Class: HDLRuby::High::Scope

Inherits:
Low::Scope show all
Includes:
HScope_missing, Hinner, HmetaControl, Hmux, SingletonExtend, WithFullname
Defined in:
lib/HDLRuby/hruby_high.rb,
lib/HDLRuby/hruby_rsim.rb,
lib/HDLRuby/hruby_rcsim.rb,
lib/HDLRuby/hruby_rsim_vcd.rb,
lib/HDLRuby/hruby_high_fullname.rb

Overview

Describes a scope for a system type

Constant Summary collapse

High =
HDLRuby::High

Constants included from Hmissing

Hmissing::NAMES

Constants included from Low::Low2Symbol

Low::Low2Symbol::Low2SymbolPrefix, Low::Low2Symbol::Low2SymbolTable, Low::Low2Symbol::Symbol2LowTable

Instance Attribute Summary collapse

Attributes included from Low::Hparent

#parent

Instance Method Summary collapse

Methods included from Hmux

#mux

Methods included from HmetaControl

#metacase, #metaelse, #metaelsif, #metaif, #metawhen

Methods included from HScope_missing

#h_missing, #method_missing

Methods included from Hmissing

#method_missing

Methods included from SingletonExtend

#eigen_extend

Methods included from Hinner

included

Methods inherited from Low::Scope

#add_behavior, #add_code, #add_connection, #add_inner, #add_program, #add_scope, #add_systemI, #add_systemT, #add_type, #blocks2seq!, #boolean_in_assign2select!, #break_concat_assigns!, #break_types!, #c_code_allocate, #casts_without_expression!, #cleanup!, #delete_all_behaviors!, #delete_all_connections!, #delete_behavior!, #delete_connection!, #delete_inner!, #delete_related!, #delete_scope!, #delete_systemI!, #delete_systemT!, #delete_type!, #delete_unless!, #each_behavior, #each_behavior_deep, #each_block_deep, #each_code, #each_connection, #each_connection_deep, #each_deep, #each_inner, #each_node_deep, #each_program, #each_scope, #each_scope_deep, #each_signal, #each_signal_deep, #each_statement_deep, #each_systemI, #each_systemT, #each_type, #eql?, #explicit_types!, #extract_behaviors!, #extract_connections!, #extract_declares!, #extract_port_assign!, #get_all_inners, #get_by_name, #get_code, #get_inner, #get_signal, #get_systemI, #get_systemT, #get_type, #has_behavior?, #has_code?, #has_connection?, #has_inner?, #has_program?, #has_scope?, #has_signal?, #has_systemI?, #has_systemT?, #has_type?, #hash, #initial_concat_to_timed!, #instance_port?, #last_behavior, #make_portw, #map_behaviors!, #map_connections!, #map_inners!, #map_scopes!, #map_systemIs!, #map_systemTs!, #map_types!, #mixblocks2seq!, #par_in_seq2seq!, #parent_system, #port_assign?, #portw2ref, #portw_name2sym, #replace_names!, #replace_names_subs!, #reverse_each_behavior, #select2case!, #signal2subs!, #sym2portw_name, #to_c, #to_ch, #to_hdr, #to_high, #to_upper_space!, #to_vhdl, #to_viz, #top_scope, #with_port!

Methods included from Low::ForceName

#extend_name!, #force_name!

Methods included from Low::Low2Symbol

#to_sym

Methods included from Low::Hparent

#absolute_ref, #hierarchy, #no_parent!, #scope

Constructor Details

#initialize(name = :"", systemT = nil, &ruby_block) ⇒ Scope

Creates a new scope with possible +name+. If the scope is a top scope of a system, this systemT is given by +systemT+.

The proc +ruby_block+ is executed for building the scope. If no block is provided, the scope is the top of a system and is filled by the instantiation procedure of the system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1051

def initialize(name = :"", systemT = nil, &ruby_block)
    # Initialize the scope structure
    super(name)

    # Initialize the set of grouped system instances.
    @groupIs = {}

    # Creates the namespace.
    @namespace = Namespace.new(self)

    # Register the scope if it is not the top scope of a system
    # (in which case the system has already be registered with
    # the same name).
    unless name.empty? or systemT then
        # Named scope, set the hdl-like access to the scope.
        obj = self # For using the right self within the proc
        High.space_reg(name) { obj }
    end

    # Initialize the set of exported inner signals and instances
    @exports = {}
    # Initialize the set of included systems.
    # @includes = {}
    @includes = []

    # Builds the scope if a ruby block is provided.
    self.build(&ruby_block) if block_given?
end

Dynamic Method Handling

This class handles dynamic methods through the method_missing method in the class HDLRuby::High::HScope_missing

Instance Attribute Details

#nameObject (readonly)

The name of the scope if any.



