Class: Chess2PNG
- Inherits:
-
Object
- Object
- Chess2PNG
- Defined in:
- lib/chess2png.rb,
lib/chess2png/version.rb
Constant Summary collapse
- BOARD_SIZE =
8
- VERSION =
"0.0.2"
Instance Method Summary collapse
- #default_background ⇒ Object
- #default_pieces ⇒ Object
- #encode(board) ⇒ Object
- #encode_to_image(board, image) ⇒ Object
-
#initialize(options = {}) ⇒ Chess2PNG
constructor
A new instance of Chess2PNG.
- #load_image(path) ⇒ Object
- #piece_to_image(piece) ⇒ Object
Constructor Details
#initialize(options = {}) ⇒ Chess2PNG
Returns a new instance of Chess2PNG.
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# File 'lib/chess2png.rb', line 7 def initialize( = {}) @pieces = .delete(:pieces) || default_pieces @background = .delete(:background) || default_background @square_size = .delete(:square_size) || 61 end |
Instance Method Details
#default_background ⇒ Object
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# File 'lib/chess2png.rb', line 57 def default_background root = File.dirname(__FILE__) File.join(root, "../assets/background.png") end |
#default_pieces ⇒ Object
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# File 'lib/chess2png.rb', line 37 def default_pieces root = File.dirname(__FILE__) { 'P' => File.join(root, "../assets/Chess_plt60.png"), 'R' => File.join(root, "../assets/Chess_rlt60.png"), 'N' => File.join(root, "../assets/Chess_nlt60.png"), 'B' => File.join(root, "../assets/Chess_blt60.png"), 'Q' => File.join(root, "../assets/Chess_qlt60.png"), 'K' => File.join(root, "../assets/Chess_klt60.png"), 'p' => File.join(root, "../assets/Chess_pdt60.png"), 'r' => File.join(root, "../assets/Chess_rdt60.png"), 'n' => File.join(root, "../assets/Chess_ndt60.png"), 'b' => File.join(root, "../assets/Chess_bdt60.png"), 'q' => File.join(root, "../assets/Chess_qdt60.png"), 'k' => File.join(root, "../assets/Chess_kdt60.png") } end |
#encode(board) ⇒ Object
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# File 'lib/chess2png.rb', line 13 def encode(board) ChunkyPNG::Image.from_file(@background).tap do |image| self.encode_to_image(board, image) end end |
#encode_to_image(board, image) ⇒ Object
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# File 'lib/chess2png.rb', line 19 def encode_to_image(board, image) BOARD_SIZE.times do |x| BOARD_SIZE.times do |y| piece_image = self.piece_to_image(board[x + y * BOARD_SIZE]) if piece_image image.compose!(piece_image, x * @square_size, (BOARD_SIZE - 1) * @square_size - y * @square_size) end end end end |
#load_image(path) ⇒ Object
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# File 'lib/chess2png.rb', line 63 def load_image(path) @image_cache ||= {} @image_cache[path] ||= ChunkyPNG::Image.from_file(path) @image_cache[path] end |
#piece_to_image(piece) ⇒ Object
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# File 'lib/chess2png.rb', line 31 def piece_to_image(piece) @pieces.map do |piece, path| [ piece, load_image(path) ] end.to_h[piece] end |