Class: Aws::GameLift::Types::PutScalingPolicyInput

Inherits:
Struct
  • Object
show all
Includes:
Structure
Defined in:
lib/aws-sdk-gamelift/types.rb

Overview

Note:

When making an API call, you may pass PutScalingPolicyInput data as a hash:

{
  name: "NonZeroAndMaxString", # required
  fleet_id: "FleetId", # required
  scaling_adjustment: 1,
  scaling_adjustment_type: "ChangeInCapacity", # accepts ChangeInCapacity, ExactCapacity, PercentChangeInCapacity
  threshold: 1.0,
  comparison_operator: "GreaterThanOrEqualToThreshold", # accepts GreaterThanOrEqualToThreshold, GreaterThanThreshold, LessThanThreshold, LessThanOrEqualToThreshold
  evaluation_periods: 1,
  metric_name: "ActivatingGameSessions", # required, accepts ActivatingGameSessions, ActiveGameSessions, ActiveInstances, AvailableGameSessions, AvailablePlayerSessions, CurrentPlayerSessions, IdleInstances, PercentAvailableGameSessions, PercentIdleInstances, QueueDepth, WaitTime
  policy_type: "RuleBased", # accepts RuleBased, TargetBased
  target_configuration: {
    target_value: 1.0, # required
  },
}

Represents the input for a request action.

Instance Attribute Summary collapse

Instance Attribute Details

#comparison_operatorString

Comparison operator to use when measuring the metric against the threshold value.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#evaluation_periodsInteger

Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.

Returns:

  • (Integer)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#fleet_idString

Unique identifier for a fleet to apply this policy to. The fleet cannot be in any of the following statuses: ERROR or DELETING.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#metric_nameString

Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see [Monitor Amazon GameLift with Amazon CloudWatch].

  • ActivatingGameSessions – Game sessions in the process of being created.

  • ActiveGameSessions – Game sessions that are currently running.

  • ActiveInstances – Fleet instances that are currently running at least one game session.

  • AvailableGameSessions – Additional game sessions that fleet could host simultaneously, given current capacity.

  • AvailablePlayerSessions – Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.

  • CurrentPlayerSessions – Player slots in active game sessions that are being used by a player or are reserved for a player.

  • IdleInstances – Active instances that are currently hosting zero game sessions.

  • PercentAvailableGameSessions – Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.

  • PercentIdleInstances – Percentage of the total number of active instances that are hosting zero game sessions.

  • QueueDepth – Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.

  • WaitTime – Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.

[1]: docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#nameString

Descriptive label that is associated with a scaling policy. Policy names do not need to be unique. A fleet can have only one scaling policy with the same name.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#policy_typeString

Type of scaling policy to create. For a target-based policy, set the parameter MetricName to ‘PercentAvailableGameSessions’ and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#scaling_adjustmentInteger

Amount of adjustment to make, based on the scaling adjustment type.

Returns:

  • (Integer)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#scaling_adjustment_typeString

Type of adjustment to make to a fleet’s instance count (see FleetCapacity):

  • ChangeInCapacity – add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.

  • ExactCapacity – set the instance count to the scaling adjustment value.

  • PercentChangeInCapacity – increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of “-10” scales the fleet down by 10%.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#target_configurationTypes::TargetConfiguration

Object that contains settings for a target-based scaling policy.



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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end

#thresholdFloat

Metric value used to trigger a scaling event.

Returns:

  • (Float)


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# File 'lib/aws-sdk-gamelift/types.rb', line 4920

class PutScalingPolicyInput < Struct.new(
  :name,
  :fleet_id,
  :scaling_adjustment,
  :scaling_adjustment_type,
  :threshold,
  :comparison_operator,
  :evaluation_periods,
  :metric_name,
  :policy_type,
  :target_configuration)
  include Aws::Structure
end