Class: RBzip2::Compressor
- Inherits:
-
Object
- Object
- RBzip2::Compressor
show all
- Includes:
- Constants
- Defined in:
- lib/rbzip2/compressor.rb
Overview
This code is free software you can redistribute it and/or modify it under the terms of the new BSD License.
Copyright © 2011, Sebastian Staudt
Constant Summary
Constants included
from Constants
RBzip2::Constants::BASEBLOCKSIZE, RBzip2::Constants::CLEARMASK, RBzip2::Constants::DEPTH_THRESH, RBzip2::Constants::EOF, RBzip2::Constants::GREATER_ICOST, RBzip2::Constants::G_SIZE, RBzip2::Constants::INCS, RBzip2::Constants::LESSER_ICOST, RBzip2::Constants::MAX_ALPHA_SIZE, RBzip2::Constants::MAX_BLOCK_SIZE, RBzip2::Constants::MAX_CODE_LEN, RBzip2::Constants::MAX_SELECTORS, RBzip2::Constants::MIN_BLOCK_SIZE, RBzip2::Constants::NO_RAND_PART_A_STATE, RBzip2::Constants::NO_RAND_PART_B_STATE, RBzip2::Constants::NO_RAND_PART_C_STATE, RBzip2::Constants::NUM_OVERSHOOT_BYTES, RBzip2::Constants::N_GROUPS, RBzip2::Constants::N_ITERS, RBzip2::Constants::QSORT_STACK_SIZE, RBzip2::Constants::RAND_PART_A_STATE, RBzip2::Constants::RAND_PART_B_STATE, RBzip2::Constants::RAND_PART_C_STATE, RBzip2::Constants::RNUMS, RBzip2::Constants::RUNA, RBzip2::Constants::RUNB, RBzip2::Constants::SETMASK, RBzip2::Constants::SMALL_THRESH, RBzip2::Constants::START_BLOCK_STATE, RBzip2::Constants::WORK_FACTOR
Instance Attribute Summary collapse
Class Method Summary
collapse
-
.assign_codes(code, length, min_len, max_len, alpha_size) ⇒ Object
-
.choose_block_size(input_length) ⇒ Object
-
.make_code_lengths(len, freq, data, alpha_size, max_len) ⇒ Object
-
.med3(a, b, c) ⇒ Object
-
.vswap(fmap, p1, p2, n) ⇒ Object
Instance Method Summary
collapse
-
#block_sort ⇒ Object
-
#close ⇒ Object
-
#end_block ⇒ Object
-
#end_compression ⇒ Object
-
#finish ⇒ Object
-
#finished_with_stream ⇒ Object
-
#flush ⇒ Object
-
#generate_mtf_values ⇒ Object
-
#init ⇒ Object
-
#init_block ⇒ Object
-
#initialize(io, block_size = MAX_BLOCK_SIZE) ⇒ Compressor
constructor
A new instance of Compressor.
-
#main_qsort3(data_shadow, lo_st, hi_st, d_st) ⇒ Object
-
#main_simple_sort(data_shadow, lo, hi, d) ⇒ Object
-
#main_sort ⇒ Object
-
#move_to_front_code_and_send ⇒ Object
-
#put_byte(c) ⇒ Object
-
#put_int(u) ⇒ Object
-
#randomize_block ⇒ Object
-
#send_mtf_values ⇒ Object
-
#send_mtf_values0(n_groups, alpha_size) ⇒ Object
-
#send_mtf_values1(n_groups, alpha_size) ⇒ Object
-
#send_mtf_values2(n_groups, n_selectors) ⇒ Object
-
#send_mtf_values3(n_groups, alpha_size) ⇒ Object
-
#send_mtf_values4 ⇒ Object
-
#send_mtf_values5(n_groups, n_selectors) ⇒ Object
-
#send_mtf_values6(n_groups, alpha_size) ⇒ Object
-
#send_mtf_values7 ⇒ Object
-
#w(n, v) ⇒ Object
-
#write(bytes) ⇒ Object
-
#write0(b) ⇒ Object
-
#write_run ⇒ Object
Constructor Details
#initialize(io, block_size = MAX_BLOCK_SIZE) ⇒ Compressor
Returns a new instance of Compressor.
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# File 'lib/rbzip2/compressor.rb', line 173
def initialize(io, block_size = MAX_BLOCK_SIZE)
@allowable_block_size = 0
@block_size = block_size
@buff = 0
@combined_crc = 0
@crc = RBzip2::CRC.new
@current_char = -1
@io = io
@last = 0
@live = 0
@run_length = 0
init
end
|
Instance Attribute Details
#block_size ⇒ Object
Returns the value of attribute block_size.
