Class: Game2048::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/game_2048/game.rb

Overview

Game

Instance Method Summary collapse

Constructor Details

#initializeGame

Returns a new instance of Game.



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# File 'lib/game_2048/game.rb', line 7

def initialize
  @terminal = Terminal.new
  @tiles = Tiles.new
  @render = Render.new(@terminal, @tiles)
  @running = false
end

Instance Method Details

#runObject



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# File 'lib/game_2048/game.rb', line 18

def run
  @running = true
  terminal_init

  Kernel.trap('SIGWINCH') do
    @render.refresh
  end

  Kernel.trap('SIGCONT') do
    terminal_init
  end

  while @running
    @render.draw
    key = @terminal.read

    case key
    when 'q', :ctrl_c
      stop
    when :ctrl_l
      @render.refresh
    when :ctrl_z
      terminal_clear
      Process.kill('SIGSTOP', Process.pid)
    when 'r'
      @tiles.reset
    when '+'
      @render.size += 1
      @render.refresh
    when '-'
      @render.size -= 1
      @render.refresh
    end

    next if @tiles.win? || @tiles.game_over?

    case key
    when :up
      @tiles.move_up
    when :down
      @tiles.move_down
    when :right
      @tiles.move_right
    when :left
      @tiles.move_left
    when 'u'
      @tiles.undo
    end
  end

  terminal_clear
end

#stopObject



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# File 'lib/game_2048/game.rb', line 14

def stop
  @running = false
end