Class: PSD

Inherits:
Object
  • Object
show all
Includes:
Helpers, Logger, NodeExporting
Defined in:
lib/psd.rb,
lib/psd/file.rb,
lib/psd/mask.rb,
lib/psd/node.rb,
lib/psd/util.rb,
lib/psd/color.rb,
lib/psd/image.rb,
lib/psd/layer.rb,
lib/psd/header.rb,
lib/psd/logger.rb,
lib/psd/helpers.rb,
lib/psd/section.rb,
lib/psd/version.rb,
lib/psd/resource.rb,
lib/psd/resources.rb,
lib/psd/blend_mode.rb,
lib/psd/descriptor.rb,
lib/psd/layer_info.rb,
lib/psd/layer_mask.rb,
lib/psd/path_record.rb,
lib/psd/nodes/search.rb,
lib/psd/channel_image.rb,
lib/psd/node_exporting.rb,
lib/psd/nodes/ancestry.rb,
lib/psd/image_modes/rgb.rb,
lib/psd/image_modes/cmyk.rb,
lib/psd/resource_section.rb,
lib/psd/image_formats/raw.rb,
lib/psd/image_formats/rle.rb,
lib/psd/nodes/has_children.rb,
lib/psd/layer_info/layer_id.rb,
lib/psd/layer_info/typetool.rb,
lib/psd/image_modes/greyscale.rb,
lib/psd/resources/layer_comps.rb,
lib/psd/layer_info/vector_mask.rb,
lib/psd/image_formats/layer_raw.rb,
lib/psd/image_formats/layer_rle.rb,
lib/psd/layer_info/fill_opacity.rb,
lib/psd/layer_info/placed_layer.rb,
lib/psd/layer_info/unicode_name.rb,
lib/psd/layer_info/object_effects.rb,
lib/psd/layer_info/legacy_typetool.rb,
lib/psd/layer_info/reference_point.rb,
lib/psd/layer_info/layer_name_source.rb,
lib/psd/layer_info/layer_section_divider.rb

Overview

Internal structure to help us build trees of a Photoshop documents. A lot of method names borrowed from the Ruby ancestry gem.

Defined Under Namespace

Modules: HasChildren, Helpers, ImageFormat, ImageMode, Logger, NodeExporting, Section Classes: BlendMode, ChannelImage, Color, Descriptor, DisabledLogger, File, FillOpacity, Header, Image, Layer, LayerID, LayerInfo, LayerMask, LayerNameSource, LayerSectionDivider, LegacyTypeTool, Mask, Node, ObjectEffects, PathRecord, PlacedLayer, ReferencePoint, Resource, Resources, TypeTool, UnicodeName, Util, VectorMask

Constant Summary collapse

DEFAULTS =
{
  parse_image: false,
  parse_layer_images: false
}
VERSION =
"1.1.0"

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from NodeExporting

#export_node, #hide_all_nodes

Methods included from Helpers

#actual_layers, #folders, #height, #layers, #tree, #width

Methods included from Logger

included

Constructor Details

#initialize(file, opts = {}) ⇒ PSD

Create and store a reference to our PSD file



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# File 'lib/psd.rb', line 53

def initialize(file, opts={})
  @file = PSD::File.new(file, 'rb')
  @file.seek 0 # If the file was previously used and not closed

  @opts = DEFAULTS.merge(opts)
  @header = nil
  @resources = nil
  @layer_mask = nil
  @parsed = false
end

Instance Attribute Details

#fileObject (readonly)

Returns the value of attribute file.



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# File 'lib/psd.rb', line 31

def file
  @file
end

#optsObject (readonly) Also known as: options

Returns the value of attribute opts.



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# File 'lib/psd.rb', line 31

def opts
  @opts
end

Class Method Details

.open(filename, opts = {}, &block) ⇒ PSD

Opens the named file, parses it, and makes it available for reading. Then, closes it after you’re finished.

Parameters:

  • filename (String)

    the name of the file to open

Returns:

  • (PSD)

    the PSD object if no block was given, otherwise the value of the block



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# File 'lib/psd.rb', line 37

def self.open(filename, opts={}, &block)
  psd = PSD.new(filename, opts)
  psd.parse!

  return psd unless block_given?

  if 0 == block.arity
    psd.instance_eval(&block)
  else
    yield psd
  end
ensure
  psd.close if psd
end

Instance Method Details

#closeObject

Close the PSD file



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# File 'lib/psd.rb', line 65

def close
  file.close unless file.closed?
end

#export(file) ⇒ Object

Export the current file to a new PSD. This may or may not work.



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# File 'lib/psd.rb', line 129

def export(file)
  parse! unless parsed?

  # Create our file for writing
  outfile = File.open(file, 'w')

  # Reset the file pointer
  @file.seek 0
  @header.write outfile
  @file.seek @header.num_bytes, IO::SEEK_CUR

  # Nothing in the header or resources we want to bother with changing
  # right now. Write it straight to file.
  outfile.write @file.read(@resources.end_of_section - @file.tell)

  # Now, the changeable part. Layers and masks.
  layer_mask.export(outfile)

  # And the rest of the file (merged image data)
  outfile.write @file.read
  outfile.flush
end

#headerObject

Get the Header, parsing it if needed.



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# File 'lib/psd.rb', line 89

def header
  return @header if @header

  @header = Header.read(@file)
  PSD.logger.debug @header.inspect
end

#imageObject

Get the full size flattened preview Image.



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# File 'lib/psd.rb', line 120

def image
  ensure_header
  ensure_resources
  ensure_layer_mask

  @image ||= Image.new(@file, @header).parse
end

#layer_maskObject

Get the LayerMask section. Ensures the header and resources have been parsed first since they are required.



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# File 'lib/psd.rb', line 112

def layer_mask
  ensure_header
  ensure_resources

  @layer_mask ||= LayerMask.new(@file, @header, @opts).parse
end

#parse!Object

There is a specific order that must be followed when parsing the PSD. Sections can be skipped if needed. This method will parse all sections of the PSD.



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# File 'lib/psd.rb', line 72

def parse!
  header
  resources
  layer_mask
  image if @opts[:parse_image]
  
  @parsed = true

  return true
end

#parsed?Boolean

Has our PSD been parsed yet?

Returns:

  • (Boolean)


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# File 'lib/psd.rb', line 84

def parsed?
  @parsed
end

#resourcesObject

Get the Resources section, parsing if needed.



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# File 'lib/psd.rb', line 97

def resources
  return @resources unless @resources.nil?

  ensure_header

  @resources = Resources.new(@file)
  @resources.parse

  PSD.logger.debug @resources.data.inspect

  return @resources
end