Class: MessagingController
Defined Under Namespace
Classes: Msg
Constant Summary
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- @@invoke_count =
0
KitController::Pagebase
Instance Attribute Summary
#is_image_request, #kit_request, #layout_being_used, #requested_url, #template_being_used
Instance Method Summary
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#anti_spam_okay?, #app_name, #can_moderate, #can_use, #captcha_okay?, #check_and_record_goal, #check_user, #csv_headers, #dif, #edit_page_path, #feature?, #get_asset, #get_view_content, #host_name, #index_name, #info_page_path, #kit_layout_in_use, #kit_render, #kit_session, #kit_session_end, #link_to, #mailchimp_connect, #mobile_template, #no_read, #no_write, #not_found, #not_found_404, #offline, #page_path, #pref, #rails_app_name, #render, #render_error, #render_page, #render_page_by_url, #routing_error, #sanity_check_okay?, #session_id, #set_requested_url, #show_form, #stylesheets, #super_render, #user_sees_menu?
Instance Method Details
#build_response(requested_convos) ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 119
def build_response(requested_convos)
conversations = []
requested_convos.each do |id, convo_details|
next unless convo_details
current_user.conversations.where(:id=>convo_details["conversation_id"]).each do |conversation|
messages = conversation.messages.order("id desc").where("id>#{convo_details["last_message"]}")
messages = messages.limit(5) if convo_details["last_message"].to_i==0
messages.reverse.each do |message|
conversations << Msg.make(conversation.id, current_user.display_name, message.display_message, message.id)
end
ConversationUser.connection.execute("update conversation_users set last_seen_message_id = #{messages.last.id} where conversation_id = #{conversation.id} and user_id = #{current_user.id}") if messages.last
end
end
return conversations
end
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#game_availability ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 60
def game_availability
o = Opponent.where(:user_id => current_user.id).where(:game_id=>params[:id]).first
if params[:available]=="true"
Opponent.create(:user_id=>current_user.id, :game_id=>params[:id]) unless o
else
o.destroy if o
end
render :js=>";"
end
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#game_start ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 25
def game_start
o = Opponent.where(:user_id=>params[:opponent_id]).where(:game_id=>params[:game_id]).first
result = ""
unless o
render :js => "game_start_error('Opponent does not exist');"
return
end
cu = Conversation.find_by_sql("select c.* from conversations c, conversation_users cu1, conversation_users cu2 where c.id = cu1.conversation_id and c.id = cu2.conversation_id and cu1.user_id = #{current_user.id} and cu2.user_id = #{o.user_id}")
if cu.size>0
render :js => "game_created(#{cu.first.id}, '#{cu.first.name}');"
return
end
c = Conversation.new
c.user_id = current_user.id
c.name = current_user.display_name + "&" + o.user.display_name
c.is_public = false
c.game_id = o.game_id
c.save
cu = ConversationUser.new
cu.user_id = current_user.id
cu.conversation_name_for_this_user = o.user.display_name
cu.conversation_id = c.id
cu.save
cu2 = ConversationUser.new
cu2.user_id = o.user_id
cu2.conversation_name_for_this_user = current_user.display_name
cu2.conversation_id = c.id
cu2.save
Conversation.connection.execute("update conversation_users set updated_at = now() where id in (#{cu.id}, #{cu2.id})")
render :js => "game_created(#{c.id},'#{c.name}');"
end
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#index ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 70
def index
get_conversations
@conversations = Conversation.where(:is_public=>1).all
@conversations += current_user.conversations if current_user
end
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#load_user ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 5
def load_user
authenticate_user!
end
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#message ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 113
def message
conversation_id = params[:id]
Message.create(:system_id=>_sid, :conversation_id=>params[:id], :user_id=>current_user.id, :message=>params[:message])
render :json => nil
end
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#poll ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 84
def poll
@@invoke_count += 1
current_user.heard_from!
if Rails.env.development? || @@invoke_count > 10
@@invoke_count = 0
Conversation.flush
end
r = {}
r[:conversations] = build_response(ActiveSupport::JSON.decode(params[:conversations]))
get_conversations
r[:list] = @conversations.as_json(:only=>[:id, :name])
if params[:selected_game_id]
opponents = []
Opponent.where(:game_id=>params[:selected_game_id]).joins(:user).where("users.last_heard_from > date_sub(now(), interval 1 minute)").includes(:user).order("opponents.updated_at desc").limit(50).where("opponents.user_id<>#{current_user.id}").each do |opponent|
if Conversation.find_by_sql("select c.* from conversations c, conversation_users cu1, conversation_users cu2 where c.id = cu1.conversation_id and c.id = cu2.conversation_id and cu1.user_id = #{current_user.id} and cu2.user_id = #{opponent.user_id} and c.game_id = #{opponent.game_id}").size==0
opponents << { :user_id=>opponent.user_id, :user_name=>opponent.display_name, :game_id=>opponent.game_id }
end
end
r[:opponents] = opponents
r[:me_available] = Opponent.where(:game_id=>params[:selected_game_id]).where(:user_id=>current_user.id).count == 1 ? "true" : "false"
else
r[:opponents] = nil
end
render :json => r
end
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#show_conversation ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 76
def show_conversation
@conversation = Conversation.find_sys_id(_sid, params[:id])
render "show_conversation", :layout=>false
end
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#suggest_game ⇒ Object
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# File 'app/controllers/messaging_controller.rb', line 137
def suggest_game
game = Game.new
game.name = params[:suggestion_name]
game.is_live = 0
game.save
render :js=>"thanks_for_suggestion();"
end
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