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# File 'lib/HDLRuby/hruby_high.rb', line 1035

def name
  @name
end

#namespaceObject (readonly)

The namespace



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# File 'lib/HDLRuby/hruby_high.rb', line 1038

def namespace
  @namespace
end

#rcscopeObject (readonly)

Extends the Scope class for hybrid Ruby-C simulation.



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# File 'lib/HDLRuby/hruby_rcsim.rb', line 149

def rcscope
  @rcscope
end

#return_valueObject (readonly)

The return value when building the scope.



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# File 'lib/HDLRuby/hruby_high.rb', line 1041

def return_value
  @return_value
end

Instance Method Details

#add_export(name) ⇒ Object

Adds a +name+ to export.

NOTE: if the name do not corresponds to any inner signal nor instance, raise an exception.

Raises:



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# File 'lib/HDLRuby/hruby_high.rb', line 1122

def add_export(name)
    # Check the name.
    name = name.to_sym
    # Look for construct to make public.
    # Maybe it is an inner signals.
    inner = self.get_inner(name)
    if inner then
        # Yes set it as export.
        @exports[name] = inner
        return
    end
    # No, maybe it is an instance.
    instance = self.get_systemI(name)
    if instance then
        # Yes, set it as export.
        @exports[name] = instance
        return
    end
    # No, error.
    raise AnyError, "Invalid name for export: #{name}"
end

#add_groupI(name, *instances) ⇒ Object

Adds a group of system +instances+ named +name+.



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# File 'lib/HDLRuby/hruby_high.rb', line 1087

def add_groupI(name, *instances)
    # Ensure name is a symbol and is not already used for another
    # group.
    name = name.to_sym
    if @groupIs.key?(name)
        raise AnyError,
              "Group of system instances named #{name} already exist."
    end
    # Add the group.
    @groupIs[name.to_sym] = instances
    # Sets the parent of the instances.
    instances.each { |instance| instance.parent = self }
end

#add_inout(signal) ⇒ Object

Adds inout +signal+ in the current system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1238

def add_inout(signal)
    self.parent.add_inout(signal)
end

#add_input(signal) ⇒ Object

Adds input +signal+ in the current system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1228

def add_input(signal)
    self.parent.add_input(signal)
end

#add_output(signal) ⇒ Object

Adds output +signal+ in the current system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1233

def add_output(signal)
    self.parent.add_output(signal)
end

#build(&ruby_block) ⇒ Object

Build the scope by executing +ruby_block+.

NOTE: used when the scope is not the top of a system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1184

def build(&ruby_block)
    # Set the namespace for buidling the scope.
    High.space_push(@namespace)
    # Build the scope.
    @return_value = High.top_user.instance_eval(&ruby_block)
    # res = High.top_user.instance_eval(&ruby_block)
    High.space_pop
    # # Now gain access to the result within the sub scope.
    # # if (res.is_a?(HRef)) then
    # if (res.is_a?(HExpression)) then
    #     High.space_push(@namespace)
    #     @return_value = res.type.inner(HDLRuby.uniq_name)
    #     @return_value <= res
    #     High.space_pop
    #     @return_value = RefObject.new(self,@return_value)
    # else
    #     @return_value = res
    # end
    # This will be the return value.
    @return_value
end

#build_top(base, *args) ⇒ Object

Builds the scope using +base+ as model scope with possible arguments +args+.

NOTE: Used by the instantiation procedure of a system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1211

def build_top(base,*args)
    # Fills its namespace with the content of the base scope
    # (this latter may already contains access points if it has been
    #  opended for extension previously).
    @namespace.concat_namespace(base.namespace)
    High.space_push(@namespace)
    # Execute the instantiation block
    base.parent.each_instance_proc do |instance_proc|
        @return_value = High.top_user.instance_exec(*args,&instance_proc)
    end
    High.space_pop
end

#code(*content, &ruby_block) ⇒ Object

Declares a non-HDLRuby set of code chunks described by +content+ and completed from +ruby_block+ execution result. NOTE: content includes the events to activate the code on and a description of the code as a hash assotiating names to code text.



