Class: Triangular::Solid
- Inherits:
-
Object
- Object
- Triangular::Solid
- Defined in:
- lib/triangular/solid.rb
Instance Attribute Summary collapse
-
#facets ⇒ Object
Returns the value of attribute facets.
-
#name ⇒ Object
Returns the value of attribute name.
-
#units ⇒ Object
Returns the value of attribute units.
Class Method Summary collapse
Instance Method Summary collapse
- #align_to_origin! ⇒ Object
- #center! ⇒ Object
- #get_bounds ⇒ Object
-
#initialize(name, *args) ⇒ Solid
constructor
A new instance of Solid.
- #slice_at_z(z_plane) ⇒ Object
- #to_s ⇒ Object
- #translate!(x, y, z) ⇒ Object
Constructor Details
#initialize(name, *args) ⇒ Solid
Returns a new instance of Solid.
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# File 'lib/triangular/solid.rb', line 6 def initialize(name, *args) @name = name @facets = args @units = units end |
Instance Attribute Details
#facets ⇒ Object
Returns the value of attribute facets.
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# File 'lib/triangular/solid.rb', line 4 def facets @facets end |
#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/triangular/solid.rb', line 4 def name @name end |
#units ⇒ Object
Returns the value of attribute units.
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# File 'lib/triangular/solid.rb', line 4 def units @units end |
Class Method Details
.parse(string) ⇒ Object
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# File 'lib/triangular/solid.rb', line 80 def self.parse(string) partial_pattern = /\s* solid\s+ (?<name> [a-zA-Z0-9\-\_\.]+)?/x match_data = string.match(partial_pattern) solid = self.new(match_data[:name]) solid.facets = Facet.parse(string.gsub(partial_pattern, "")) solid end |
Instance Method Details
#align_to_origin! ⇒ Object
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# File 'lib/triangular/solid.rb', line 52 def align_to_origin! bounds = self.get_bounds self.translate!(-bounds[0].x, -bounds[0].y, -bounds[0].z) end |
#center! ⇒ Object
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# File 'lib/triangular/solid.rb', line 57 def center! bounds = self.get_bounds x_translation = ((bounds[1].x - bounds[0].x).abs / 2) + -bounds[1].x y_translation = ((bounds[1].y - bounds[0].y).abs / 2) + -bounds[1].y z_translation = ((bounds[1].z - bounds[0].z).abs / 2) + -bounds[1].z self.translate!(x_translation, y_translation, z_translation) end |
#get_bounds ⇒ Object
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# File 'lib/triangular/solid.rb', line 28 def get_bounds largest_x = @facets[0].vertices[0].x largest_y = @facets[0].vertices[0].y largest_z = @facets[0].vertices[0].z smallest_x = @facets[0].vertices[0].x smallest_y = @facets[0].vertices[0].y smallest_z = @facets[0].vertices[0].z @facets.each do |facet| facet.vertices.each do |vertex| largest_x = vertex.x if vertex.x > largest_x largest_y = vertex.y if vertex.y > largest_y largest_z = vertex.z if vertex.z > largest_z smallest_x = vertex.x if vertex.x < smallest_x smallest_y = vertex.y if vertex.y < smallest_y smallest_z = vertex.z if vertex.z < smallest_z end end [Point.new(smallest_x, smallest_y, smallest_z), Point.new(largest_x, largest_y, largest_z)] end |
#slice_at_z(z_plane) ⇒ Object
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# File 'lib/triangular/solid.rb', line 67 def slice_at_z(z_plane) lines = @facets.map {|facet| facet.intersection_at_z(z_plane) } lines.compact! Polyline.new(lines) end |
#to_s ⇒ Object
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# File 'lib/triangular/solid.rb', line 12 def to_s output = "solid #{@name || ""}\n" @facets.each do |facet| output << "facet normal #{facet.normal.x.to_f} #{facet.normal.y.to_f} #{facet.normal.z.to_f}\n" output << "outer loop\n" facet.vertices.each do |vertex| output <<"vertex #{vertex.x.to_f} #{vertex.y.to_f} #{vertex.z.to_f}\n" end output << "endloop\n" output << "endfacet\n" end output << "endsolid #{@name || ""}\n" output end |
#translate!(x, y, z) ⇒ Object
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# File 'lib/triangular/solid.rb', line 74 def translate!(x, y, z) @facets.each do |facet| facet.translate!(x, y, z) end end |