Class: Ui_Chip_editor
- Inherits:
-
Object
- Object
- Ui_Chip_editor
- Defined in:
- lib/gui/gui_chip_editor.rb
Overview
** Form generated from reading ui file ‘gui_chip_editor.ui’ ** ** Created: mer. févr. 10 14:26:34 2016 ** by: Qt User Interface Compiler version 4.8.6 ** ** WARNING! All changes made in this file will be lost when recompiling ui file!
Direct Known Subclasses
Instance Attribute Summary collapse
-
#btn_add ⇒ Object
readonly
Returns the value of attribute btn_add.
-
#btn_cancel ⇒ Object
readonly
Returns the value of attribute btn_cancel.
-
#btn_manu_remove ⇒ Object
readonly
Returns the value of attribute btn_manu_remove.
-
#btn_pack_remove ⇒ Object
readonly
Returns the value of attribute btn_pack_remove.
-
#btn_type_remove ⇒ Object
readonly
Returns the value of attribute btn_type_remove.
-
#cbx_manufacturer ⇒ Object
readonly
Returns the value of attribute cbx_manufacturer.
-
#cbx_package ⇒ Object
readonly
Returns the value of attribute cbx_package.
-
#cbx_type ⇒ Object
readonly
Returns the value of attribute cbx_type.
-
#fl ⇒ Object
readonly
Returns the value of attribute fl.
-
#gridLayout ⇒ Object
readonly
Returns the value of attribute gridLayout.
-
#groupBox ⇒ Object
readonly
Returns the value of attribute groupBox.
-
#groupBox_2 ⇒ Object
readonly
Returns the value of attribute groupBox_2.
-
#hl ⇒ Object
readonly
Returns the value of attribute hl.
-
#hl1 ⇒ Object
readonly
Returns the value of attribute hl1.
-
#hl2 ⇒ Object
readonly
Returns the value of attribute hl2.
-
#hl3 ⇒ Object
readonly
Returns the value of attribute hl3.
-
#hl4 ⇒ Object
readonly
Returns the value of attribute hl4.
-
#hl5 ⇒ Object
readonly
Returns the value of attribute hl5.
-
#hs ⇒ Object
readonly
Returns the value of attribute hs.
-
#lbl_advice ⇒ Object
readonly
Returns the value of attribute lbl_advice.
-
#lbl_description ⇒ Object
readonly
Returns the value of attribute lbl_description.
-
#lbl_manu ⇒ Object
readonly
Returns the value of attribute lbl_manu.
-
#lbl_name ⇒ Object
readonly
Returns the value of attribute lbl_name.
-
#lbl_pack_pin ⇒ Object
readonly
Returns the value of attribute lbl_pack_pin.
-
#lbl_pack_shape ⇒ Object
readonly
Returns the value of attribute lbl_pack_shape.
-
#lbl_package ⇒ Object
readonly
Returns the value of attribute lbl_package.
-
#lbl_ref ⇒ Object
readonly
Returns the value of attribute lbl_ref.
-
#lbl_type ⇒ Object
readonly
Returns the value of attribute lbl_type.
-
#lbl_voltage ⇒ Object
readonly
Returns the value of attribute lbl_voltage.
-
#lie_description ⇒ Object
readonly
Returns the value of attribute lie_description.
-
#lie_manu_name ⇒ Object
readonly
Returns the value of attribute lie_manu_name.
-
#lie_pack_name ⇒ Object
readonly
Returns the value of attribute lie_pack_name.
-
#lie_pack_pin ⇒ Object
readonly
Returns the value of attribute lie_pack_pin.
-
#lie_reference ⇒ Object
readonly
Returns the value of attribute lie_reference.
-
#lie_type_name ⇒ Object
readonly
Returns the value of attribute lie_type_name.
-
#rbn_3v ⇒ Object
readonly
Returns the value of attribute rbn_3v.
-
#rbn_5v ⇒ Object
readonly
Returns the value of attribute rbn_5v.
-
#rbn_rectangular ⇒ Object
readonly
Returns the value of attribute rbn_rectangular.