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# File 'lib/rbzip2/compressor.rb', line 171
def block_size
@block_size
end
|
Class Method Details
.assign_codes(code, length, min_len, max_len, alpha_size) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 10
def self.assign_codes(code, length, min_len, max_len, alpha_size)
vec = 0
min_len.upto(max_len) do |n|
alpha_size.times do |i|
if (length[i] & 0xff) == n
code[i] = vec
vec += 1
end
end
vec <<= 1
end
end
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.choose_block_size(input_length) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 23
def self.choose_block_size(input_length)
input_length > 0 ? [(input_length / 132000) + 1, 9].min : MAX_BLOCK_SIZE
end
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.make_code_lengths(len, freq, data, alpha_size, max_len) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 27
def self.make_code_lengths(len, freq, data, alpha_size, max_len)
heap = data.heap
weight = data.weight
parent = data.parent
weight[0] = 0
(alpha_size - 1).downto(0) do |i|
weight[i + 1] = (freq[i] == 0 ? 1 : freq[i]) << 8
end
too_long = true
while too_long
too_long = false
n_nodes = alpha_size
n_heap = 0
heap[0] = 0
weight[0] = 0
parent[0] = -2
1.upto(alpha_size) do |i|
parent[i] = -1
n_heap += 1
heap[n_heap] = i
zz = n_heap
tmp = heap[zz]
while weight[tmp] < weight[heap[zz >> 1]]
heap[zz] = heap[zz >> 1]
zz >>= 1
end
heap[zz] = tmp
end
while n_heap > 1
n1 = heap[1]
heap[1] = heap[n_heap]
n_heap -= 1
yy = 0
zz = 1
tmp = heap[1]
loop do
yy = zz << 1
break if yy > n_heap
yy += 1 if (yy < n_heap) && (weight[heap[yy + 1]] < weight[heap[yy]])
break if weight[tmp] < weight[heap[yy]]
heap[zz] = heap[yy]
zz = yy
end
heap[zz] = tmp
n2 = heap[1]
heap[1] = heap[n_heap]
n_heap -= 1
yy = 0
zz = 1
tmp = heap[1]
loop do
yy = zz << 1
break if yy > n_heap
yy += 1 if (yy < n_heap) && (weight[heap[yy + 1]] < weight[heap[yy]])
break if weight[tmp] < weight[heap[yy]]
heap[zz] = heap[yy]
zz = yy
end
heap[zz] = tmp
n_nodes += 1
parent[n1] = parent[n2] = n_nodes
weight_n1 = weight[n1]
weight_n2 = weight[n2]
weight[n_nodes] = ((weight_n1 & 0xffffff00) +
(weight_n2 & 0xffffff00)) |
(1 + (((weight_n1 & 0x000000ff) >
(weight_n2 & 0x000000ff)) ? (weight_n1 & 0x000000ff) :
(weight_n2 & 0x000000ff)))
parent[n_nodes] = -1
n_heap += 1
heap[n_heap] = n_nodes
tmp = 0
zz = n_heap
tmp = heap[zz]
weight_tmp = weight[tmp]
while weight_tmp < weight[heap[zz >> 1]]
heap[zz] = heap[zz >> 1]
zz >>= 1
end
heap[zz] = tmp
end
1.upto(alpha_size) do |i|
j = 0
k = i
while (parent_k = parent[k]) >= 0
k = parent_k
j += 1
end
len[i - 1] = j
too_long = true if j > max_len
end
if too_long
1.upto(alpha_size) do |i|
j = weight[i] >> 8
j = 1 + (j >> 1)
weight[i] = j << 8
end
end
end
end
|
.med3(a, b, c) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 156
def self.med3(a, b, c)
(a < b) ? (b < c ? b : a < c ? c : a) : (b > c ? b : a > c ? c : a)
end
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.vswap(fmap, p1, p2, n) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 160
def self.vswap(fmap, p1, p2, n)
n += p1
while p1 < n
t = fmap[p1]
fmap[p1] = fmap[p2]
fmap[p2] = t
p1 += 1
p2 += 1
end
end
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Instance Method Details
#block_sort ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 188
def block_sort
@work_limit = WORK_FACTOR * @last
@work_done = 0
@block_randomized = false
@first_attempt = true
main_sort
if @first_attempt && @work_done > @work_limit
randomize_block
@work_limit = @work_done = 0
@first_attempt = false
main_sort
end
fmap = @data.fmap
@orig_ptr = -1
(@last + 1).times do |i|
if fmap[i] == 0
@orig_ptr = i
break
end
end
end
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#close ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 212
def close
unless @io.nil?
