Class: RNDK::Entry
Overview
A text-entry box with a label and an entry field.
Keybindings
Left Arrow:: Moves the cursor to the left.
CTRL-B:: Moves the cursor to the left.
Right Arrow:: Moves the cursor to the right.
CTRL-F:: Moves the cursor to the right.
Delete:: Deletes the character at the cursor.
Backspace:: Deletes the character before cursor,
moves cursor left.
CTRL-V:: Pastes from the paste buffer into the widget
CTRL-X:: Cuts the contents from the widget into the
paste buffer.
CTRL-Y:: Copies the contents of the widget into the
paste buffer.
CTRL-U:: Erases the contents of the widget.
CTRL-A:: Moves the cursor to the beginning of the entry field.
CTRL-E:: Moves the cursor to the end of the entry field.
CTRL-T:: Transposes the character under the cursor
with the character to the right.
Return:: Exits the widget and returns the text typed
into the field.
It also sets the widget data exitType to :NORMAL
.
Tab:: Exits the widget and returns the text typed
into the field.
It also sets the widget data exitType to :NORMAL
.
Escape:: Exits the widget and returns nil
.
It also sets the widget data exitType to :ESCAPE_HIT
.
Ctrl-L:: Refreshes the screen.
Behavior
When passing the disp_type
argument to Entry#initialize,
you can modify the Entry behavior when receiving chars
from the user.
Send one of those for an action:
:CHAR
:: Only accepts alphabetic characters.
:LCHAR
:: Only accepts alphabetic characters.
Maps the character to lower case when a character
has been accepted.
:UCHAR
:: Only accepts alphabetic characters.
Maps the character to upper case when a character
has been accepted.
:HCHAR
:: Only accepts alphabetic characters. Displays
a period (.) when a character has been
accepted.
:UHCHAR
:: Only accepts alphabetic characters. Displays
a period (.) and maps the character to upper
case when a character has been accepted.
:LHCHAR
:: Only accepts alphabetic characters. Displays
a period (.) and maps the character to lower
case when a character has been accepted.
:INT
:: Only accepts numeric characters.
:HINT
:: Only accepts numeric characters. Displays a
period (.) when a character has been
accepted.
:MIXED
:: Accepts any character types.
:LMIXED
:: Accepts any character types. Maps the char-
acter to lower case when an alphabetic char-
acter has been accepted.
:UMIXED
:: Accepts any character types. Maps the char-
acter to upper case when an alphabetic char-
acter has been accepted.
:HMIXED
:: Accepts any character types. Displays a
period (.) when a character has been
accepted.
:LHMIXED
:: Accepts any character types. Displays a
period (.) and maps the character to lower
case when a character has been accepted.
:UHMIXED
:: Accepts any character types. Displays a
period (.) and maps the character to upper
case when a character has been accepted.
:VIEWONLY
:: Uneditable field.
Instance Attribute Summary collapse
-
#box_height ⇒ Object
readonly
Returns the value of attribute box_height.
-
#box_width ⇒ Object
readonly
Returns the value of attribute box_width.
-
#field_width ⇒ Object
readonly
Returns the value of attribute field_width.
-
#info ⇒ Object
Returns the value of attribute info.
-
#left_char ⇒ Object
Returns the value of attribute left_char.
-
#max ⇒ Object
readonly
Returns the value of attribute max.
-
#min ⇒ Object
readonly
Returns the value of attribute min.
-
#screen_col ⇒ Object
Returns the value of attribute screen_col.
-
#win ⇒ Object
readonly
Returns the value of attribute win.
Attributes inherited from Widget
#BXAttr, #HZChar, #LLChar, #LRChar, #ULChar, #URChar, #VTChar, #accepts_focus, #binding_list, #border_size, #box, #exit_type, #has_focus, #is_visible, #screen, #screen_index, #supported_signals, #widget_type
Instance Method Summary collapse
-
#activate(actions = []) ⇒ Object
Activates the Entry Widget, letting the user interact with it.
-
#clean ⇒ Object
Clears the text from the entry field.
- #destroy ⇒ Object
-
#draw ⇒ Object
Draws the Widget on the Screen.
- #erase ⇒ Object
- #focus ⇒ Object
- #get_filler_char ⇒ Object
- #get_hidden_char ⇒ Object
- #get_max ⇒ Object
- #get_min ⇒ Object
-
#get_text ⇒ Object
Returns the current text on the entry field.
