Class: StudioGame::Player
- Inherits:
-
Object
- Object
- StudioGame::Player
show all
- Includes:
- Playable
- Defined in:
- lib/studio_game/player.rb
Instance Attribute Summary collapse
Class Method Summary
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Instance Method Summary
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Methods included from Playable
#blam, #strong?, #woot
Constructor Details
#initialize(name, health = 150) ⇒ Player
Returns a new instance of Player.
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# File 'lib/studio_game/player.rb', line 13
def initialize(name, health = 150)
@name = name.capitalize
@health = health
@found_treasures = Hash.new(0)
end
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Instance Attribute Details
#health ⇒ Object
Returns the value of attribute health.
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# File 'lib/studio_game/player.rb', line 11
def health
@health
end
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#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/studio_game/player.rb', line 11
def name
@name
end
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Class Method Details
.from_csv(string) ⇒ Object
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# File 'lib/studio_game/player.rb', line 47
def self.from_csv(string)
name, health = string.split(',')
player = Player.new(name, Integer(health))
end
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Instance Method Details
#<=>(other) ⇒ Object
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# File 'lib/studio_game/player.rb', line 23
def <=>(other)
other.score <=> score
end
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#each_found_treasure ⇒ Object
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# File 'lib/studio_game/player.rb', line 41
def each_found_treasure
@found_treasures.each do |name, points|
yield Treasure.new(name, points)
end
end
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#found_treasure(treasure) ⇒ Object
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# File 'lib/studio_game/player.rb', line 35
def found_treasure(treasure)
@found_treasures[treasure.name] += treasure.points
puts "#{@name} then found a #{treasure.name} - that's worth #{treasure.points}pts!"
puts "#{@name}'s treasure chest (#{@found_treasures}) is now worth #{@found_treasures.values.reduce(:+)}pts"
end
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#points ⇒ Object
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# File 'lib/studio_game/player.rb', line 27
def points
@found_treasures.values.reduce(0, :+)
end
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#score ⇒ Object
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# File 'lib/studio_game/player.rb', line 31
def score
@health + points
end
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#to_s ⇒ Object
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# File 'lib/studio_game/player.rb', line 19
def to_s
"#{@name} has #{@health}HP & #{points} Treasure pts for a total of #{score}GP"
end
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