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# File 'lib/HDLRuby/hruby_high.rb', line 1310

def code(*content, &ruby_block)
    # Process the content.
    # Separate events from code chunks descriptions.
    events, chunks = content.partition {|elem| elem.is_a?(Event) }
    # Generates a large hash from the code.
    chunks = chunks.reduce(:merge)
    # Adds the result of the ruby block if any.
    if ruby_block then
        chunks.merge(HDLRuby::High.top_user.instance_eval(&ruby_block))
    end
    # Create the chunk objects.
    chunks = chunks.each.map do |name,content|
        content = [*content]
        # Process the lumps
        content.map! do |lump|
            lump.respond_to?(:to_expr) ? lump.to_expr : lump
        end
        Chunk.new(name,*content)
    end
    # Create the code object.
    res = Code.new
    # Adds the events.
    events.each(&res.method(:add_event))
    # Adds the chunks.
    chunks.each(&res.method(:add_chunk))
    # Adds the resulting code to the current scope.
    HDLRuby::High.top_user.add_code(res)
    # Return the resulting code
    return res
end

#cur_systemObject

Gets the current system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1556

def cur_system
    return HDLRuby::High.cur_system
end

#each_export(&ruby_block) ⇒ Object

Iterates over the exported constructs.

Returns an enumerator if no ruby block is given.



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# File 'lib/HDLRuby/hruby_high.rb', line 1147

def each_export(&ruby_block)
    # No ruby block? Return an enumerator.
    return to_enum(:each_export) unless ruby_block
    # A block? Apply it on each input signal instance.
    @exports.each_value(&ruby_block)
    # And apply on the sub scopes if any.
    @scopes.each {|scope| scope.each_export(&ruby_block) }
end

#each_groupI(&ruby_block) ⇒ Object

Iterates over the group of system instances.

Returns an enumerator if no ruby block is given.



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# File 'lib/HDLRuby/hruby_high.rb', line 1111

def each_groupI(&ruby_block)
    # No ruby block? Return an enumerator.
    return to_enum(:each_groupI) unless ruby_block
    # A block? Apply it on each input signal instance.
    @groupIs.each(&ruby_block)
end

#each_included(&ruby_block) ⇒ Object

Iterates over the included systems.



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# File 'lib/HDLRuby/hruby_high.rb', line 1157

def each_included(&ruby_block)
    # No ruby block? Return an enumerator.
    return to_enum(:each_included) unless ruby_block
    # A block? Apply it on each included system.
    # @includes.each_value(&ruby_block)
    @includes.each(&ruby_block)
    # And apply on the sub scopes if any.
    @scopes.each {|scope| scope.each_included(&ruby_block) }
end

#export(*names) ⇒ Object

Sets the constructs corresponding to +names+ as exports.



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# File 'lib/HDLRuby/hruby_high.rb', line 1495

def export(*names)
    names.each {|name| self.add_export(name) }
end

#fill_low(scopeL) ⇒ Object

Fills a low level scope with self's contents.

NOTE: name conflicts are treated in the current NameStack state.



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# File 'lib/HDLRuby/hruby_high.rb', line 1639

def fill_low(scopeL)
    # Adds the content of its included systems.
    # @includes.each_value {|system| system.scope.fill_low(scopeL) }
    @includes.each {|system| system.scope.fill_low(scopeL) }
    # Adds the declared local system types.
    # NOTE: in the current version of HDLRuby::High, there should not
    # be any of them (only eigen systems are real system types).
    self.each_systemT { |systemT| scopeL.add_systemT(systemT.to_low) }
    # Adds the local types.
    self.each_type { |type| scopeL.add_type(type.to_low) }
    # Adds the inner scopes.
    self.each_scope { |scope| scopeL.add_scope(scope.to_low) }
    # Adds the inner signals.
    self.each_inner { |inner| scopeL.add_inner(inner.to_low) }
    # Adds the instances.
    # Single ones.
    self.each_systemI do |systemI|
        # puts "Filling with systemI=#{systemI.name}"
        systemI_low = scopeL.add_systemI(systemI.to_low)
        # Also add the eigen system to the list of local systems.
        scopeL.add_systemT(systemI_low.systemT)
    end
    # Grouped ones.
    self.each_groupI do |name,systemIs|
        systemIs.each.with_index { |systemI,i|
            # Sets the name of the system instance
            # (required for conversion of further accesses).
            # puts "systemI.respond_to?=#{systemI.respond_to?(:name=)}"
            systemI.name = name.to_s + "[#{i}]"
            # And convert it to low
            systemI_low = scopeL.add_systemI(systemI.to_low())
            # Also add the eigen system to the list of local systems.
            scopeL.add_systemT(systemI_low.systemT)
        }
    end
    # Adds the programs.
    self.each_program { |prog| scopeL.add_program(prog.to_low) }
    # Adds the code chunks.
    self.each_code { |code| scopeL.add_code(code.to_low) }
    # Adds the behaviors.
    self.each_behavior { |behavior|
        scopeL.add_behavior(behavior.to_low)
    }
    # Adds the connections.
    self.each_connection { |connection|
        # puts "connection=#{connection}"
        scopeL.add_connection(connection.to_low)
    }
    # # Adds the behaviors.
    # self.each_behavior { |behavior|
    #     scopeL.add_behavior(behavior.to_low)
    # }
end

#fullnameObject

Returns the name of the signal with its hierarchy.



