Class: NWN::TwoDA::Row
Overview
A Row is simply an Array with some helpers. It wraps a data row in a TwoDA::Table.
You can access Table columns in a row by simply calling a method with the same name.
For example (spells.2da):
table.rows.select {|x| x.Wiz_Sorc == "9" }
selects all level 9 arcane spells.
Instance Attribute Summary collapse
-
#table ⇒ Object
Returns the value of attribute table.
Attributes inherited from Array
Instance Method Summary collapse
-
#ID ⇒ Object
Returns the id of this row.
- #method_missing(meth, *args) ⇒ Object
Dynamic Method Handling
This class handles dynamic methods through the method_missing method
#method_missing(meth, *args) ⇒ Object
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# File 'lib/nwn/twoda.rb', line 41 def method_missing meth, *args col = meth.to_s assignment = if col =~ /(.+?)=$/ col = $1 true else false end if idx = @table.columns.index(col.downcase) || idx = @table.columns.index(col) if assignment self[idx] = args.shift or raise ArgumentError, "Need a paramenter for assignments .." else self[idx] end else super end end |
Instance Attribute Details
#table ⇒ Object
Returns the value of attribute table.
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# File 'lib/nwn/twoda.rb', line 34 def table @table end |
Instance Method Details
#ID ⇒ Object
Returns the id of this row.
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# File 'lib/nwn/twoda.rb', line 37 def ID @table.rows.index(self) end |