Class: CodeTools::AST::Rescue
- Defined in:
- lib/rubinius/code/ast/exceptions.rb
Instance Attribute Summary collapse
-
#body ⇒ Object
Returns the value of attribute body.
-
#else ⇒ Object
Returns the value of attribute else.
-
#rescue ⇒ Object
Returns the value of attribute rescue.
Attributes inherited from Node
Instance Method Summary collapse
- #bytecode(g) ⇒ Object
- #defined(g) ⇒ Object
-
#initialize(line, body, rescue_body, else_body) ⇒ Rescue
constructor
A new instance of Rescue.
- #to_sexp ⇒ Object
Methods inherited from Node
#ascii_graph, #attributes, #children, match_arguments?, match_send?, #new_block_generator, #new_generator, #node_name, #or_bytecode, #pos, #set_child, transform, #transform, transform_comment, transform_kind, transform_kind=, transform_name, #value_defined, #visit, #walk
Constructor Details
#initialize(line, body, rescue_body, else_body) ⇒ Rescue
Returns a new instance of Rescue.
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# File 'lib/rubinius/code/ast/exceptions.rb', line 182 def initialize(line, body, rescue_body, else_body) @line = line @body = body @rescue = rescue_body @else = else_body end |
Instance Attribute Details
#body ⇒ Object
Returns the value of attribute body.
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# File 'lib/rubinius/code/ast/exceptions.rb', line 180 def body @body end |
#else ⇒ Object
Returns the value of attribute else.
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# File 'lib/rubinius/code/ast/exceptions.rb', line 180 def else @else end |
#rescue ⇒ Object
Returns the value of attribute rescue.
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# File 'lib/rubinius/code/ast/exceptions.rb', line 180 def rescue @rescue end |
Instance Method Details
#bytecode(g) ⇒ Object
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# File 'lib/rubinius/code/ast/exceptions.rb', line 189 def bytecode(g) pos(g) g.push_modifiers if @body.nil? if @else.nil? # Stupid. No body and no else. g.push_tagged_nil 0 else # Only an else, run it. @else.bytecode(g) end else outer_retry = g.retry this_retry = g.new_label reraise = g.new_label els = g.new_label done = g.new_label # Save the current exception into a stack local g.push_exception_state outer_exc_state = g.new_stack_local g.set_stack_local outer_exc_state g.pop this_retry.set! ex = g.new_label g.setup_unwind ex, RescueType # TODO: ? g.new_label.set! if current_break = g.break # Make a break available to use, which we'll use to # lazily generate a cleanup area g.break = g.new_label end # Setup a lazy cleanup area for next'ing out of the handler current_next = g.next g.next = g.new_label # Use a lazy label to patch up prematuraly leaving a begin # body via retry. if outer_retry g.retry = g.new_label end # Also handle redo unwinding through the rescue if current_redo = g.redo g.redo = g.new_label end @body.bytecode(g) g.pop_unwind g.goto els if current_break if g.break.used? g.break.set! g.pop_unwind # Reset the outer exception g.push_stack_local outer_exc_state g.restore_exception_state g.goto current_break end g.break = current_break end if g.next.used? g.next.set! g.pop_unwind # Reset the outer exception g.push_stack_local outer_exc_state g.restore_exception_state if current_next g.goto current_next else g.ret end end g.next = current_next if current_redo if g.redo.used? g.redo.set! g.pop_unwind # Reset the outer exception g.push_stack_local outer_exc_state g.restore_exception_state g.goto current_redo end g.redo = current_redo end if outer_retry if g.retry.used? g.retry.set! g.pop_unwind # Reset the outer exception g.push_stack_local outer_exc_state g.restore_exception_state g.goto outer_retry end g.retry = outer_retry end g.set_line 0 # We jump here if an exception has occured in the body ex.set! # Expose the retry label here only, not before this. g.retry = this_retry # Save exception state to use in reraise g.push_exception_state raised_exc_state = g.new_stack_local g.set_stack_local raised_exc_state g.pop # Save the current exception, so that calling #=== can't trample # it. g.push_current_exception @rescue.bytecode(g, reraise, done, outer_exc_state) reraise.set! # Restore the exception state we saved and the reraise. The act # of checking if an exception matches can run any code, which # can easily trample on the current exception. # # Remove the direct exception so we can get to the state g.pop # Restore the state and reraise g.push_stack_local raised_exc_state g.restore_exception_state g.reraise els.set! if @else g.pop @else.bytecode(g) end g.set_line 0 done.set! g.push_stack_local outer_exc_state g.restore_exception_state end g.pop_modifiers end |
#defined(g) ⇒ Object
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# File 'lib/rubinius/code/ast/exceptions.rb', line 358 def defined(g) @body.defined(g) if @body g.push_literal "nil" end |
#to_sexp ⇒ Object
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# File 'lib/rubinius/code/ast/exceptions.rb', line 363 def to_sexp sexp = [:rescue, @body.to_sexp, @rescue.to_sexp] sexp << @else.to_sexp if @else sexp end |