Class: S2A_INFO2_Packet
- Inherits:
-
Object
- Object
- S2A_INFO2_Packet
- Includes:
- S2A_INFO_BasePacket
- Defined in:
- lib/steam/packets/s2a_info2_packet.rb
Overview
This class represents a S2A_INFO_DETAILED response packet sent by a Source or GoldSrc server
Out-of-date (before 10/24/2008) GoldSrc servers use an older format (see S2A_INFO_DETAILED_Packet).
Constant Summary
Constants included from SteamPacket
SteamPacket::A2M_GET_SERVERS_BATCH2_HEADER, SteamPacket::A2S_INFO_HEADER, SteamPacket::A2S_PLAYER_HEADER, SteamPacket::A2S_RULES_HEADER, SteamPacket::A2S_SERVERQUERY_GETCHALLENGE_HEADER, SteamPacket::C2M_CHECKMD5_HEADER, SteamPacket::M2A_SERVER_BATCH_HEADER, SteamPacket::M2C_ISVALIDMD5_HEADER, SteamPacket::M2S_REQUESTRESTART_HEADER, SteamPacket::RCON_GOLDSRC_CHALLENGE_HEADER, SteamPacket::RCON_GOLDSRC_NO_CHALLENGE_HEADER, SteamPacket::RCON_GOLDSRC_RESPONSE_HEADER, SteamPacket::S2A_INFO2_HEADER, SteamPacket::S2A_INFO_DETAILED_HEADER, SteamPacket::S2A_LOGSTRING_HEADER, SteamPacket::S2A_PLAYER_HEADER, SteamPacket::S2A_RULES_HEADER, SteamPacket::S2C_CHALLENGE_HEADER, SteamPacket::S2C_CONNREJECT_HEADER, SteamPacket::S2M_HEARTBEAT2_HEADER
Instance Attribute Summary
Attributes included from S2A_INFO_BasePacket
Instance Method Summary collapse
-
#initialize(data) ⇒ S2A_INFO2_Packet
constructor
Creates a new S2A_INFO2 response object based on the given data.
Methods included from SteamPacket
Constructor Details
#initialize(data) ⇒ S2A_INFO2_Packet
Creates a new S2A_INFO2 response object based on the given data
24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 |
# File 'lib/steam/packets/s2a_info2_packet.rb', line 24 def initialize(data) super S2A_INFO2_HEADER, data @protocol_version = @content_data.byte @server_name = @content_data.cstring @map_name = @content_data.cstring @game_directory = @content_data.cstring @game_description = @content_data.cstring @app_id = @content_data.short @number_of_players = @content_data.byte @max_players = @content_data.byte @number_of_bots = @content_data.byte @dedicated = @content_data.byte.chr @operating_system = @content_data.byte.chr @password_needed = @content_data.byte == 1 @secure = @content_data.byte == 1 @game_version = @content_data.cstring extra_data_flag = @content_data.byte @server_port = @content_data.short unless extra_data_flag & 0x80 == 0 unless extra_data_flag & 0x10 == 0 @server_id = @content_data.long | (@content_data.long << 32) end unless extra_data_flag & 0x40 == 0 @tv_port = @content_data.short @tv_name = @content_data.cstring end @server_tags = @content_data.cstring unless extra_data_flag & 0x20 == 0 generate_info_hash end |