Class: RPG::UsableItem::Damage

Inherits:
Object
  • Object
show all
Defined in:
lib/rpg/usable_item/damage.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeDamage

Returns a new instance of Damage.



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# File 'lib/rpg/usable_item/damage.rb', line 4

def initialize
  @type = 0
  @element_id = 0
  @formula = '0'
  @variance = 20
  @critical = false
end

Instance Attribute Details

#criticalObject

Returns the value of attribute critical.



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# File 'lib/rpg/usable_item/damage.rb', line 36

def critical
  @critical
end

#element_idObject

Returns the value of attribute element_id.



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# File 'lib/rpg/usable_item/damage.rb', line 33

def element_id
  @element_id
end

#formulaObject

Returns the value of attribute formula.



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# File 'lib/rpg/usable_item/damage.rb', line 34

def formula
  @formula
end

#typeObject

Returns the value of attribute type.



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# File 'lib/rpg/usable_item/damage.rb', line 32

def type
  @type
end

#varianceObject

Returns the value of attribute variance.



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# File 'lib/rpg/usable_item/damage.rb', line 35

def variance
  @variance
end

Instance Method Details

#drain?Boolean

Returns:

  • (Boolean)


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# File 'lib/rpg/usable_item/damage.rb', line 23

def drain?
  [5,6].include?(@type)
end

#eval(a, b, v) ⇒ Object



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# File 'lib/rpg/usable_item/damage.rb', line 29

def eval(a, b, v)
  [Kernel.eval(@formula), 0].max * sign rescue 0
end

#none?Boolean

Returns:

  • (Boolean)


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# File 'lib/rpg/usable_item/damage.rb', line 11

def none?
  @type == 0
end

#recover?Boolean

Returns:

  • (Boolean)


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# File 'lib/rpg/usable_item/damage.rb', line 20

def recover?
  [3,4].include?(@type)
end

#signObject



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# File 'lib/rpg/usable_item/damage.rb', line 26

def sign
  recover? ? -1 : 1
end

#to_hp?Boolean

Returns:

  • (Boolean)


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# File 'lib/rpg/usable_item/damage.rb', line 14

def to_hp?
  [1,3,5].include?(@type)
end

#to_mp?Boolean

Returns:

  • (Boolean)


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# File 'lib/rpg/usable_item/damage.rb', line 17

def to_mp?
  [2,4,6].include?(@type)
end