Method: Olib::Shop.containers

Defined in:
lib/Olib/shops.rb

.containersObject



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# File 'lib/Olib/shops.rb', line 10

def Shop.containers
  #fput "look"
  @@containers = [
    GameObj.loot, 
    GameObj.room_desc
  ]
  .flatten
  .compact
  .select     { |container| !(container.name =~ /^([A-z][a-z]+ disk$)/)}
  .map        { |container| Shop::Container.new(container)  }

  @@containers

end