Method List
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#add_playing_channel Bass::BassLib
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api Bass
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#back SGL::NSMovieView
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#background SGL
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#background SGL::Application
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#backgroundHSV SGL::Application
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#backgroundHSV SGL
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#beginObj SGL::Application
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#beginObj SGL
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#box SGL
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#box SGL::Application
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#check_display0 SGL::Application
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#check_mousedown0 SGL::Application
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circle SGL::FasterCircle
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#circle SGL
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#circle SGL::Application
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circleUnit SGL::FasterCircle
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circleUnitList SGL::FasterCircle
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#close_window SGL::Application
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#close_window SGL
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#cocoa_create_window SGL::Application
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#color SGL
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#color SGL::Application
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#colorHSV SGL
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#colorHSV SGL::Application
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#cube SGL
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#cube SGL::Application
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#cur ButtonColumn
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#cur_color SGL::Application
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#display SGL
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#display0 SGL
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#display_all SGL::Application
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#display_mov SGL::Application
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#display_overlay_all SGL::Application
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#do_display SGL::Application
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#do_keydown SGL::Application
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#do_keyup SGL::Application
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#do_mousedown SGL::Application
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#do_mouseup SGL::Application
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#do_setup SGL::Application
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#draw Button
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#draw ButtonColumn
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#drawRect SGL::NSViewForMovie
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#drawRect SGL::NSViewForOverlay
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#drawRect SGL::SglNSView
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#draw_rect Button
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#endObj SGL::Application
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#endObj SGL
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#flip SGL
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#flip SGL::Application
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#font SGL::Application
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#font SGL
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#forward SGL::NSMovieView
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#frame SGL::NSMovieView
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#frame SGL::NSImage
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#get_cur_color_alpha SGL::Application
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#goBegin SGL::NSMovieView
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#goEnd SGL::NSMovieView
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#height SGL::Application
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#height SGL
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#hsv_to_rgb SGL::ColorTranslatorHSV
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#image SGL::Application
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#image SGL
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#init SGL::CocoaReceiver
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#initialize Sgl::Puts
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#initialize ButtonColumn
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#initialize Button
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#initialize SGL::ColorTranslatorHSV
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#initialize SGL::NSFont
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#initialize SGL::ColorTranslatorRGB
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#initialize Bass::BassLib
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#initialize SGL::Application
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#inside? Button
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#key SGL
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#keyDown SGL::SglNSView
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#keyUp SGL::SglNSView
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#keynum SGL::Application
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#keynum SGL
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#line SGL::Application
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#line SGL
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#lineWidth SGL::Application
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#lineWidth SGL
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#loadSound SGL::Application
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#loadSound SGL
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#loop= SGL::NSMovieView
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main Sgl::Server
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main Sgl::Client
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#mainloop SGL::Application
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#mainloop SGL
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#mainloop_setup SGL::Application
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#make_buttons ButtonColumn
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#make_cur_color SGL::Application
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make_list SGL::FasterCircle
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#mouseDown SGL::Application
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#mouseDown SGL
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#mouseDown SGL::SglNSView
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#mouseDragged SGL::SglNSView
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#mouseUp SGL::SglNSView
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#mouseX SGL::Application
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#mouseX SGL
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#mouseX0 SGL::Application
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#mouseX0 SGL
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#mouseY SGL
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#mouseY SGL::Application
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#mouseY0 SGL::Application
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#mouseY0 SGL
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#move ButtonColumn
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#move_to Button
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#movie SGL
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#movie SGL::Application
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#name SGL::NSFont
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#norm SGL::ColorTranslatorHSV
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#norm SGL::ColorTranslatorRGB
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#normal SGL
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#normal SGL::Application
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#onKeyDown SGL
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#onKeyUp SGL
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#onMouseDown SGL
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#onMouseDown ButtonColumn
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#onMouseDown0 SGL
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#onMouseUp SGL
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#play SGL::NSMovieView
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#point SGL::Application
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#point SGL
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#pop SGL::Application
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#pop SGL
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#pos Button
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#process SGL::Application
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#process SGL
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#push SGL
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#push SGL::Application
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#puts Sgl::Puts
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#rate= SGL::NSMovieView
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#rect SGL::Application
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#rect SGL
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#rect SGL::NSImage
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#rect SGL::NSMovieView
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#reset SGL::Application
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#reset SGL
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#rotateX SGL::Application
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#rotateX SGL
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#rotateY SGL::Application
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#rotateY SGL
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#rotateZ SGL::Application
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#rotateZ SGL
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#run Sgl::Server
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#run SGL::Application
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#runtime SGL::Application
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#scale SGL::Application
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#scale SGL
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#setApp SGL::SglNSView
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#setApp SGL::NSViewForMovie
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#setApp SGL::CocoaReceiver
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#setApp SGL::NSViewForOverlay
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#setApp SGL::NSImage
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#setApp SGL::NSMovieView
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#set_display SGL::Application
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#set_display0 SGL::Application
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#set_display_overlay SGL::Application
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#set_keydown SGL::Application
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#set_keyup SGL::Application
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#set_mousedown SGL::Application
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#set_mousedown0 SGL::Application
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#set_mouseup SGL::Application
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#set_setup SGL::Application
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#setup SGL
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#show_all SGL::NSFont
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#show_fixed SGL::NSFont
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#size SGL::NSFont
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#sound SGL
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#sound SGL::Application
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#stop SGL::Application
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#stop SGL::NSMovieView
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#stopSound SGL::Application
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#stopSound SGL
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#stop_all Bass::BassLib
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#test_all TestSglServer
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#test_button TestSglButton
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#test_draw TestSglButton
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#text SGL::NSFont
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#translate SGL::Application
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#translate SGL
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#triangle SGL::Application
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#triangle SGL
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#useCulling SGL
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#useCulling SGL::Application
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#useCursor SGL
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#useCursor SGL::Application
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#useDelay SGL::Application
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#useDelay SGL
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#useDepth SGL
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#useDepth SGL::Application
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#useFov SGL::Application
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#useFov SGL
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#useFramerate SGL::Application
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#useFramerate SGL
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#useFullscreen SGL
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#useFullscreen SGL::Application
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#useMidi SGL
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#useMidi SGL::Application
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#useMidiIn SGL::Application
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#useMidiIn SGL
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#useRuntime SGL::Application
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#useRuntime SGL
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#useSmooth SGL
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#useSmooth SGL::Application
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#useSound SGL::Application
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#useSound SGL
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#vertex SGL::Application
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#vertex SGL
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#volume= SGL::NSMovieView
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#wait SGL::Application
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#wait SGL
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#width SGL
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#width SGL::Application
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#window SGL::Application
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#window SGL
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#windowShouldClose SGL::CocoaReceiver
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#window_should_close SGL::Application
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#x Button
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#y Button
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#y_spring ButtonColumn