io_shadow = @io
finish
io_shadow.close
end
end
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#end_block ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 220
def end_block
@block_crc = @crc.final_crc
@combined_crc = (@combined_crc << 1) | (@combined_crc >> 31)
@combined_crc ^= @block_crc
return if @last == -1
block_sort
put_byte 0x31
put_byte 0x41
put_byte 0x59
put_byte 0x26
put_byte 0x53
put_byte 0x59
put_int @block_crc
@block_randomized ? w(1, 1) : w(1, 0)
move_to_front_code_and_send
end
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#end_compression ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 243
def end_compression
put_byte 0x17
put_byte 0x72
put_byte 0x45
put_byte 0x38
put_byte 0x50
put_byte 0x90
put_int @combined_crc
finished_with_stream
end
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#finish ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 256
def finish
unless @io.nil?
begin
write_run if @run_length > 0
@current_char = -1
end_block
end_compression
ensure
@io = nil
@data = nil
end
end
end
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#finished_with_stream ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 270
def finished_with_stream
while @live > 0
@io.write((@buff >> 24).chr)
@buff <<= 8
@buff &= 0xffffffff
@live -= 8
end
end
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#flush ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 279
def flush
@io.flush unless @io.nil?
end
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#generate_mtf_values ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 283
def generate_mtf_values
last_shadow = @last
data_shadow = @data
in_use = data_shadow.in_use
block = data_shadow.block
fmap = data_shadow.fmap
sfmap = data_shadow.sfmap
mtf_freq = data_shadow.mtf_freq
unseq_to_seq = data_shadow.unseq_to_seq
yy = data_shadow.generate_mtf_values_yy
n_in_use_shadow = 0
256.times do |i|
if in_use[i]
unseq_to_seq[i] = n_in_use_shadow
n_in_use_shadow += 1
end
end
@n_in_use = n_in_use_shadow
eob = n_in_use_shadow + 1
eob.times { |i| mtf_freq[i] }
n_in_use_shadow.times { |i| yy[i] = i }
wr = 0
z_pend = 0
0.upto(last_shadow) do |i|
ll_i = unseq_to_seq[block[fmap[i]] & 0xff]
tmp = yy[0]
j = 0
while ll_i != tmp
j += 1
tmp2 = tmp
tmp = yy[j]
yy[j] = tmp2
end
yy[0] = tmp
if j == 0
z_pend += 1
else
if z_pend > 0
z_pend -= 1
loop do
if (z_pend & 1) == 0
sfmap[wr] = RUNA
mtf_freq[RUNA] += 1
else
sfmap[wr] = RUNB
mtf_freq[RUNB] += 1
end
wr += 1
break if z_pend < 2
z_pend = (z_pend - 2) >> 1
end
z_pend = 0
end
sfmap[wr] = j + 1
wr += 1
mtf_freq[j + 1] += 1
end
end
if z_pend > 0
z_pend -= 1
loop do
if (z_pend & 1) == 0
sfmap[wr] = RUNA
mtf_freq[RUNA] += 1
else
sfmap[wr] = RUNB
mtf_freq[RUNB] += 1
end
wr += 1
break if z_pend < 2
z_pend = (z_pend - 2) >> 1
end
end
sfmap[wr] = eob
mtf_freq[eob] += 1
@n_mtf = wr + 1
end
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#init ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 374
def init
put_byte 0x42
put_byte 0x5a
@data = RBzip2::OutputData.new @block_size
put_byte 0x68
put_byte 0x30 + @block_size
@combined_crc = 0
init_block
end
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#init_block ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 387
def init_block
@crc.initialize_crc
@last = -1
in_use = @data.in_use
in_use[0, 256] = [false] * 256
@allowable_block_size = (@block_size * BASEBLOCKSIZE) - 20
end