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# File 'lib/HDLRuby/hruby_rsim.rb', line 369

def fullname
    @fullname ||= self.parent.fullname + ":" + self.name.to_s
    return @fullname
end

#get_groupI(name) ⇒ Object

Access a group of system instances by +name+.

NOTE: the result is a copy of the group for avoiding side effects.



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# File 'lib/HDLRuby/hruby_high.rb', line 1104

def get_groupI(name)
    return @groupIs[name.to_sym].clone
end

#get_vars_with_fullname(vars_with_fullname = {}) ⇒ Object

Gets the VCD variables with their long name.



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# File 'lib/HDLRuby/hruby_rsim_vcd.rb', line 204

def get_vars_with_fullname(vars_with_fullname = {})
    # # Adds the inner signals.
    # self.each_inner do |sig|
    #     vars_with_fullname[sig] = HDLRuby::High.vcd_name(sig.fullname)
    # end
    # Recurse on the inner signals.
    self.each_inner do |sig|
        sig.get_vars_with_fullname(vars_with_fullname)
        # vars_with_fullname[sig] = HDLRuby::High.vcd_name(sig.fullname)
    end
    # Recurse on the behaviors' blocks
    self.each_behavior do |beh|
        beh.block.get_vars_with_fullname(vars_with_fullname)
    end
    # Recurse on the systemI's Eigen system.
    self.each_systemI do |sys|
        sys.systemT.get_vars_with_fullname(vars_with_fullname)
    end
    # Recurse on the subscopes.
    self.each_scope do |scope|
        scope.get_vars_with_fullname(vars_with_fullname)
    end
    return vars_with_fullname
end

#get_vars_with_idstr(vars_with_idstr = {}) ⇒ Object

Gets the VCD variables with their id string.



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# File 'lib/HDLRuby/hruby_rsim_vcd.rb', line 230

def get_vars_with_idstr(vars_with_idstr = {})
    # # Adds the inner signals.
    # self.each_inner do |sig|
    #     vars_with_idstr[sig] = HDLRuby::High.vcd_idstr(sig)
    # end
    # Recurse on the inner signals.
    self.each_inner do |sig|
        sig.get_vars_with_idstr(vars_with_idstr)
    end
    # Recurse on the behaviors' blocks
    self.each_behavior do |beh|
        beh.block.get_vars_with_idstr(vars_with_idstr)
    end
    # Recurse on the systemI's Eigen system.
    self.each_systemI do |sys|
        sys.systemT.get_vars_with_idstr(vars_with_idstr)
    end
    # Recurse on the subscopes.
    self.each_scope do |scope|
        scope.get_vars_with_idstr(vars_with_idstr)
    end
    return vars_with_idstr
end

#hcase(value) ⇒ Object

Creates a new case statement with a +value+ used for deciding which block to execute.

NOTE:

  • the when part is defined through the hwhen method.
  • a new behavior is created to enclose the hcase.


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# File 'lib/HDLRuby/hruby_high.rb', line 1468

def hcase(value)
    return if self.metacase(value)
    self.par do
        hcase(value)
    end
end

#helse(mode = nil, &ruby_block) ⇒ Object

Sets the block executed when the condition is not met to the block in +mode+ generated by the execution of +ruby_block+.

Can only be used once.

NOTE: added to the hif of the last behavior.



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# File 'lib/HDLRuby/hruby_high.rb', line 1425

def helse(mode = nil, &ruby_block)
    return if self.metaelse(&ruby_block)
    # Ensure there is a block.
    ruby_block = proc {} unless block_given?
    # There is a ruby_block: the helse is assumed to be with
    # the last statement of the last behavior.
    statement = self.last_behavior.last_statement
    # Completes the hif or the hcase statement.
    unless statement.is_a?(If) or statement.is_a?(Case) then
        raise AnyError, "Error: helse statement without hif nor hcase (#{statement.class})."
    end
    statement.helse(mode, &ruby_block)
end

#helsif(condition, mode = nil, &ruby_block) ⇒ Object

Sets the condition check when the condition is not met to the block, with a +condition+ that when met lead to the execution of the block in +mode+ generated by the +ruby_block+.



