Class: Game2048::Game
- Inherits:
-
Object
- Object
- Game2048::Game
- Defined in:
- lib/game_2048/game.rb
Overview
Game
Instance Method Summary collapse
-
#initialize ⇒ Game
constructor
A new instance of Game.
- #run ⇒ Object
- #stop ⇒ Object
Constructor Details
#initialize ⇒ Game
Returns a new instance of Game.
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# File 'lib/game_2048/game.rb', line 7 def initialize @terminal = Terminal.new @tiles = Tiles.new @render = Render.new(@terminal, @tiles) @running = false end |
Instance Method Details
#run ⇒ Object
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# File 'lib/game_2048/game.rb', line 18 def run @running = true terminal_init Kernel.trap('SIGWINCH') do @render.refresh end Kernel.trap('SIGCONT') do terminal_init end while @running @render.draw key = @terminal.read case key when 'q', :ctrl_c stop when :ctrl_l @render.refresh when :ctrl_z terminal_clear Process.kill('SIGSTOP', Process.pid) when 'r' @tiles.reset when '+' @render.size += 1 @render.refresh when '-' @render.size -= 1 @render.refresh end next if @tiles.win? || @tiles.game_over? case key when :up @tiles.move_up when :down @tiles.move_down when :right @tiles.move_right when :left @tiles.move_left when 'u' @tiles.undo end end terminal_clear end |
#stop ⇒ Object
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# File 'lib/game_2048/game.rb', line 14 def stop @running = false end |