ResourceManager.
- #load_animation(cfg) ⇒ Object
- #load_config ⇒ Object
- #load_font(cfg) ⇒ Object
- #load_image(cfg) ⇒ Object
- #load_sound(cfg) ⇒ Object
- #media_file_path(media_path) ⇒ Object
- #resource(name) ⇒ Object
Constructor Details
#initialize(window) ⇒ ResourceManager
Returns a new instance of ResourceManager.
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# File 'lib/ruby_man/resource_manager.rb', line 23 def initialize(window) ResourceManager.inst = self @window = window @resources = {} @media_dir = "#{__dir__}/../../media" load_config end |
Class Attribute Details
.inst ⇒ Object
Returns the value of attribute inst.
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# File 'lib/ruby_man/resource_manager.rb', line 20 def inst @inst end |
Class Method Details
.[](resource_name) ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 95 def self.[](resource_name) @inst.resource(resource_name) end |
.media(media_path) ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 99 def self.media(media_path) @inst.media_file_path(media_path) end |
Instance Method Details
#load_animation(cfg) ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 48 def load_animation(cfg) return unless cfg.size >= 7 sprite = Sprite.new x_offset = cfg[3].to_i y_offset = cfg[4].to_i sprite.width = cfg[5].to_i sprite.height = cfg[6].to_i frames = cfg[7].to_i (0...frames).each do |i| image = Gosu::Image.new(@window, media_file_path(cfg[2]), true, x_offset + i * sprite.width, y_offset, sprite.width, sprite.height) sprite.frames.push(image) end @resources[cfg[0]] = sprite end |
#load_config ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 35 def load_config File.open(media_file_path('resource.cfg')).each do |line| cfg = line.split(';').map!(&:strip) next unless cfg.size >= 3 case cfg[1] when 'image' then load_image(cfg) when 'animation' then load_animation(cfg) when 'font' then load_font(cfg) when 'sound' then load_sound(cfg) end end end |
#load_font(cfg) ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 81 def load_font(cfg) begin font = Gosu::Font.new(@window, media_file_path(cfg[2]), cfg[3].to_i) font.text_width('font found test') rescue font = Gosu::Font.new(@window, Gosu::default_font_name, cfg[3].to_i) end @resources[cfg[0]] = font end |
#load_image(cfg) ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 68 def load_image(cfg) sprite = Sprite.new sprite.frames.push(Gosu::Image.new(@window, media_file_path(cfg[2]), false)) sprite.width = sprite.frames[0].width sprite.height = sprite.frames[0].height @resources[cfg[0]] = sprite end |
#load_sound(cfg) ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 76 def load_sound(cfg) sound = Gosu::Sample.new(@window, media_file_path(cfg[2])) @resources[cfg[0]] = sound end |
#media_file_path(media_path) ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 31 def media_file_path(media_path) "#{@media_dir}/#{media_path}" end |
#resource(name) ⇒ Object
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# File 'lib/ruby_man/resource_manager.rb', line 91 def resource(name) @resources[name] end |