-
#rbn_square ⇒ Object
readonly
Returns the value of attribute rbn_square.
-
#tbl_pins ⇒ Object
readonly
Returns the value of attribute tbl_pins.
-
#vl ⇒ Object
readonly
Returns the value of attribute vl.
Instance Method Summary collapse
-
#retranslate_ui(chip_editor) ⇒ Object
retranslateUi.
- #retranslateUi(chip_editor) ⇒ Object
-
#setup_ui(chip_editor) ⇒ Object
setupUi.
- #setupUi(chip_editor) ⇒ Object
Instance Attribute Details
#btn_add ⇒ Object (readonly)
Returns the value of attribute btn_add.
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# File 'lib/gui/gui_chip_editor.rb', line 17 def btn_add @btn_add end |
#btn_cancel ⇒ Object (readonly)
Returns the value of attribute btn_cancel.
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# File 'lib/gui/gui_chip_editor.rb', line 16 def btn_cancel @btn_cancel end |
#btn_manu_remove ⇒ Object (readonly)
Returns the value of attribute btn_manu_remove.
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# File 'lib/gui/gui_chip_editor.rb', line 32 def btn_manu_remove @btn_manu_remove end |
#btn_pack_remove ⇒ Object (readonly)
Returns the value of attribute btn_pack_remove.
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# File 'lib/gui/gui_chip_editor.rb', line 42 def btn_pack_remove @btn_pack_remove end |
#btn_type_remove ⇒ Object (readonly)
Returns the value of attribute btn_type_remove.
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# File 'lib/gui/gui_chip_editor.rb', line 37 def btn_type_remove @btn_type_remove end |
#cbx_manufacturer ⇒ Object (readonly)
Returns the value of attribute cbx_manufacturer.
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# File 'lib/gui/gui_chip_editor.rb', line 31 def cbx_manufacturer @cbx_manufacturer end |
#cbx_package ⇒ Object (readonly)
Returns the value of attribute cbx_package.
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# File 'lib/gui/gui_chip_editor.rb', line 41 def cbx_package @cbx_package end |
#cbx_type ⇒ Object (readonly)
Returns the value of attribute cbx_type.
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# File 'lib/gui/gui_chip_editor.rb', line 36 def cbx_type @cbx_type end |
#fl ⇒ Object (readonly)
Returns the value of attribute fl.
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# File 'lib/gui/gui_chip_editor.rb', line 19 def fl @fl end |
#gridLayout ⇒ Object (readonly)
Returns the value of attribute gridLayout.
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# File 'lib/gui/gui_chip_editor.rb', line 11 def gridLayout @gridLayout end |
#groupBox ⇒ Object (readonly)
Returns the value of attribute groupBox.
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# File 'lib/gui/gui_chip_editor.rb', line 26 def groupBox @groupBox end |
#groupBox_2 ⇒ Object (readonly)
Returns the value of attribute groupBox_2.
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# File 'lib/gui/gui_chip_editor.rb', line 49 def groupBox_2 @groupBox_2 end |
#hl ⇒ Object (readonly)
Returns the value of attribute hl.
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# File 'lib/gui/gui_chip_editor.rb', line 14 def hl @hl end |
#hl1 ⇒ Object (readonly)
Returns the value of attribute hl1.
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# File 'lib/gui/gui_chip_editor.rb', line 40 def hl1 @hl1 end |
#hl2 ⇒ Object (readonly)
Returns the value of attribute hl2.
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# File 'lib/gui/gui_chip_editor.rb', line 25 def hl2 @hl2 end |
#hl3 ⇒ Object (readonly)
Returns the value of attribute hl3.
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# File 'lib/gui/gui_chip_editor.rb', line 48 def hl3 @hl3 end |
#hl4 ⇒ Object (readonly)
Returns the value of attribute hl4.
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# File 'lib/gui/gui_chip_editor.rb', line 30 def hl4 @hl4 end |
#hl5 ⇒ Object (readonly)
Returns the value of attribute hl5.