-
#initialize(screen, config = {}) ⇒ Entry
constructor
Creates an Entry Widget.
- #inject(input) ⇒ Object
- #move(x, y, relative, refresh_flag) ⇒ Object
- #position ⇒ Object
-
#set(text, min, max, box) ⇒ Object
Sets multiple attributes of the Widget.
-
#set_bg_color(attrib) ⇒ Object
Sets the background attribute/color of the widget.
-
#set_filler_char(filler_char) ⇒ Object
Sets the character to draw unused space on the field.
-
#set_hidden_char(char) ⇒ Object
Sets the character to hide input when a hidden type is used.
-
#set_highlight(highlight, cursor) ⇒ Object
Sets the background attribute/color of the entry field.
-
#set_max(max) ⇒ Object
Sets the maximum length of the string that will be accepted.
-
#set_min(min) ⇒ Object
Sets the minimum length of the string that will be accepted.
-
#set_text(new_value) ⇒ Object
Sets the current text on the entry field.
-
#setCB(callback) ⇒ Object
Allows the programmer to set a different widget input handler.
- #unfocus ⇒ Object
Methods inherited from Widget
#Screen_XPOS, #Screen_YPOS, #after_processing, #before_processing, #bind_key, #bind_signal, #bindable_widget, #clean_bindings, #clean_title, #draw_title, #get_box, #getch, #is_bound?, #refresh_data, #run_key_binding, #run_signal_binding, #save_data, #setBXattr, #setHZchar, #setLLchar, #setLRchar, #setULchar, #setURchar, #setVTchar, #set_box, #set_exit_type, #set_title, #unbind_key, #valid?, #valid_type?
Constructor Details
#initialize(screen, config = {}) ⇒ Entry
Creates an Entry Widget.
Arguments
x
is the x position - can be an integer orRNDK::LEFT
,RNDK::RIGHT
,RNDK::CENTER
.y
is the y position - can be an integer orRNDK::TOP
,RNDK::BOTTOM
,RNDK::CENTER
.title
can be more than one line - just split them with\n
s.label
is the String that will appear on the label of the Entry field.field_color
is the attribute/color of the characters that are typed in.filler_char
is the character to display on the empty spaces in the entry field.disp_type
tells how the entry field will behave. See main Entry documentation.field_width
is the width of the field. It it's 0, will be created with full width of the screen. If it's a negative value, will create with full width minus that value.min
is the minimum number of characters the user must insert before can exit the entry field.max
is the maximum number of characters the user can enter on the entry field.box
if the Widget is drawn with a box outside it.shadow
turns on/off the shadow around the Widget.
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# File 'lib/rndk/entry.rb', line 116 def initialize(screen, config={}) super() @widget_type = :entry @supported_signals += [:before_input, :after_input] x = 0 y = 0 title = "entry" label = "label" field_color = RNDK::Color[:normal] filler = '.' disp_type = :MIXED field_width = 0 initial_text = "" min = 0 max = 9001 box = true shadow = false config.each do |key, val| x = val if key == :x y = val if key == :y title = val if key == :title label = val if key == :label field_color = val if key == :field_color filler = val if key == :filler disp_type = val if key == :disp_type field_width = val if key == :field_width initial_text = val if key == :initial_text min = val if key == :min max = val if key == :max box = val if key == :box shadow = val if key == :shadow end parent_width = Ncurses.getmaxx screen.window parent_height = Ncurses.getmaxy screen.window field_width = field_width box_width = 0 xpos = x ypos = y self.set_box box box_height = @border_size*2 + 1 # If the field_width is a negative value, the field_width # WILL be COLS-field_width, otherwise the field_width will # be the given width. field_width = RNDK.(parent_width, field_width, 0) box_width = field_width + 2*@border_size # Set some basic values of the entry field. @label = 0 @label_len = 0 @label_win = nil # Translate the label string to a chtype array if !(label.nil?) && label.size > 0 label_len = [@label_len] @label = RNDK.char2Chtype(label, label_len, []) @label_len = label_len[0] box_width += @label_len end old_width = box_width box_width = self.set_title(title, box_width) horizontal_adjust = (box_width - old_width) / 2 box_height += @title_lines # Make sure we didn't extend beyond the dimensinos of the window. box_width = [box_width, parent_width].min box_height = [box_height, parent_height].min field_width = [field_width, box_width - @label_len - 2 * @border_size].min # Rejustify the x and y positions if we need to. xtmp = [xpos] ytmp = [ypos] RNDK.alignxy(screen.window, xtmp, ytmp, box_width, box_height) xpos = xtmp[0] ypos = ytmp[0] # Make the label window. @win = Ncurses.subwin(screen.window, box_height, box_width, ypos, xpos) if @win.nil? self.destroy return nil end Ncurses.keypad(@win, true) # Make the field window. @field_win = Ncurses.subwin(@win, 1, field_width, ypos + @title_lines + @border_size, xpos + @label_len + horizontal_adjust + @border_size) if @field_win.nil? self.destroy return nil end Ncurses.keypad(@field_win, true) # make the label win, if we need to if !