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# File 'lib/HDLRuby/hruby_high.rb', line 1442

def helsif(condition, mode = nil, &ruby_block)
    meta = self.metaelsif(condition,&ruby_block) 
    if meta == :toif then
      # Must be converted to hif.
      return self.hif(condition,mode, &ruby_block)
    elsif meta then
      return
    end
    # Ensure there is a block.
    ruby_block = proc {} unless block_given?
    # There is a ruby_block: the helse is assumed to be with
    # the last statement of the last behavior.
    statement = self.last_behavior.last_statement
    # Completes the hif statement.
    unless statement.is_a?(If) then
        raise AnyError, "Error: helsif statement without hif (#{statement.class})."
    end
    statement.helsif(condition, mode, &ruby_block)
end

#hif(condition, mode = nil, &ruby_block) ⇒ Object

Creates a new if statement with a +condition+ that when met lead to the execution of the block in +mode+ generated by the +ruby_block+.

NOTE:

  • the else part is defined through the helse method.
  • a behavior is created to enclose the hif.


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# File 'lib/HDLRuby/hruby_high.rb', line 1410

def hif(condition, mode = nil, &ruby_block)
    return if self.metaif(condition,&ruby_block)
    # Ensure there is a block.
    ruby_block = proc {} unless block_given?
    self.par do
      hif(condition,mode,&ruby_block)
    end
end

#hwhen(match, mode = nil, &ruby_block) ⇒ Object

Sets the block of a case structure executed when the +match+ is met to the block in +mode+ generated by the execution of +ruby_block+.

Can only be used once.



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# File 'lib/HDLRuby/hruby_high.rb', line 1479

def hwhen(match, mode = nil, &ruby_block)
    return if self.metawhen(match,&ruby_block)
    # Ensure there is a block.
    ruby_block = proc {} unless block_given?
    # There is a ruby_block: the helse is assumed to be with
    # the last statement of the last behavior.
    statement = @behaviors.last.last_statement
    # Completes the hcase statement.
    unless statement.is_a?(Case) then
        raise AnyError, "Error: hwhen statement without hcase (#{statement.class})."
    end
    statement.hwhen(match, mode, &ruby_block)
end

#include(system, *args) ⇒ Object

Include a +system+ type with possible +args+ instanciation arguments.



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# File 'lib/HDLRuby/hruby_high.rb', line 1501

def include(system,*args)
    # if @includes.key?(system.name) then
    #     raise AnyError, "Cannot include twice the same system: #{system}"
    # end
    if @includes.include?(system) then
        raise AnyError, "Cannot include twice the same system: #{system}"
    end
    # # puts "Include system=#{system.name}"
    # # Save the name of the included system, it will serve as key
    # # for looking for the included expanded version.
    # include_name = system.name
    # Expand the system to include
    system = system.expand(:"",*args)
    # Add the included system interface to the current one.
    if self.parent.is_a?(SystemT) then
        space = self.namespace
        # Interface signals
        # puts "i_name=#{i_name} @to_includes=#{@to_includes.size}"
        # system.each_signal_with_included do |signal|
        system.each_signal_all_with_included do |signal|
            # puts "signal=#{signal.name}"
            space.send(:define_singleton_method,signal.name) do
                signal
            end
        end
        # Exported objects
        system.each_export do |export|
            # puts "export=#{export.name}"
            space.send(:define_singleton_method,export.name) do
                export
            end
        end
        # Adds the task to execute on the instance.
        system.each_on_instance do |task|
            self.parent.on_instance(&task)
        end
    end
    # Adds it the list of includeds
    # @includes[include_name] = system
    @includes << system

    # puts "@includes=#{@includes}"
    
end

#init_sim(systemT) ⇒ Object

Initialize the simulation for system +systemT+.



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# File 'lib/HDLRuby/hruby_rsim.rb', line 336

def init_sim(systemT)
    # Recurse on the inner signals.
    self.each_inner { |sig| sig.init_sim(systemT) }
    # Recurse on the behaviors.
    self.each_behavior { |beh| beh.init_sim(systemT) }
    # Recurse on the systemI.
    self.each_systemI { |sys| sys.init_sim(systemT) }
    # Recurse on the connections.
    # self.each_connection { |cnx| cnx.init_sim(systemT) }
    self.each_connection do |cnx|
        # Connection to a real expression?
        if !cnx.right.is_a?(RefObject) then
            # Yes.
            cnx.init_sim(systemT)
        else
            # No, maybe the reverse connection is also required.
            # puts "cnx.left.object=#{cnx.left.object.fullname} cnx.right.object=#{cnx.right.object.fullname}"
            cnx.init_sim(systemT)
            if cnx.left.is_a?(RefObject) then
                sigL = cnx.left.object
                prtL = sigL.parent
                if prtL.is_a?(SystemT) and prtL.each_inout.any?{|e| e.object_id == sigL.object_id} then
                    # puts "write to right with sigL=#{sigL.fullname}."
                    Connection.new(cnx.right.clone,cnx.left.clone).init_sim(systemT)
                end
            end
        end
    end
    # Recurse on the sub scopes.
    self.each_scope { |sco| sco.init_sim(systemT) }
end