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#main_qsort3(data_shadow, lo_st, hi_st, d_st) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 518
def main_qsort3(data_shadow, lo_st, hi_st, d_st)
stack_ll = data_shadow.stack_ll
stack_hh = data_shadow.stack_hh
stack_dd = data_shadow.stack_dd
fmap = data_shadow.fmap
block = data_shadow.block
stack_ll[0] = lo_st
stack_hh[0] = hi_st
stack_dd[0] = d_st
sp = 1
while (sp -= 1) >= 0
lo = stack_ll[sp]
hi = stack_hh[sp]
d = stack_dd[sp]
if (hi - lo < SMALL_THRESH) || (d > DEPTH_THRESH)
return if main_simple_sort data_shadow, lo, hi, d
else
d1 = d + 1
med = self.class.med3(block[fmap[lo] + d1], block[fmap[hi] + d1], block[fmap[(lo + hi) >> 1] + d1]) & 0xff
un_lo = lo
un_hi = hi
lt_lo = lo
gt_hi = hi
while true
while un_lo <= un_hi
n = (block[fmap[un_lo] + d1] & 0xff) - med
if n == 0
temp = fmap[un_lo]
fmap[un_lo] = fmap[lt_lo]
fmap[lt_lo] = temp
un_lo += 1
lt_lo += 1
elsif n < 0
un_lo += 1
else
break
end
end
while un_lo <= un_hi
n = (block[fmap[un_hi] + d1] & 0xff) - med
if n == 0
temp = fmap[un_hi]
fmap[un_hi] = fmap[gt_hi]
fmap[gt_hi] = temp
un_hi -= 1
gt_hi -= 1
elsif n > 0
un_hi -= 1
else
break
end
end
if un_lo <= un_hi
temp = fmap[un_lo]
fmap[un_lo] = fmap[un_hi]
fmap[un_hi] = temp
un_lo += 1
un_hi -= 1
else
break
end
end
if gt_hi < lt_lo
stack_ll[sp] = lo
stack_hh[sp] = hi
stack_dd[sp] = d1
sp += 1
else
n = ((lt_lo - lo) < (un_lo - lt_lo)) ? (lt_lo - lo) : (un_lo - lt_lo)
self.class.vswap fmap, lo, un_lo - n, n
m = ((hi - gt_hi) < (gt_hi - un_hi)) ? (hi - gt_hi) : (gt_hi - un_hi)
self.class.vswap fmap, un_lo, hi - m + 1, m
n = lo + un_lo - lt_lo - 1
m = hi - (gt_hi - un_hi) + 1
stack_ll[sp] = lo
stack_hh[sp] = n
stack_dd[sp] = d
sp += 1
stack_ll[sp] = n + 1
stack_hh[sp] = m - 1
stack_dd[sp] = d1
sp += 1
stack_ll[sp] = m
stack_hh[sp] = hi
stack_dd[sp] = d
sp += 1
end
end
end
end
|
#main_simple_sort(data_shadow, lo, hi, d) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 621
def main_simple_sort(data_shadow, lo, hi, d)
big_n = hi - lo + 1
return @first_attempt && (@work_done > @work_limit) if big_n < 2
hp = 0
while INCS[hp] < big_n
hp += 1
end
fmap = data_shadow.fmap
quadrant = data_shadow.quadrant
block = data_shadow.block
last_shadow = @last
last_plus_1 = last_shadow + 1
first_attempt_shadow = @first_attempt
work_limit_shadow = @work_limit
work_done_shadow = @work_done
a = nil
h = nil
i1 = nil
i2 = nil
j = nil
mj = nil
once_runned = nil
vd = nil
x = nil
x_loop = lambda do
while x > 0
x -= 4
if block[i1 + 1] == block[i2 + 1]
if quadrant[i1] == quadrant[i2]
if block[i1 + 2] == block[i2 + 2]
if quadrant[i1 + 1] == quadrant[i2 + 1]
if block[i1 + 3] == block[i2 + 3]
if quadrant[i1 + 2] == quadrant[i2 + 2]
if block[i1 + 4] == block[i2 + 4]
if quadrant[i1 + 3] == quadrant[i2 + 3]
i1 -= last_plus_1 if (i1 += 4) >= last_plus_1
i2 -= last_plus_1 if (i2 += 4) >= last_plus_1
work_done_shadow += 1
next
elsif quadrant[i1 + 3] > quadrant[i2 + 3]
return true
else
return false
end
elsif (block[i1 + 4] & 0xff) > (block[i2 + 4] & 0xff)
return true
else
return false
end
elsif quadrant[i1 + 2] > quadrant[i2 + 2]
return true
else
return false
end
elsif (block[i1 + 3] & 0xff) > (block[i2 + 3] & 0xff)
return true
else
return false
end
elsif quadrant[i1 + 1] > quadrant[i2 + 1]
return true
else
return false
end
elsif (block[i1 + 2] & 0xff) > (block[i2 + 2] & 0xff)
return true
else
return false
end
elsif (quadrant[i1] > quadrant[i2])
return true
else
return false
end