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# File 'lib/gui/gui_chip_editor.rb', line 35 def hl5 @hl5 end |
#hs ⇒ Object (readonly)
Returns the value of attribute hs.
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# File 'lib/gui/gui_chip_editor.rb', line 15 def hs @hs end |
#lbl_advice ⇒ Object (readonly)
Returns the value of attribute lbl_advice.
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# File 'lib/gui/gui_chip_editor.rb', line 13 def lbl_advice @lbl_advice end |
#lbl_description ⇒ Object (readonly)
Returns the value of attribute lbl_description.
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# File 'lib/gui/gui_chip_editor.rb', line 22 def lbl_description @lbl_description end |
#lbl_manu ⇒ Object (readonly)
Returns the value of attribute lbl_manu.
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# File 'lib/gui/gui_chip_editor.rb', line 29 def lbl_manu @lbl_manu end |
#lbl_name ⇒ Object (readonly)
Returns the value of attribute lbl_name.
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# File 'lib/gui/gui_chip_editor.rb', line 43 def lbl_name @lbl_name end |
#lbl_pack_pin ⇒ Object (readonly)
Returns the value of attribute lbl_pack_pin.
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# File 'lib/gui/gui_chip_editor.rb', line 45 def lbl_pack_pin @lbl_pack_pin end |
#lbl_pack_shape ⇒ Object (readonly)
Returns the value of attribute lbl_pack_shape.
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# File 'lib/gui/gui_chip_editor.rb', line 47 def lbl_pack_shape @lbl_pack_shape end |
#lbl_package ⇒ Object (readonly)
Returns the value of attribute lbl_package.
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# File 'lib/gui/gui_chip_editor.rb', line 39 def lbl_package @lbl_package end |
#lbl_ref ⇒ Object (readonly)
Returns the value of attribute lbl_ref.
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# File 'lib/gui/gui_chip_editor.rb', line 20 def lbl_ref @lbl_ref end |
#lbl_type ⇒ Object (readonly)
Returns the value of attribute lbl_type.
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# File 'lib/gui/gui_chip_editor.rb', line 34 def lbl_type @lbl_type end |
#lbl_voltage ⇒ Object (readonly)
Returns the value of attribute lbl_voltage.
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# File 'lib/gui/gui_chip_editor.rb', line 24 def lbl_voltage @lbl_voltage end |
#lie_description ⇒ Object (readonly)
Returns the value of attribute lie_description.
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# File 'lib/gui/gui_chip_editor.rb', line 23 def lie_description @lie_description end |
#lie_manu_name ⇒ Object (readonly)
Returns the value of attribute lie_manu_name.
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# File 'lib/gui/gui_chip_editor.rb', line 33 def lie_manu_name @lie_manu_name end |
#lie_pack_name ⇒ Object (readonly)
Returns the value of attribute lie_pack_name.
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# File 'lib/gui/gui_chip_editor.rb', line 44 def lie_pack_name @lie_pack_name end |
#lie_pack_pin ⇒ Object (readonly)
Returns the value of attribute lie_pack_pin.
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# File 'lib/gui/gui_chip_editor.rb', line 46 def lie_pack_pin @lie_pack_pin end |
#lie_reference ⇒ Object (readonly)
Returns the value of attribute lie_reference.
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# File 'lib/gui/gui_chip_editor.rb', line 21 def lie_reference @lie_reference end |
#lie_type_name ⇒ Object (readonly)
Returns the value of attribute lie_type_name.
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# File 'lib/gui/gui_chip_editor.rb', line 38 def lie_type_name @lie_type_name end |
#rbn_3v ⇒ Object (readonly)
Returns the value of attribute rbn_3v.
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# File 'lib/gui/gui_chip_editor.rb', line 27 def rbn_3v @rbn_3v end |
#rbn_5v ⇒ Object (readonly)
Returns the value of attribute rbn_5v.
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# File 'lib/gui/gui_chip_editor.rb', line 28 def rbn_5v @rbn_5v end |
#rbn_rectangular ⇒ Object (readonly)
Returns the value of attribute rbn_rectangular.