#inout(*names) ⇒ Object

Declares high-level bit inout signals named +names+ in the current system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1290

def inout(*names)
    self.parent.inout(*names)
end

#input(*names) ⇒ Object

Declares high-level bit input signals named +names+ in the current system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1278

def input(*names)
    self.parent.input(*names)
end

#make_inouts(type, *names) ⇒ Object

Creates and adds a set of inouts typed +type+ from a list of +names+ in the current system.

NOTE: a name can also be a signal, is which case it is duplicated.



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# File 'lib/HDLRuby/hruby_high.rb', line 1262

def make_inouts(type, *names)
    self.parent.make_inouts(type,*names)
end

#make_inputs(type, *names) ⇒ Object

Creates and adds a set of inputs typed +type+ from a list of +names+ in the current system.

NOTE: a name can also be a signal, is which case it is duplicated.



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# File 'lib/HDLRuby/hruby_high.rb', line 1246

def make_inputs(type, *names)
    self.parent.make_inputs(type,*names)
end

#make_outputs(type, *names) ⇒ Object

Creates and adds a set of outputs typed +type+ from a list of +names+ in the current system.

NOTE: a name can also be a signal, is which case it is duplicated.



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# File 'lib/HDLRuby/hruby_high.rb', line 1254

def make_outputs(type, *names)
    self.parent.make_outputs(type,*names)
end

#merge_included(systemT) ⇒ Object

Merge the included systems interface in +systemT+ NOTE: incompatible with further to_low transformation.



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# File 'lib/HDLRuby/hruby_high.rb', line 1566

def merge_included(systemT)
    # puts "merge_included for scope=#{self.name} with behaviors=#{self.each_behavior.count}" 
    # Recurse on the sub.
    self.each_scope {|scope| scope.merge_included(systemT) }
    # Include for current scope.
    self.each_included do |included|
        included.merge_included!
        # Adds its interface signals.
        included.each_input do |input|
            input.no_parent!
            systemT.add_input(input)
        end
        included.each_output do |output|  
            output.no_parent!
            systemT.add_output(output)
        end
        included.each_inout do |inout|  
            inout.no_parent!
            systemT.add_inout(inout)
        end
        # Adds its behaviors.
        included.scope.each_behavior do |beh|
            beh.no_parent!
            systemT.scope.add_behavior(beh)
        end
        # Adds its connections.
        included.scope.each_connection do |cx|
            cx.no_parent!
            systemT.scope.add_connection(cx)
        end
        # Adds its sytem instances.
        included.scope.each_systemI do |sys|
            sys.no_parent!
            systemT.scope.add_systemI(sys)
        end
        # Adds it programs.
        included.scope.each_program do |program|
          program.no_parent!
          systemT.scope.add_program(program)
        end
        # Adds its code.
        included.scope.each_code do |code|
            code.no_parent!
            systemT.scope.add_code(code)
        end
        # Adds its subscopes.
        included.scope.each_scope do |scope|
            # Do not override scopes with same name since it is prioritary!
            next if !scope.name.empty? && systemT.scope.each_scope.find {|sc| sc.name == scope.name}
            scope.no_parent!
            systemT.scope.add_scope(scope)
        end
        # Add its inner signals.
        included.scope.each_inner do |inner|
            inner.no_parent!
            systemT.scope.add_inner(inner)
        end
    end
end

#merge_included!Object

Merge the included systems interface in system instances. NOTE: incompatible with further to_low transformation.



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# File 'lib/HDLRuby/hruby_high.rb', line 1628

def merge_included!
    # Recurse on the sub.
    self.each_scope {|scope| scope.merge_included! }
    # Merge in the system instances.
    self.each_systemI {|systemI| systemI.systemT.merge_included! }
end

#open(&ruby_block) ⇒ Object

Opens for extension.

NOTE: actually executes +ruby_block+ in the context.