elsif (block[i1 + 1] & 0xff) > (block[i2 + 1] & 0xff)
return true
else
return false
end
end
true
end
hammer_loop = lambda do
a = 0
while true do
if once_runned
fmap[j] = a
break if (j -= h) <= mj
else
once_runned = true
end
a = fmap[j - h]
i1 = a + d
i2 = vd
if block[i1 + 1] == block[i2 + 1]
if block[i1 + 2] == block[i2 + 2]
if block[i1 + 3] == block[i2 + 3]
if block[i1 + 4] == block[i2 + 4]
if block[i1 + 5] == block[i2 + 5]
if block[i1 += 6] == block[i2 += 6]
x = last_shadow
break unless x_loop.call
else
if (block[i1] & 0xff) > (block[i2] & 0xff)
next
else
break
end
end
elsif (block[i1 + 5] & 0xff) > (block[i2 + 5] & 0xff)
next
else
break
end
elsif (block[i1 + 4] & 0xff) > (block[i2 + 4] & 0xff)
next
else
break
end
elsif (block[i1 + 3] & 0xff) > (block[i2 + 3] & 0xff)
next
else
break
end
elsif (block[i1 + 2] & 0xff) > (block[i2 + 2] & 0xff)
next
else
break
end
elsif (block[i1 + 1] & 0xff) > (block[i2 + 1] & 0xff)
next
else
break
end
end
end
while (hp -= 1) >= 0
h = INCS[hp]
mj = lo + h - 1
i = lo + h
while i <= hi
k = 3
while i <= hi && (k -= 1) >= 0
v = fmap[i]
vd = v + d
j = i
once_runned = false
hammer_loop.call
fmap[j] = v
i += 1
end
end
break if first_attempt_shadow && i <= hi && work_done_shadow > work_limit_shadow
end
@work_done = work_done_shadow
first_attempt_shadow && (work_done_shadow > work_limit_shadow)
end
|
#main_sort ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 397
def main_sort
data_shadow = @data
running_order = data_shadow.main_sort_running_order
copy = data_shadow.main_sort_copy
big_done = data_shadow.main_sort_big_done
ftab = data_shadow.ftab
block = data_shadow.block
fmap = data_shadow.fmap
quadrant = data_shadow.quadrant
last_shadow = @last
work_limit_shadow = @work_limit
first_attempt_shadow = @first_attempt
65537.times { |i| ftab[i] = 0 }
NUM_OVERSHOOT_BYTES.times do |i|
block[last_shadow + i + 2] = block[(i % (last_shadow + 1)) + 1]
end
(last_shadow + NUM_OVERSHOOT_BYTES).times do |i|
quadrant[i] = 0
end
block[0] = block[last_shadow + 1]
c1 = block[0] & 0xff
(last_shadow + 1).times do |i|
c2 = block[i + 1] & 0xff
ftab[(c1 << 8) + c2] += 1
c1 = c2
end
1.upto(65536) { |i| ftab[i] += ftab[i - 1] }
c1 = block[1] & 0xff
last_shadow.times do |i|
c2 = block[i + 2] & 0xff
fmap[ftab[(c1 << 8) + c2] -= 1] = i
c1 = c2
end
fmap[ftab[((block[last_shadow + 1] & 0xff) << 8) + (block[1] & 0xff)] -= 1] = last_shadow
256.times do |i|
big_done[i] = false
running_order[i] = i
end
h = 364
while h != 1
h /= 3
h.upto(255) do |i|
vv = running_order[i]
a = ftab[(vv + 1) << 8] - ftab[vv << 8]
b = h - 1
j = i
ro = running_order[j - h]
while ftab[(ro + 1) << 8] - ftab[ro << 8] > a
running_order[j] = ro
j -= h
break if j <= b
ro = running_order[j - h]
end
running_order[j] = vv
end
end
256.times do |i|
ss = running_order[i]
256.times do |j|
sb = (ss << 8) + j
ftab_sb = ftab[sb]
if (ftab_sb & SETMASK) != SETMASK
lo = ftab_sb & CLEARMASK
hi = (ftab[sb + 1] & CLEARMASK) - 1
if hi > lo
main_qsort3 data_shadow, lo, hi, 2
return if first_attempt_shadow && (@work_done > work_limit_shadow)
end
ftab[sb] = ftab_sb | SETMASK
end
end
256.times { |j| copy[j] = ftab[(j << 8) + ss] & CLEARMASK }
hj = ftab[(ss + 1) << 8] & CLEARMASK
(ftab[ss << 8] & CLEARMASK).upto(hj - 1) do |j|
fmap_j = fmap[j]
c1 = block[fmap_j] & 0xff
if !big_done[c1]
fmap[copy[c1]] = (fmap_j == 0) ? last_shadow : (fmap_j - 1)
copy[c1] += 1
end
end
255.downto(0) { |j| ftab[(j << 8) + ss] |= SETMASK }