(label.nil?) && label.size > 0 @label_win = Ncurses.subwin(@win, 1, @label_len, ypos + @title_lines + @border_size, xpos + horizontal_adjust + @border_size) end # cleanChar (entry->info, max + 3, '\0'); @info = '' @info_width = max + 3 # Set up the rest of the structure. @screen = screen @parent = screen.window @shadow_win = nil @field_color = field_color @field_width = field_width @filler = filler @hidden = filler @input_window = @field_win @accepts_focus = true @data_ptr = nil @shadow = shadow @screen_col = 0 @left_char = 0 @min = min @max = max @box_width = box_width @box_height = box_height @disp_type = disp_type @callbackfn = lambda do |entry, character| plainchar = Display.filter_by_display_type(entry, character) if plainchar == Ncurses::ERR || entry.info.size >= entry.max RNDK.beep else # Update the screen and pointer if entry.screen_col != entry.field_width - 1 front = (entry.info[0...(entry.screen_col + entry.left_char)] or '') back = (entry.info[(entry.screen_col + entry.left_char)..-1] or '') entry.info = front + plainchar.chr + back entry.screen_col += 1 else # Update the character pointer. entry.info << plainchar # Do not update the pointer if it's the last character entry.left_char += 1 if (entry.info.size < entry.max) end # Update the entry field. entry.drawField end end self.set_text initial_text # Do we want a shadow? if shadow @shadow_win = Ncurses.subwin(screen.window, box_height, box_width, ypos + 1, xpos + 1) end screen.register(:entry, self) end |
Instance Attribute Details
#box_height ⇒ Object (readonly)
Returns the value of attribute box_height.
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# File 'lib/rndk/entry.rb', line 84 def box_height @box_height end |
#box_width ⇒ Object (readonly)
Returns the value of attribute box_width.
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# File 'lib/rndk/entry.rb', line 84 def box_width @box_width end |
#field_width ⇒ Object (readonly)
Returns the value of attribute field_width.
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# File 'lib/rndk/entry.rb', line 84 def field_width @field_width end |
#info ⇒ Object
Returns the value of attribute info.
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# File 'lib/rndk/entry.rb', line 83 def info @info end |
#left_char ⇒ Object
Returns the value of attribute left_char.
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# File 'lib/rndk/entry.rb', line 83 def left_char @left_char end |
#max ⇒ Object (readonly)
Returns the value of attribute max.
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# File 'lib/rndk/entry.rb', line 84 def max @max end |
#min ⇒ Object (readonly)
Returns the value of attribute min.
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# File 'lib/rndk/entry.rb', line 85 def min @min end |
#screen_col ⇒ Object
Returns the value of attribute screen_col.
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# File 'lib/rndk/entry.rb', line 83 def screen_col @screen_col end |
#win ⇒ Object (readonly)
Returns the value of attribute win.
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# File 'lib/rndk/entry.rb', line 84 def win @win end |
Instance Method Details
#activate(actions = []) ⇒ Object
Activates the Entry Widget, letting the user interact with it.
actions
is an Array of characters. If it's non-null,
will #inject each char on it into the Widget.
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# File 'lib/rndk/entry.rb', line 300 def activate(actions=[]) input = 0 ret = 0 # Draw the widget. self.draw if actions.nil? or actions.size == 0 while true input = self.getch # Inject the character into the widget. ret = self.inject(input) if @exit_type != :EARLY_EXIT return ret end end else # Inject each character one at a time. actions.each do |action| ret = self.inject(action) if @exit_type != :EARLY_EXIT return ret end end end # Make sure we return the correct info. if @exit_type == :NORMAL return @info else return 0 end end |
#clean ⇒ Object
Clears the text from the entry field.
