Method List
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#<=> StudioGame::Player
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#add_player StudioGame::Game
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#audit StudioGame::Auditable
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#berserk? StudioGame::BerserkPlayer
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#blam StudioGame::BerserkPlayer
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#blam StudioGame::Playable
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#find_treasure StudioGame::Player
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#find_treasure StudioGame::ClumsyPlayer
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#format_dot_spacing StudioGame::Formatting
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#format_section_title StudioGame::Formatting
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#found_treasures StudioGame::Player
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from_csv StudioGame::Player
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#health StudioGame::Player
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#initialize StudioGame::Player
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#initialize StudioGame::Game
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#initialize StudioGame::Die
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#initialize StudioGame::BerserkPlayer
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#load_players StudioGame::HandleCSV
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#name StudioGame::Player
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#name StudioGame::Treasure
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#number StudioGame::Die
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#play StudioGame::Game
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#players StudioGame::Game
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#points StudioGame::Player
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#points StudioGame::Treasure
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#print_health_status StudioGame::Printable
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#print_high_scores StudioGame::GameStats
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#print_player_information StudioGame::Printable
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#print_score StudioGame::Printable
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#print_stats StudioGame::GameStats
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#print_strength_stats StudioGame::GameStats
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#print_treasure_stats StudioGame::GameStats
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#print_treasure_trove StudioGame::Printable
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#print_treasures StudioGame::Printable
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random_treasure StudioGame::TreasureTrove
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#remove_player StudioGame::Game
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#roll StudioGame::Die
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#roll StudioGame::LoadedDie
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#save_high_scores StudioGame::HandleCSV
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#score StudioGame::Player
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#strong? StudioGame::Playable
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take_turn StudioGame::GameTurn
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#title StudioGame::Game
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#to_s StudioGame::Treasure
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#to_s StudioGame::Player
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#total_points StudioGame::GameStats
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#w00t StudioGame::Playable
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#w00t StudioGame::BerserkPlayer