big_done[ss] = true
if i < 255
bb_start = ftab[ss << 8] & CLEARMASK
bb_size = (ftab[(ss + 1) << 8] & CLEARMASK) - bb_start
shifts = 0
while (bb_size >> shifts) > 65534
shifts += 1
end
bb_size.times do |j|
a2update = fmap[bb_start + j]
q_val = j >> shifts
quadrant[a2update] = q_val
if a2update < NUM_OVERSHOOT_BYTES
quadrant[a2update + last_shadow + 1] = q_val
end
end
end
end
end
|
#move_to_front_code_and_send ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 799
def move_to_front_code_and_send
w 24, @orig_ptr
generate_mtf_values
send_mtf_values
end
|
#put_byte(c) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 805
def put_byte(c)
c = c[0].to_i if c.is_a? String
w 8, c
end
|
#put_int(u) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 810
def put_int(u)
w 8, (u >> 24) & 0xff
w 8, (u >> 16) & 0xff
w 8, (u >> 8) & 0xff
w 8, u & 0xff
end
|
#randomize_block ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 817
def randomize_block
in_use = @data.in_use
block = @data.block
last_shadow = @last
256.times { |i| in_use[i] = false }
r_n_to_go = 0
r_t_pos = 0
j = 1
i = 0
while i <= last_shadow
i = j
if r_n_to_go == 0
r_n_to_go = RNUMS[r_t_pos]
r_t_pos = 0 if (r_t_pos += 1) == 512
end
r_n_to_go -= 1
block[j] ^= r_n_to_go == 1 ? 1 : 0
in_use[block[j] & 0xff] = true
j += 1
end
@block_randomized = true
end
|
#send_mtf_values ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 847
def send_mtf_values
len = @data.send_mtf_values_len
alpha_size = @n_in_use + 2
N_GROUPS.times do |t|
len_t = len[t]
alpha_size.times { |v| len_t[v] = GREATER_ICOST }
end
n_groups = (@n_mtf < 200) ? 2 : (@n_mtf < 600) ? 3 : (@n_mtf < 1200) ? 4 :
(@n_mtf < 2400) ? 5 : 6
send_mtf_values0 n_groups, alpha_size
n_selectors = send_mtf_values1 n_groups, alpha_size
send_mtf_values2 n_groups, n_selectors
send_mtf_values3 n_groups, alpha_size
send_mtf_values4
send_mtf_values5 n_groups, n_selectors
send_mtf_values6 n_groups, alpha_size
send_mtf_values7
end
|
#send_mtf_values0(n_groups, alpha_size) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 869
def send_mtf_values0(n_groups, alpha_size)
len = @data.send_mtf_values_len
mtf_freq = @data.mtf_freq
rem_f = @n_mtf
gs = 0
n_groups.downto(1) do |n_part|
t_freq = rem_f / n_part
ge = gs - 1
a_freq = 0
a = alpha_size - 1
while a_freq < t_freq && ge < a
ge += 1
a_freq += mtf_freq[ge]
end
if ge > gs && n_part != n_groups && n_part != 1 &&
((n_groups - n_part) & 1) != 0
ge -= 1
a_freq -= mtf_freq[ge]
end
len_np = len[n_part - 1]
(alpha_size - 1).downto(0) do |v|
if v >= gs && v <= ge
len_np[v] = LESSER_ICOST
else
len_np[v] = GREATER_ICOST
end
end
gs = ge +1
rem_f -= a_freq
end
end
|
#send_mtf_values1(n_groups, alpha_size) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 907
def send_mtf_values1(n_groups, alpha_size)
data_shadow = @data
rfreq = data_shadow.send_mtf_values_rfreq
fave = data_shadow.send_mtf_values_fave
cost = data_shadow.send_mtf_values_cost
sfmap = data_shadow.sfmap
selector = data_shadow.selector
len = data_shadow.send_mtf_values_len
len_0 = len[0]
len_1 = len[1]
len_2 = len[2]
len_3 = len[3]
len_4 = len[4]
len_5 = len[5]
n_mtf_shadow = @n_mtf
n_selectors = 0
N_ITERS.times do
(n_groups - 1).downto(0) do |t|
fave[t] = 0
rfreqt = rfreq[t]
(alpha_size - 1).downto(0) { |i| rfreqt[i] = 0 }
end
n_selectors = 0
gs = 0
while gs < @n_mtf
ge = [gs + G_SIZE - 1, n_mtf_shadow - 1].min
if n_groups == N_GROUPS
cost0 = 0
cost1 = 0
cost2 = 0
cost3 = 0
cost4 = 0