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# File 'lib/HDLRuby/hruby_high.rb', line 1171

def open(&ruby_block)
    High.space_push(@namespace)
    res = High.top_user.instance_eval(&ruby_block)
    High.space_pop
    # Return the result of the execution so that it can be used
    # as an expression
    res
end

#output(*names) ⇒ Object

Declares high-level bit output signals named +names+ in the current system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1284

def output(*names)
    self.parent.output(*names)
end

#par(*events, name: nil, &ruby_block) ⇒ Object

Declares a high-level parallel behavior activated on a list of +events+, with possible name +name+ and built by executing +ruby_block+. def par(*events, &ruby_block)



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# File 'lib/HDLRuby/hruby_high.rb', line 1380

def par(*events, name: nil, &ruby_block)
    # Ensure there is a block.
    ruby_block = proc {} unless block_given?
    # Preprocess the events.
    events.map! do |event|
        event.respond_to?(:to_event) ? event.to_event : event
    end
    # Create and add the resulting behavior.
    self.add_behavior(Behavior.new(:par,*events,name: name,
                                   &ruby_block))
end

#program(lang, func, &ruby_block) ⇒ Object

Declares a program in language +lang+ with start function named +func+ and built through +ruby_block+.



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# File 'lib/HDLRuby/hruby_high.rb', line 1296

def program(lang, func, &ruby_block)
    # Create the program.
    prog = Program.new(lang, func, &ruby_block)
    # Adds the resulting program to the current scope.
    HDLRuby::High.top_user.add_program(prog)
    # Return the resulting program
    return prog
end

#seq(*events, name: nil, &ruby_block) ⇒ Object

Declares a high-level sequential behavior activated on a list of +events+, with possible name +name+ and built by executing +ruby_block+. def seq(*events, &ruby_block)



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# File 'lib/HDLRuby/hruby_high.rb', line 1363

def seq(*events, name: nil, &ruby_block)
    # Ensure there is a block.
    ruby_block = proc {} unless block_given?
    # Preprocess the events.
    events.map! do |event|
        event.respond_to?(:to_event) ? event.to_event : event
    end
    # Create and add the resulting behavior.
    # self.add_behavior(Behavior.new(:seq,*events,&ruby_block))
    self.add_behavior(Behavior.new(:seq,*events,name: name,
                                   &ruby_block))
end

#show_hierarchy(vcdout) ⇒ Object

Shows the hierarchy of the variables.



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# File 'lib/HDLRuby/hruby_rsim_vcd.rb', line 168

def show_hierarchy(vcdout)
    # puts "show_hierarchy for scope=#{self}"
    # Shows the current level of hierarchy if there is a name.
    ismodule = false
    if  !self.name.empty? && !self.parent.is_a?(SystemT) then
        vcdout << "$scope module #{HDLRuby::High.vcd_name(self.fullname)} $end\n"
        ismodule = true
    end
    # Shows the inner signals.
    self.each_inner do |sig|
        sig.show_hierarchy(vcdout)
        # # puts "showing inner signal #{HDLRuby::High.vcd_name(sig.fullname)}"
        # vcdout << "$var wire #{sig.type.width} "
        # # vcdout << "#{HDLRuby::High.vcd_name(sig.fullname)} "
        # vcdout << "#{HDLRuby::High.vcd_idstr(sig)} "
        # vcdout << "#{HDLRuby::High.vcd_name(sig.name)} $end\n"
    end
    # Recurse on the behaviors' blocks
    self.each_behavior do |beh|
        beh.block.show_hierarchy(vcdout)
    end
    # Recurse on the systemI's Eigen system.
    self.each_systemI do |sys|
        sys.systemT.show_hierarchy(vcdout)
    end
    # Recurse on the subscopes.
    self.each_scope do |scope|
        scope.show_hierarchy(vcdout)
    end
    # Close the current level of hierarchy if there is a name.
    if ismodule then
        vcdout << "$upscope $end\n"
    end
end

#sub(name = HDLRuby.uniq_name, &ruby_block) ⇒ Object

Declares a sub scope with possible +name+ and built from +ruby_block+. def sub(name = :"", &ruby_block)



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# File 'lib/HDLRuby/hruby_high.rb', line 1343

def sub(name = HDLRuby.uniq_name, &ruby_block)
    # Ensure there is a block.
    ruby_block = proc {} unless block_given?
    # Creates the new scope.
    # scope = Scope.new(name,&ruby_block)
    scope = Scope.new(name)
    # Add it
    self.add_scope(scope)
    # Build it.
    scope.build(&ruby_block)
    # puts "self=#{self}"
    # puts "self scopes=#{self.each_scope.to_a.join(",")}"
    # Use its return value
    return scope.return_value
end

#timed(&ruby_block) ⇒ Object

Declares a high-level timed behavior built by executing +ruby_block+. By default, timed behavior are sequential.



