Class: Lotu::FpsSystem
- Inherits:
-
Object
- Object
- Lotu::FpsSystem
- Defined in:
- lib/lotu/systems/fps_system.rb
Instance Method Summary collapse
- #draw ⇒ Object
-
#initialize(user, opts = {}) ⇒ FpsSystem
constructor
A new instance of FpsSystem.
- #to_s ⇒ Object
- #update ⇒ Object
Constructor Details
#initialize(user, opts = {}) ⇒ FpsSystem
Returns a new instance of FpsSystem.
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# File 'lib/lotu/systems/fps_system.rb', line 4 def initialize(user, opts={}) default_opts = { :ticks_per_update => 10 } opts = default_opts.merge!(opts) @accum = 0.0 @ticks = 0 @fps = 0.0 @ticks_per_update = opts[:ticks_per_update] end |
Instance Method Details
#draw ⇒ Object
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# File 'lib/lotu/systems/fps_system.rb', line 29 def draw;end |
#to_s ⇒ Object
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# File 'lib/lotu/systems/fps_system.rb', line 25 def to_s "Ticks per update: #{@ticks_per_update} | FPS: #{format("%.2f",@fps)}" end |
#update ⇒ Object
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# File 'lib/lotu/systems/fps_system.rb', line 15 def update @ticks += 1 @accum += $lotu.dt if @ticks >= @ticks_per_update @fps = @ticks/@accum @ticks = 0 @accum = 0.0 end end |