cost5 = 0
gs.upto(ge) do |i|
icv = sfmap[i]
cost0 += len_0[icv] & 0xff
cost1 += len_1[icv] & 0xff
cost2 += len_2[icv] & 0xff
cost3 += len_3[icv] & 0xff
cost4 += len_4[icv] & 0xff
cost5 += len_5[icv] & 0xff
end
cost[0] = cost0
cost[1] = cost1
cost[2] = cost2
cost[3] = cost3
cost[4] = cost4
cost[5] = cost5
else
(n_groups - 1).downto(0) { |t| cost[t] = 0 }
gs.upto(ge) do |i|
icv = sfmap[i]
(n_groups - 1).downto(0) { |t| cost[t] += len[t][icv] & 0xff }
end
end
bt = -1
bc = 999999999
(n_groups - 1).downto(0) do |t|
cost_t = cost[t]
if cost_t < bc
bc = cost_t
bt = t
end
end
fave[bt] += 1
selector[n_selectors] = bt
n_selectors += 1
rfreq_bt = rfreq[bt]
gs.upto(ge) { |i| rfreq_bt[sfmap[i]] += 1 }
gs = ge + 1
end
n_groups.times do |t|
self.class.make_code_lengths len[t], rfreq[t], @data, alpha_size, 20
end
end
n_selectors
end
|
#send_mtf_values2(n_groups, n_selectors) ⇒ Object
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|
# File 'lib/rbzip2/compressor.rb', line 998
def send_mtf_values2(n_groups, n_selectors)
data_shadow = @data
pos = data_shadow.send_mtf_values2_pos
n_groups.times { |i| pos[i] = i }
n_selectors.times do |i|
ll_i = data_shadow.selector[i]
tmp = pos[0]
j = 0
while ll_i != tmp
j += 1
tmp2 = tmp
tmp = pos[j]
pos[j] = tmp2
end
pos[0] = tmp
data_shadow.selector_mtf[i] = j
end
end
|
#send_mtf_values3(n_groups, alpha_size) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 1021
def send_mtf_values3(n_groups, alpha_size)
code = @data.send_mtf_values_code
len = @data.send_mtf_values_len
n_groups.times do |t|
min_len = 32
max_len = 0
len_t = len[t]
(alpha_size - 1).downto(0) do |i|
l = len_t[i] & 0xff
max_len = l if l > max_len
min_len = l if l < min_len
end
self.class.assign_codes code[t], len[t], min_len, max_len, alpha_size
end
end
|
#send_mtf_values4 ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 1039
def send_mtf_values4
in_use = @data.in_use
in_use_16 = @data.send_mtf_values4_in_use_16
15.downto(0) do |i|
in_use_16[i] = false
i16 = i * 16
15.downto(0) do |j|
in_use_16[i] = true if in_use[i16 + j]
end
end
16.times { |i| w 1, (in_use_16[i] ? 1 : 0) }
io_shadow = @io
live_shadow = @live
buff_shadow = @buff
16.times do |i|
if in_use_16[i]
i16 = i * 16
16.times do |j|
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
buff_shadow |= 1 << (32 - live_shadow - 1) if in_use[i16 + j]
live_shadow += 1
end
end
end
@buff = buff_shadow
@live = live_shadow
end
|
#send_mtf_values5(n_groups, n_selectors) ⇒ Object
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|
# File 'lib/rbzip2/compressor.rb', line 1077
def send_mtf_values5(n_groups, n_selectors)
w 3, n_groups
w 15, n_selectors
io_shadow = @io
selector_mtf = @data.selector_mtf
live_shadow = @live
buff_shadow = @buff
n_selectors.times do |i|
hj = selector_mtf[i] & 0xff
hj.times do
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
buff_shadow |= 1 << (32 - live_shadow - 1)
live_shadow += 1
end
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
live_shadow += 1
end
@buff = buff_shadow
@live = live_shadow
end
|
#send_mtf_values6(n_groups, alpha_size) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 1113
def send_mtf_values6(n_groups, alpha_size)
len = @data.send_mtf_values_len
io_shadow = @io
live_shadow = @live
buff_shadow = @buff
n_groups.times do |t|
len_t = len[t]
curr = len_t[0] & 0xff
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
buff_shadow |= curr << (32 - live_shadow - 5)
live_shadow += 5
