Method List
Search:
-
#* Gambit::Tools::Dice
-
#+ Gambit::Tools::Dice
-
#+ Gambit::Tools::Currency
-
#- Gambit::Tools::Dice
-
#- Gambit::Tools::Currency
-
#/ Gambit::Tools::Dice
-
#<< Gambit::Tools::Cards::Hand
-
#<< Gambit::Tools::MoveHistory
-
#<=> Gambit::Tools::Cards::Card
-
#<=> Gambit::Tools::Cards::StandardCard
-
#== Gambit::Tools::Cards::StandardCard
-
#[] Gambit::Tools::Cards::Pile
-
[] Gambit::Tools::Currency
-
#[] Gambit::Tools::Dice
-
#[] Gambit::Tools::Board
-
#[] Gambit::Tools::Currency
-
#[] Gambit::Tools::Cards::Hand
-
#[] Gambit::Tools::MoveHistory
-
#[] Gambit::Server::Player
-
#[]= Gambit::Tools::Board
-
[]= Gambit::Tools::Currency
-
#[]= Gambit::Server::Player
-
#add Gambit::Tools::Cards::Pile
-
#add_player Gambit::Tools::Scorecard
-
#add_player Gambit::Tools::MoveHistory
-
#add_players Gambit::Tools::Scorecard
-
#add_players Gambit::Tools::MoveHistory
-
#add_to_top Gambit::Tools::Cards::Pile
-
append_features Gambit::Viewable
-
#body Gambit::Server::Message
-
#cc Gambit::Server::Message
-
#checks Gambit::Server::Game::EventForm
-
#coerce Gambit::Tools::Dice
-
#cols Gambit::Tools::Board
-
#count Gambit::Tools::Dice
-
#count Gambit::Tools::Cards::Hand
-
#count Gambit::Tools::Cards::Deck
-
#cut! Gambit::Tools::Cards::Deck
-
#d Integer
-
#deal Gambit::Tools::Cards::Deck
-
#deposit Gambit::Tools::Currency
-
#discard Gambit::Tools::Cards::Hand
-
#do_configure Gambit::Server::Game
-
#do_event Gambit::Server::Game
-
#do_login Gambit::Server::Game
-
#document Gambit::Server::Game::EventForm
-
#draw Gambit::Tools::Cards::Deck
-
each Gambit::Tools::Cards::StandardCard
-
#each Gambit::Tools::Currency
-
#each Gambit::Tools::Cards::Deck
-
each Gambit::Tools::Cards::Card
-
#each Gambit::Tools::Dice
-
#each Gambit::Tools::Cards::Hand
-
#each Gambit::Tools::Cards::Pile
-
#each Gambit::Tools::Board
-
#each Gambit::Tools::MoveHistory
-
#each_col Gambit::Tools::Board
-
#each_location Gambit::Tools::Board
-
#each_row Gambit::Tools::Board
-
#each_with_location Gambit::Tools::Board
-
#event Gambit::Server::Game
-
#event_binding Gambit::Server::Game
-
#face_up Gambit::Tools::Cards::Pile
-
#fail Gambit::Tools::Dice
-
#from Gambit::Server::Message
-
#hidden Gambit::Server::Game::EventForm
-
#holdings Gambit::Tools::Currency
-
#html Gambit::Server::Game::EventForm
-
#include_diagonals Gambit::Tools::Board
-
inherited Gambit::Server::Game
-
#initialize Gambit::Server::Message
-
#initialize Gambit::Tools::MoveHistory
-
#initialize Gambit::Tools::Cards::Pile
-
#initialize Gambit::Server::Player
-
#initialize Gambit::Tools::Cards::StandardCard
-
#initialize Gambit::Server::Game::EventForm
-
#initialize Gambit::Tools::Scorecard
-
#initialize Gambit::Tools::Board
-
#initialize Gambit::Server::Game
-
#initialize Gambit::Tools::Cards::Hand
-
#initialize Gambit::Tools::Cards::Deck
-
#initialize Gambit::Tools::Dice
-
#initialize Gambit::Server
-
#initialize Gambit::Tools::Currency
-
jokers_are_high Gambit::Tools::Cards::StandardCard
-
jokers_are_high= Gambit::Tools::Cards::StandardCard
-
#login Gambit::Server
-
#login? Gambit::Server::Player
-
#loser Gambit::Tools::Scorecard
-
#mailbox Gambit::Server::Player
-
#matches? Gambit::Tools::Dice
-
#menu Gambit::Server::Game::EventForm
-
#move Gambit::Tools::Board
-
#name Gambit::Server::Player
-
#name Gambit::Server::Game
-
#name Gambit::Tools::Cards::StandardCard
-
#neighboring_locations Gambit::Tools::Board
-
#neighbors Gambit::Tools::Board
-
#notes Gambit::Server::Player
-
#notify Gambit::Server::Game
-
#parse_location Gambit::Tools::Board
-
#password Gambit::Server::Game::EventForm
-
#player Gambit::Server::Game
-
#players Gambit::Server
-
#radios Gambit::Server::Game::EventForm
-
#record Gambit::Tools::MoveHistory
-
relative_value Gambit::Tools::Currency
-
#remove Gambit::Tools::Cards::Pile
-
#remove_from_top Gambit::Tools::Cards::Pile
-
#replace Gambit::Tools::Cards::Deck
-
#require_categories Gambit::Tools::Scorecard
-
#reroll Gambit::Tools::Dice
-
#reset Gambit::Server::Game::EventForm
-
#rows Gambit::Tools::Board
-
run Gambit::Server::Game
-
run= Gambit::Server::Game
-
run? Gambit::Server::Game
-
#score Gambit::Tools::Scorecard
-
#send Gambit::Server::Message
-
#serve_event Gambit::Server
-
#serve_file Gambit::Server
-
#serve_server_event Gambit::Server
-
#serve_view Gambit::Server
-
#set_total Gambit::Tools::Scorecard
-
#set_win Gambit::Tools::Scorecard
-
#shuffle! Gambit::Tools::Cards::Deck
-
#smtp_send Gambit::Server::Message
-
#sort! Gambit::Tools::Cards::Hand
-
#sort! Gambit::Tools::Cards::Deck
-
#start_at= Gambit::Tools::Scorecard
-
#subject Gambit::Server::Message
-
#submit Gambit::Server::Game::EventForm
-
#success Gambit::Tools::Dice
-
#suit Gambit::Tools::Cards::StandardCard
-
suit_order Gambit::Tools::Cards::StandardCard
-
suit_order= Gambit::Tools::Cards::StandardCard
-
#sum Gambit::Tools::Dice
-
#test_mode Gambit::Server
-
#text Gambit::Server::Game::EventForm
-
#time Gambit::Server::Message
-
#to Gambit::Server::Message
-
#to_chess Gambit::Tools::Board
-
#total Gambit::Tools::Scorecard
-
#turn Gambit::Tools::MoveHistory
-
#use_category Gambit::Tools::Scorecard
-
use_jokers Gambit::Tools::Cards::StandardCard
-
use_jokers= Gambit::Tools::Cards::StandardCard
-
#valid? Gambit::Tools::Board
-
#value Gambit::Tools::Cards::StandardCard
-
value_order Gambit::Tools::Cards::StandardCard
-
value_order= Gambit::Tools::Cards::StandardCard
-
#view Gambit::Viewable
-
#winner Gambit::Tools::Scorecard
-
#withdraw Gambit::Tools::Currency