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# File 'lib/rndk/entry.rb', line 515 def clean width = @field_width @info = '' # Clean the entry screen field. Ncurses.mvwhline(@field_win, 0, 0, @filler.ord, width) # Reset some variables @screen_col = 0 @left_char = 0 # Refresh the entry field. Ncurses.wrefresh @field_win end |
#destroy ⇒ Object
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# File 'lib/rndk/entry.rb', line 571 def destroy self.clean_title RNDK.window_delete(@field_win) RNDK.window_delete(@label_win) RNDK.window_delete(@shadow_win) RNDK.window_delete(@win) self.clean_bindings @screen.unregister self end |
#draw ⇒ Object
Draws the Widget on the Screen.
If box
is true, it is drawn with a box.
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# File 'lib/rndk/entry.rb', line 534 def draw # Did we ask for a shadow? Draw.drawShadow @shadow_win unless @shadow_win.nil? # Box the widget if asked. Draw.drawObjBox(@win, self) if @box self.draw_title @win Ncurses.wrefresh @win # Draw in the label to the widget. unless @label_win.nil? Draw.writeChtype(@label_win, 0, 0, @label, RNDK::HORIZONTAL, 0, @label_len) Ncurses.wrefresh @label_win end self.drawField end |
#erase ⇒ Object
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# File 'lib/rndk/entry.rb', line 561 def erase if self.valid? RNDK.window_erase(@field_win) RNDK.window_erase(@label_win) RNDK.window_erase(@win) RNDK.window_erase(@shadow_win) end end |
#focus ⇒ Object
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# File 'lib/rndk/entry.rb', line 676 def focus Ncurses.wmove(@field_win, 0, @screen_col) Ncurses.wrefresh @field_win end |
#get_filler_char ⇒ Object
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# File 'lib/rndk/entry.rb', line 640 def get_filler_char @filler end |
#get_hidden_char ⇒ Object
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# File 'lib/rndk/entry.rb', line 652 def get_hidden_char @hidden end |
#get_max ⇒ Object
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# File 'lib/rndk/entry.rb', line 621 def get_max @max end |
#get_min ⇒ Object
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# File 'lib/rndk/entry.rb', line 631 def get_min @min end |
#get_text ⇒ Object
Returns the current text on the entry field.
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# File 'lib/rndk/entry.rb', line 611 def get_text return @info end |
#inject(input) ⇒ Object
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# File 'lib/rndk/entry.rb', line 336 def inject input pp_return = true ret = 1 complete = false # Set the exit type self.set_exit_type(0) # Refresh the widget field. self.drawField # Check if there is a pre-process function to be called. keep_going = self.run_signal_binding(:before_input, input) if keep_going # Check a predefined binding if self.is_bound? input self.run_key_binding input #complete = true else curr_pos = @screen_col + @left_char case input when Ncurses::KEY_UP, Ncurses::KEY_DOWN RNDK.beep when Ncurses::KEY_HOME @left_char = 0 @screen_col = 0 self.drawField when RNDK::TRANSPOSE if curr_pos >= @info.size - 1 RNDK.beep else holder = @info[curr_pos] @info[curr_pos] = @info[curr_pos + 1] @info[curr_pos + 1] = holder self.drawField end when Ncurses::KEY_END self.setPositionToEnd self.drawField when Ncurses::KEY_LEFT if curr_pos <= 0 RNDK.beep elsif @screen_col == 0 # Scroll left. @left_char -= 1 self.drawField else @screen_col -= 1 Ncurses.wmove(@field_win, 0, @screen_col) end when Ncurses::KEY_RIGHT if curr_pos >= @info.size RNDK.beep elsif @screen_col == @field_width - 1 # Scroll to the right. @left_char += 1 self.drawField else # Move right. @screen_col += 1 Ncurses.wmove(@field_win, 0, @screen_col) end when Ncurses::KEY_BACKSPACE, Ncurses::KEY_DC if @disp_type == :VIEWONLY RNDK.beep else success = false if input == Ncurses::KEY_BACKSPACE curr_pos -= 1 end if curr_pos >= 0 && @info.size > 0 if curr_pos < @info.size @info = @info[0...curr_pos] + @info[curr_pos+1..-1] success = true elsif input == Ncurses::KEY_BACKSPACE @info = @info[0...