alpha_size.times do |i|
lti = len_t[i] & 0xff
while curr < lti
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
buff_shadow |= 2 << (32 - live_shadow - 2)
live_shadow += 2
curr += 1
end
while curr > lti
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
buff_shadow |= 3 << (32 - live_shadow - 2)
live_shadow += 2
curr -= 1
end
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
live_shadow += 1
end
end
@buff = buff_shadow
@live = live_shadow
end
|
#send_mtf_values7 ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 1175
def send_mtf_values7
data_shadow = @data
len = data_shadow.send_mtf_values_len
code = data_shadow.send_mtf_values_code
io_shadow = @io
selector = data_shadow.selector
sfmap = data_shadow.sfmap
n_mtf_shadow = @n_mtf
sel_ctr = 0
live_shadow = @live
buff_shadow = @buff
gs = 0
while gs < n_mtf_shadow
ge = [gs + G_SIZE - 1, n_mtf_shadow - 1].min
selector_sel_ctr = selector[sel_ctr] & 0xff
code_sel_ctr = code[selector_sel_ctr]
len_sel_ctr = len[selector_sel_ctr]
while gs <= ge
sfmap_i = sfmap[gs]
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
n = len_sel_ctr[sfmap_i] & 0xff
buff_shadow |= code_sel_ctr[sfmap_i] << (32 - live_shadow - n)
live_shadow += n
gs += 1
end
gs = ge + 1
sel_ctr += 1
end
@buff = buff_shadow
@live = live_shadow
end
|
#w(n, v) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 1220
def w(n, v)
io_shadow = @io
live_shadow = @live
buff_shadow = @buff
while live_shadow >= 8
io_shadow.write(((buff_shadow >> 24) & 0xffffffff).chr)
buff_shadow <<= 8
buff_shadow &= 0xffffffff
live_shadow -= 8
end
@buff = buff_shadow | (v << (32 - live_shadow - n))
@live = live_shadow + n
end
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#write(bytes) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 1236
def write(bytes)
raise 'stream closed' if @io.nil?
bytes.each_byte { |b| write0 b }
end
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#write0(b) ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 1242
def write0(b)
if @current_char != -1
b &= 0xff
if @current_char == b
@run_length += 1
if @run_length > 254
write_run
@current_char = -1
@run_length = 0
end
else
write_run
@run_length = 1
@current_char = b
end
else
@current_char = b & 0xff
@run_length += 1
end
end
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#write_run ⇒ Object
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# File 'lib/rbzip2/compressor.rb', line 1263
def write_run
last_shadow = @last
if last_shadow < @allowable_block_size
current_char_shadow = @current_char
data_shadow = @data
data_shadow.in_use[current_char_shadow] = true
ch = current_char_shadow
run_length_shadow = @run_length
@crc.update_crc current_char_shadow, run_length_shadow
case run_length_shadow
when 1
data_shadow.block[last_shadow + 2] = ch
@last = last_shadow + 1
when 2
data_shadow.block[last_shadow + 2] = ch
data_shadow.block[last_shadow + 3] = ch
@last = last_shadow + 2
when 3
block = data_shadow.block
block[last_shadow + 2] = ch
block[last_shadow + 3] = ch
block[last_shadow + 4] = ch
@last = last_shadow + 3
else
run_length_shadow -= 4
data_shadow.in_use[run_length_shadow] = true
block = data_shadow.block
block[last_shadow + 2] = ch
block[last_shadow + 3] = ch
block[last_shadow + 4] = ch
block[last_shadow + 5] = ch
block[last_shadow + 6] = run_length_shadow
@last = last_shadow + 5
end
else
end_block
init_block
write_run
end
end
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