Class: RPG::Troop::Page::Condition

Inherits:
Object
  • Object
show all
Defined in:
lib/rpg/troop/page/condition.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeCondition

Returns a new instance of Condition.



5
6
7
8
9
10
11
12
13
14
15
16
17
18
# File 'lib/rpg/troop/page/condition.rb', line 5

def initialize
  @turn_ending = false
  @turn_valid = false
  @enemy_valid = false
  @actor_valid = false
  @switch_valid = false
  @turn_a = 0
  @turn_b = 0
  @enemy_index = 0
  @enemy_hp = 50
  @actor_id = 1
  @actor_hp = 50
  @switch_id = 1
end

Instance Attribute Details

#actor_hpObject

Returns the value of attribute actor_hp.



29
30
31
# File 'lib/rpg/troop/page/condition.rb', line 29

def actor_hp
  @actor_hp
end

#actor_idObject

Returns the value of attribute actor_id.



28
29
30
# File 'lib/rpg/troop/page/condition.rb', line 28

def actor_id
  @actor_id
end

#actor_validObject

Returns the value of attribute actor_valid.



22
23
24
# File 'lib/rpg/troop/page/condition.rb', line 22

def actor_valid
  @actor_valid
end

#enemy_hpObject

Returns the value of attribute enemy_hp.



27
28
29
# File 'lib/rpg/troop/page/condition.rb', line 27

def enemy_hp
  @enemy_hp
end

#enemy_indexObject

Returns the value of attribute enemy_index.



26
27
28
# File 'lib/rpg/troop/page/condition.rb', line 26

def enemy_index
  @enemy_index
end

#enemy_validObject

Returns the value of attribute enemy_valid.



21
22
23
# File 'lib/rpg/troop/page/condition.rb', line 21

def enemy_valid
  @enemy_valid
end

#switch_idObject

Returns the value of attribute switch_id.



30
31
32
# File 'lib/rpg/troop/page/condition.rb', line 30

def switch_id
  @switch_id
end

#switch_validObject

Returns the value of attribute switch_valid.



23
24
25
# File 'lib/rpg/troop/page/condition.rb', line 23

def switch_valid
  @switch_valid
end

#turn_aObject

Returns the value of attribute turn_a.



24
25
26
# File 'lib/rpg/troop/page/condition.rb', line 24

def turn_a
  @turn_a
end

#turn_bObject

Returns the value of attribute turn_b.



25
26
27
# File 'lib/rpg/troop/page/condition.rb', line 25

def turn_b
  @turn_b
end

#turn_endingObject

Returns the value of attribute turn_ending.



19
20
21
# File 'lib/rpg/troop/page/condition.rb', line 19

def turn_ending
  @turn_ending
end

#turn_validObject

Returns the value of attribute turn_valid.



20
21
22
# File 'lib/rpg/troop/page/condition.rb', line 20

def turn_valid
  @turn_valid
end