-1] success = true end end if success if input == Ncurses::KEY_BACKSPACE if @screen_col > 0 @screen_col -= 1 else @left_char -= 1 end end self.drawField else RNDK.beep end end when RNDK::KEY_ESC self.set_exit_type(input) complete = true when RNDK::ERASE if @info.size != 0 self.clean self.drawField end when RNDK::CUT if @info.size != 0 @@g_paste_buffer = @info.clone self.clean self.drawField else RNDK.beep end when RNDK::COPY if @info.size != 0 @@g_paste_buffer = @info.clone else RNDK.beep end when RNDK::PASTE if @@g_paste_buffer != 0 self.set_text(@@g_paste_buffer) self.drawField else RNDK.beep end when RNDK::KEY_TAB, RNDK::KEY_RETURN, Ncurses::KEY_ENTER if @info.size >= @min self.set_exit_type(input) ret = @info complete = true else RNDK.beep end when Ncurses::ERR self.set_exit_type(input) complete = true when RNDK::REFRESH @screen.erase @screen.refresh else @callbackfn.call(self, input) end end # Should we do a post-process? self.run_signal_binding(:after_input) if not complete end unless complete self.set_exit_type(0) end @result_data = ret return ret end |
#move(x, y, relative, refresh_flag) ⇒ Object
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# File 'lib/rndk/entry.rb', line 508 def move(x, y, relative, refresh_flag) windows = [@win, @field_win, @label_win, @shadow_win] self.move_specific(x, y, relative, refresh_flag, windows, []) end |
#position ⇒ Object
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# File 'lib/rndk/entry.rb', line 687 def position super @win end |
#set(text, min, max, box) ⇒ Object
Sets multiple attributes of the Widget.
See Entry#initialize.
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# File 'lib/rndk/entry.rb', line 587 def set(text, min, max, box) self.set_text text self.set_min min self.set_max max ## FIXME TODO ## what about the `box`? end |
#set_bg_color(attrib) ⇒ Object
Sets the background attribute/color of the widget.
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# File 'lib/rndk/entry.rb', line 657 def set_bg_color attrib Ncurses.wbkgd(@win, attrib) Ncurses.wbkgd(@field_win, attrib) @label_win.wbkgd(attrib) unless @label_win.nil? end |
#set_filler_char(filler_char) ⇒ Object
Sets the character to draw unused space on the field.
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# File 'lib/rndk/entry.rb', line 636 def set_filler_char(filler_char) @filler = filler_char end |
#set_hidden_char(char) ⇒ Object
Sets the character to hide input when a hidden type is used.
See Entry#initialize
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# File 'lib/rndk/entry.rb', line 648 def set_hidden_char char @hidden = char end |
#set_highlight(highlight, cursor) ⇒ Object
Sets the background attribute/color of the entry field.
cursor
tells if we hide the blinking cursor or not.
See Ncurses#curs_set.
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# File 'lib/rndk/entry.rb', line 668 def set_highlight(highlight, cursor) Ncurses.wbkgd(@field_win, highlight) @field_color = highlight Ncurses.curs_set cursor # FIXME(original) - if (cursor) { move the cursor to this widget } end |
#set_max(max) ⇒ Object
Sets the maximum length of the string that will be accepted.
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# File 'lib/rndk/entry.rb', line 617 def set_max max @max = max end |
#set_min(min) ⇒ Object
Sets the minimum length of the string that will be accepted.
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# File 'lib/rndk/entry.rb', line 627 def set_min min @min = min end |
#set_text(new_value) ⇒ Object
Sets the current text on the entry field.
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# File 'lib/rndk/entry.rb', line 597 def set_text new_value if new_value.nil? @info = '' @left_char = 0 @screen_col = 0 else @info = new_value.clone self.setPositionToEnd end end |
#setCB(callback) ⇒ Object
Unless you're very low-level and know what you're doing you shouldn't need this.
Allows the programmer to set a different widget input handler.
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# File 'lib/rndk/entry.rb', line 695 def setCB(callback) @callbackfn = callback end |
#unfocus ⇒ Object
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# File 'lib/rndk/entry.rb', line 681 def unfocus self.draw Ncurses.wrefresh @field_win end |