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# File 'lib/HDLRuby/hruby_high.rb', line 1394

def timed(&ruby_block)
    # Ensure there is a block.
    ruby_block = proc {} unless block_given?
    # Create and add the resulting behavior.
    self.add_behavior(TimeBehavior.new(:seq,&ruby_block))
end

#to_low(low_name = nil) ⇒ Object

Converts the scope to HDLRuby::Low. +name+ is the name of the system containing the new low scope in case of top scope, should be used as name for it. NOTE: by convention, the name of the top scope is the name of the system.



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# File 'lib/HDLRuby/hruby_high.rb', line 1698

def to_low(low_name = nil)
    # Create the resulting low scope.
    # scopeL = HDLRuby::Low::Scope.new()
    low_name = self.name unless low_name
    scopeL = HDLRuby::Low::Scope.new(low_name)
    # # For debugging: set the source high object 
    # scopeL.properties[:low2high] = self.hdr_id
    # self.properties[:high2low] = scopeL

    # Push the private namespace for the low generation.
    High.space_push(@namespace)
    # Pushes on the name stack for converting the internals of
    # the system.
    High.names_push
    # Adds the content of the actual system.
    self.fill_low(scopeL)
    # Restores the name stack.
    High.names_pop
    # Restores the namespace stack.
    High.space_pop
    # Return theresulting system.
    return scopeL
end

#to_rcsim(rcowner) ⇒ Object

Generate the C description of the scope comming from object whose C description is +rcowner+



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# File 'lib/HDLRuby/hruby_rcsim.rb', line 153

def to_rcsim(rcowner)
    # puts "to_rcsim for scope=#{self}"
    # Create the scope C object.
    @rcscope = RCSim.rcsim_make_scope(self.name.to_s)

    # Set the owner.
    RCSim.rcsim_set_owner(@rcscope,rcowner)

    # Of the scope is a son of a SystemT, the owner of the sub objects
    # will be this systemT. Otherwise, it is the scope.
    subowner = self.parent.is_a?(SystemT) ? rcowner : @rcscope

    # Create and add the inner signals.
    if self.each_inner.any? then
        RCSim.rcsim_add_scope_inners(@rcscope,self.each_inner.map do|sig|
            # sig.to_rcsim(@rcscope)
            sig.to_rcsim(subowner)
        end)
    end
    
    # Create and add the system instances.
    if self.each_systemI.any? then
        RCSim.rcsim_add_scope_systemIs(@rcscope,
                                       self.each_systemI.map do |sys|
            # sys.to_rcsim(@rcscope)
            sys.to_rcsim(subowner)
        end)
    end

    # Create and add the sub scopes.
    if self.each_scope.any? then
        RCSim.rcsim_add_scope_scopes(@rcscope,self.each_scope.map do|sub|
            # sub.to_rcsim(@rcscope)
            sub.to_rcsim(subowner)
        end)
    end

    # Create and add the behaviors and connections.
    rcbehs = self.each_behavior.map {|beh| beh.to_rcsim(subowner)} # +
        # self.each_connection.map {|cxt| cxt.to_rcsim(subowner) }
    self.each_connection do |cnx|
        if !cnx.right.is_a?(RefObject) then
            rcbehs << cnx.to_rcsim(subowner)
        else
            # puts "cnx.left.object=#{cnx.left.object.fullname} cnx.right.object=#{cnx.right.object.fullname}"
            rcbehs << cnx.to_rcsim(subowner)
            if cnx.left.is_a?(RefObject) then
                sigL = cnx.left.object
                prtL = sigL.parent
                if prtL.is_a?(SystemT) and prtL.each_inout.any?{|e| e.object_id == sigL.object_id} then
                    # puts "write to right with sigL=#{sigL.fullname}."
                    rcbehs << Connection.new(cnx.right.clone,cnx.left.clone).to_rcsim(subowner)
                end
            end
        end
    end
    if rcbehs.any? then
        RCSim.rcsim_add_scope_behaviors(@rcscope,rcbehs)
    end

    # Create and add the programs.
    rcprogs = self.each_program.map {|prog| prog.to_rcsim(subowner)} 
    if rcprogs.any? then
        RCSim.rcsim_add_scope_codes(@rcscope,rcprogs);
    end

    return @rcscope
end

#to_refObject

Converts to a new reference.



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# File 'lib/HDLRuby/hruby_high.rb', line 1267

def to_ref
    return RefObject.new(this,self)
end

#to_userObject

Converts to a namespace user.



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# File 'lib/HDLRuby/hruby_high.rb', line 1081

def to_user
    # Already a user.
    return self
end