Class: Aws::GameLift::Types::CreatePlayerSessionsInput

Inherits:
Struct
  • Object
show all
Includes:
Structure
Defined in:
lib/aws-sdk-gamelift/types.rb

Overview

Note:

When making an API call, you may pass CreatePlayerSessionsInput data as a hash:

{
  game_session_id: "ArnStringModel", # required
  player_ids: ["NonZeroAndMaxString"], # required
  player_data_map: {
    "NonZeroAndMaxString" => "PlayerData",
  },
}

Represents the input for a request action.

Instance Attribute Summary collapse

Instance Attribute Details

#game_session_idString

Unique identifier for the game session to add players to.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 1079

class CreatePlayerSessionsInput < Struct.new(
  :game_session_id,
  :player_ids,
  :player_data_map)
  include Aws::Structure
end

#player_data_mapHash<String,String>

Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Player data strings for player IDs not included in the ‘PlayerIds` parameter are ignored.

Returns:

  • (Hash<String,String>)


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# File 'lib/aws-sdk-gamelift/types.rb', line 1079

class CreatePlayerSessionsInput < Struct.new(
  :game_session_id,
  :player_ids,
  :player_data_map)
  include Aws::Structure
end

#player_idsArray<String>

List of unique identifiers for the players to be added.

Returns:

  • (Array<String>)


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# File 'lib/aws-sdk-gamelift/types.rb', line 1079

class CreatePlayerSessionsInput < Struct.new(
  :game_session_id,
  :player_ids,
  :player_data_map)
  include Aws::Structure
end