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# File 'lib/gui/gui_chip_editor.rb', line 51 def rbn_rectangular @rbn_rectangular end |
#rbn_square ⇒ Object (readonly)
Returns the value of attribute rbn_square.
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# File 'lib/gui/gui_chip_editor.rb', line 50 def rbn_square @rbn_square end |
#tbl_pins ⇒ Object (readonly)
Returns the value of attribute tbl_pins.
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# File 'lib/gui/gui_chip_editor.rb', line 12 def tbl_pins @tbl_pins end |
#vl ⇒ Object (readonly)
Returns the value of attribute vl.
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# File 'lib/gui/gui_chip_editor.rb', line 18 def vl @vl end |
Instance Method Details
#retranslate_ui(chip_editor) ⇒ Object
retranslateUi
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# File 'lib/gui/gui_chip_editor.rb', line 338 def retranslate_ui(chip_editor) retranslateUi(chip_editor) end |
#retranslateUi(chip_editor) ⇒ Object
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# File 'lib/gui/gui_chip_editor.rb', line 287 def retranslateUi(chip_editor) chip_editor.windowTitle = Qt::Application.translate("Chip_editor", "Hardsploit - Chip editor", nil, Qt::Application::UnicodeUTF8) if @tbl_pins.columnCount < 3 @tbl_pins.columnCount = 3 end __colItem = Qt::TableWidgetItem.new __colItem.setText(Qt::Application.translate("Chip_editor", "Pin Number", nil, Qt::Application::UnicodeUTF8)) @tbl_pins.setHorizontalHeaderItem(0, __colItem) __colItem1 = Qt::TableWidgetItem.new __colItem1.setText(Qt::Application.translate("Chip_editor", "Bus", nil, Qt::Application::UnicodeUTF8)) @tbl_pins.setHorizontalHeaderItem(1, __colItem1) __colItem2 = Qt::TableWidgetItem.new __colItem2.setText(Qt::Application.translate("Chip_editor", "Signal", nil, Qt::Application::UnicodeUTF8)) @tbl_pins.setHorizontalHeaderItem(2, __colItem2) @lbl_advice.text = Qt::Application.translate("Chip_editor", "To complete this form, please report to the component datasheet.", nil, Qt::Application::UnicodeUTF8) @btn_cancel.text = Qt::Application.translate("Chip_editor", "Cancel", nil, Qt::Application::UnicodeUTF8) @btn_add.text = Qt::Application.translate("Chip_editor", "Add", nil, Qt::Application::UnicodeUTF8) @lbl_ref.text = Qt::Application.translate("Chip_editor", "Name / Reference:", nil, Qt::Application::UnicodeUTF8) @lie_reference.placeholderText = Qt::Application.translate("Chip_editor", "30 chars max", nil, Qt::Application::UnicodeUTF8) @lbl_description.text = Qt::Application.translate("Chip_editor", "Description:", nil, Qt::Application::UnicodeUTF8) @lie_description.placeholderText = Qt::Application.translate("Chip_editor", "200 chars max", nil, Qt::Application::UnicodeUTF8) @lbl_voltage.text = Qt::Application.translate("Chip_editor", "Voltage:", nil, Qt::Application::UnicodeUTF8) @groupBox.title = '' @rbn_3v.text = Qt::Application.translate("Chip_editor", "3,3V", nil, Qt::Application::UnicodeUTF8) @rbn_5v.text = Qt::Application.translate("Chip_editor", "5V", nil, Qt::Application::UnicodeUTF8) @lbl_manu.text = Qt::Application.translate("Chip_editor", "Manufacturer:", nil, Qt::Application::UnicodeUTF8) @cbx_manufacturer.insertItems(0, [Qt::Application.translate("Chip_editor", "Select...", nil, Qt::Application::UnicodeUTF8)]) @btn_manu_remove.text = Qt::Application.translate("Chip_editor", "X", nil, Qt::Application::UnicodeUTF8) @lie_manu_name.placeholderText = Qt::Application.translate("Chip_editor", "Other...", nil, Qt::Application::UnicodeUTF8) @lbl_type.text = Qt::Application.translate("Chip_editor", "Type:", nil, Qt::Application::UnicodeUTF8) @cbx_type.insertItems(0, [Qt::Application.translate("Chip_editor", "Select...", nil, Qt::Application::UnicodeUTF8)]) @btn_type_remove.text = Qt::Application.translate("Chip_editor", "X", nil, Qt::Application::UnicodeUTF8) @lie_type_name.text = '' @lie_type_name.placeholderText = Qt::Application.translate("Chip_editor", "Other...", nil, Qt::Application::UnicodeUTF8) @lbl_package.text = Qt::Application.translate("Chip_editor", "Package:", nil, Qt::Application::UnicodeUTF8) @cbx_package.insertItems(0, [Qt::Application.translate("Chip_editor", "Select...", nil, Qt::Application::UnicodeUTF8)]) @btn_pack_remove.text = Qt::Application.translate("Chip_editor", "X", nil, Qt::Application::UnicodeUTF8) @lbl_name.text = Qt::Application.translate("Chip_editor", "Package name:", nil, Qt::Application::UnicodeUTF8) @lie_pack_name.placeholderText = Qt::Application.translate("Chip_editor", "30 chars max", nil, Qt::Application::UnicodeUTF8) @lbl_pack_pin.text = Qt::Application.translate("Chip_editor", "Package pin number:", nil, Qt::Application::UnicodeUTF8) @lie_pack_pin.inputMask = '' @lie_pack_pin.placeholderText = Qt::Application.translate("Chip_editor", "4-144", nil, Qt::Application::UnicodeUTF8) @lbl_pack_shape.text = Qt::Application.translate("Chip_editor", "Package shape:", nil, Qt::Application::UnicodeUTF8) @groupBox_2.title = '' @rbn_square.text = Qt::Application.translate("Chip_editor", "Square", nil, Qt::Application::UnicodeUTF8) @rbn_rectangular.text = Qt::Application.translate("Chip_editor", "Rectangular", nil, Qt::Application::UnicodeUTF8) end |
#setup_ui(chip_editor) ⇒ Object
setupUi
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# File 'lib/gui/gui_chip_editor.rb', line 283 def setup_ui(chip_editor) setupUi(chip_editor) end |
#setupUi(chip_editor) ⇒ Object
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# File 'lib/gui/gui_chip_editor.rb', line 53 def setupUi(chip_editor) if chip_editor.objectName.nil? chip_editor.objectName = "chip_editor" end chip_editor.resize(414, 594) @gridLayout = Qt::GridLayout.new(chip_editor) @gridLayout.objectName = "gridLayout" @tbl_pins = Qt::TableWidget.new(chip_editor) @tbl_pins.objectName = "tbl_pins" @tbl_pins.minimumSize = Qt::Size.new(0, 200) @tbl_pins.maximumSize = Qt::Size.new(16777215, 16777215) @gridLayout.addWidget(@tbl_pins, 1, 0, 1, 1) @lbl_advice = Qt::Label.new(chip_editor) @lbl_advice.objectName = "lbl_advice" @gridLayout.addWidget(@lbl_advice, 2, 0, 1, 1) @hl = Qt::HBoxLayout.new() @hl.objectName = "hl" @hs = Qt::SpacerItem.new(40, 20, Qt::SizePolicy::Expanding, Qt::SizePolicy::Minimum) @hl.addItem(@hs) @btn_cancel = Qt::PushButton.new(chip_editor) @btn_cancel.objectName = "btn_cancel" @hl.addWidget(@btn_cancel) @btn_add = Qt::PushButton.new(chip_editor) @btn_add.objectName = "btn_add" @hl.addWidget(@btn_add) @gridLayout.addLayout(@hl, 3, 0, 1, 1) @vl = Qt::VBoxLayout.new() @vl.objectName = "vl" @fl = Qt::FormLayout.new() @fl.objectName = "fl" @lbl_ref = Qt::Label.new(chip_editor) @lbl_ref.objectName = "lbl_ref" @fl.setWidget(0, Qt::FormLayout::LabelRole, @lbl_ref) @lie_reference = Qt::LineEdit.new(chip_editor) @lie_reference.objectName = "lie_reference" @lie_reference.maxLength = 30 @fl.setWidget(0, Qt::FormLayout::FieldRole, @lie_reference) @lbl_description = Qt::Label.new(chip_editor) @lbl_description.objectName = "lbl_description" @fl.setWidget(1, Qt::FormLayout::LabelRole, @lbl_description) @lie_description = Qt::LineEdit.new(chip_editor) @lie_description.objectName = "lie_description" @lie_description.maxLength = 200 @fl.setWidget(1, Qt::FormLayout::FieldRole, @lie_description) @lbl_voltage = Qt::Label.new(chip_editor) @lbl_voltage.objectName = "lbl_voltage" @fl.setWidget(2, Qt::FormLayout::LabelRole, @lbl_voltage) @hl2 = Qt::HBoxLayout.new() @hl2.objectName = "hl2" @groupBox = Qt::GroupBox.new(chip_editor) @groupBox.objectName = "groupBox" @rbn_3v = Qt::RadioButton.new(@groupBox) @rbn_3v.objectName = "rbn_3v" @rbn_3v.geometry = Qt::Rect.new(10, 0, 70, 21) @rbn_3v.checked = true @rbn_3v.autoExclusive = true @rbn_5v = Qt::RadioButton.new(@groupBox) @rbn_5v.objectName = "rbn_5v" @rbn_5v.geometry = Qt::Rect.new(90, 0, 109, 21) @rbn_5v.autoExclusive = true @hl2.addWidget(@groupBox) @fl.setLayout(2, Qt::FormLayout::FieldRole, @hl2) @lbl_manu = Qt::Label.new(chip_editor) @lbl_manu.objectName = "lbl_manu" @fl.setWidget(3, Qt::FormLayout::LabelRole, @lbl_manu) @hl4 = Qt::HBoxLayout.new() @hl4.objectName = "hl4" @cbx_manufacturer = Qt::ComboBox.new(chip_editor) @cbx_manufacturer.objectName = "cbx_manufacturer" @hl4.addWidget(@cbx_manufacturer) @btn_manu_remove = Qt::PushButton.new(chip_editor) @btn_manu_remove.objectName = "btn_manu_remove" @btn_manu_remove.maximumSize = Qt::Size.new(30, 16777215) @hl4.addWidget(@btn_manu_remove) @fl.setLayout(3, Qt::FormLayout::FieldRole, @hl4) @lie_manu_name = Qt::LineEdit.new(chip_editor) @lie_manu_name.objectName = "lie_manu_name" @lie_manu_name.maxLength = 30 @fl.setWidget(4, Qt::FormLayout::FieldRole, @lie_manu_name) @lbl_type = Qt::Label.new(chip_editor) @lbl_type.objectName = "lbl_type" @fl.setWidget(5, Qt::FormLayout::LabelRole, @lbl_type) @hl5 = Qt::HBoxLayout.new() @hl5.objectName = "hl5" @cbx_type = Qt::ComboBox.new(chip_editor) @cbx_type.objectName = "cbx_type" @hl5.addWidget(@cbx_type) @btn_type_remove = Qt::PushButton.new(chip_editor) @btn_type_remove.objectName = "btn_type_remove" @btn_type_remove.maximumSize = Qt::Size.new(30, 16777215) @hl5.addWidget(@btn_type_remove) @fl.setLayout(5, Qt::FormLayout::FieldRole, @hl5) @lie_type_name = Qt::LineEdit.new(chip_editor) @lie_type_name.objectName = "lie_type_name" @lie_type_name.maxLength = 30 @fl.setWidget(6, Qt::FormLayout::FieldRole, @lie_type_name) @lbl_package = Qt::Label.new(chip_editor) @lbl_package.objectName = "lbl_package" @fl.setWidget(7, Qt::FormLayout::LabelRole, @lbl_package) @hl1 = Qt::HBoxLayout.new() @hl1.objectName = "hl1" @cbx_package = Qt::ComboBox.new(chip_editor) @cbx_package.objectName = "cbx_package" @hl1.addWidget(@cbx_package) @btn_pack_remove = Qt::PushButton.new(chip_editor) @btn_pack_remove.objectName = "btn_pack_remove" @btn_pack_remove.maximumSize = Qt::Size.new(30, 16777215) @hl1.addWidget(@btn_pack_remove) @fl.setLayout(7, Qt::FormLayout::FieldRole, @hl1) @lbl_name = Qt::Label.new(chip_editor) @lbl_name.objectName = "lbl_name" @fl.setWidget(8, Qt::FormLayout::LabelRole, @lbl_name) @lie_pack_name = Qt::LineEdit.new(chip_editor) @lie_pack_name.objectName = "lie_pack_name" @lie_pack_name.maxLength = 30 @fl.setWidget(8, Qt::FormLayout::FieldRole, @lie_pack_name) @lbl_pack_pin = Qt::Label.new(chip_editor) @lbl_pack_pin.objectName = "lbl_pack_pin" @fl.setWidget(9, Qt::FormLayout::LabelRole, @lbl_pack_pin) @lie_pack_pin = Qt::LineEdit.new(chip_editor) @lie_pack_pin.objectName = "lie_pack_pin" @lie_pack_pin.maxLength = 3 @fl.setWidget(9, Qt::FormLayout::FieldRole, @lie_pack_pin) @lbl_pack_shape = Qt::Label.new(chip_editor) @lbl_pack_shape.objectName = "lbl_pack_shape" @fl.setWidget(10, Qt::FormLayout::LabelRole, @lbl_pack_shape) @hl3 = Qt::HBoxLayout.new() @hl3.objectName = "hl3" @groupBox_2 = Qt::GroupBox.new(chip_editor) @groupBox_2.objectName = "groupBox_2" @rbn_square = Qt::RadioButton.new(@groupBox_2) @rbn_square.objectName = "rbn_square" @rbn_square.geometry = Qt::Rect.new(10, 0, 81, 20) @rbn_square.checked = true @rbn_square.autoExclusive = true @rbn_rectangular = Qt::RadioButton.new(@groupBox_2) @rbn_rectangular.objectName = "rbn_rectangular" @rbn_rectangular.geometry = Qt::Rect.new(110, 0, 109, 20) @rbn_rectangular.checked = false @rbn_rectangular.autoExclusive = true @hl3.addWidget(@groupBox_2) @fl.setLayout(10, Qt::FormLayout::FieldRole, @hl3) @vl.addLayout(@fl) @gridLayout.addLayout(@vl, 0, 0, 1, 1) retranslateUi(chip_editor) Qt::Object.connect(@lie_pack_pin, SIGNAL('editingFinished()'), chip_editor, SLOT('fill_pin_table()')) Qt::Object.connect(@btn_manu_remove, SIGNAL('clicked()'), chip_editor, SLOT('delete_cbx_element()')) Qt::Object.connect(@btn_type_remove, SIGNAL('clicked()'), chip_editor, SLOT('delete_cbx_element()')) Qt::Object.connect(@btn_pack_remove, SIGNAL('clicked()'), chip_editor, SLOT('delete_cbx_element()')) Qt::Object.connect(@cbx_package, SIGNAL('currentIndexChanged(int)'), chip_editor, SLOT('select_package()')) Qt::Object.connect(@cbx_type, SIGNAL('currentIndexChanged(int)'), chip_editor, SLOT('select_type()')) Qt::Object.connect(@cbx_manufacturer, SIGNAL('currentIndexChanged(int)'), chip_editor, SLOT('select_manufacturer()')) Qt::Object.connect(@btn_cancel, SIGNAL('clicked()'), chip_editor, SLOT('close()')) Qt::MetaObject.connectSlotsByName(chip_editor) end |