Class: Degica::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/degica/game.rb

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeGame

Returns a new instance of Game.



3
4
5
6
7
8
9
10
11
12
13
14
15
16
# File 'lib/degica/game.rb', line 3

def initialize
  # setup rooms
  rooms = RoomLoader.load

  # spawn actor in random room
  starting_room = rooms.sample
  @actor = Actor.new(starting_room)

  # game objects
  @@objects = OpenStruct.new(rooms: rooms, actor: @actor)

  # generate starting room
  starting_room.generate!
end

Class Method Details

.objectsObject



18
19
20
# File 'lib/degica/game.rb', line 18

def self.objects
  @@objects
end

Instance Method Details

#startObject



22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
# File 'lib/degica/game.rb', line 22

def start
  ANSI.clear_screen
  puts "Welcome to"
  puts ANSI.highlight(File.read(Degica.root + '/data/images/degica_quest.txt'), :yellow)
  puts "Type (actions) to see what actions you can perform.".highlight
  puts "\n" + @@objects.actor.describe + "\n\n"

  loop do
    input = Readline.readline("#{prompt}> ", true)
    exit if input == "exit"
    begin
      context = Context.new(@actor)
      case output = context.instance_eval(input)
      when String # remove quotes in console i.e. > "string"
        puts output
      when Actionable
        @actor.focus = output
        message = output.describe
        puts message unless message.nil?
      when NilClass
        puts @actor.describe
      else
        puts CodeRay.scan(output.inspect, :ruby).terminal
      end
    rescue Exception => e
      puts e.message
    end
    puts
  end
end