Class: StudioGame::Player

Inherits:
Object
  • Object
show all
Includes:
Playable
Defined in:
lib/studio_game/player.rb

Direct Known Subclasses

BerserkPlayer, ClumsyPlayer

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Playable

#blam, #strong?, #w00t

Constructor Details

#initialize(name, health = 100) ⇒ Player

Returns a new instance of Player.



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# File 'lib/studio_game/player.rb', line 9

def initialize(name, health=100)
  @name = name.capitalize
  @health = health
  @found_treasures = Hash.new(0)
end

Instance Attribute Details

#healthObject

Returns the value of attribute health.



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# File 'lib/studio_game/player.rb', line 7

def health
  @health
end

#nameObject

Returns the value of attribute name.



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# File 'lib/studio_game/player.rb', line 7

def name
  @name
end

Class Method Details

.from_csv(line) ⇒ Object



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# File 'lib/studio_game/player.rb', line 15

def self.from_csv(line)
  name, health = line.parse_csv
  Player.new(name, Integer(health))
end

Instance Method Details

#<=>(other_player) ⇒ Object



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# File 'lib/studio_game/player.rb', line 28

def <=>(other_player)
  other_player.score <=> score
end

#each_found_treasureObject



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# File 'lib/studio_game/player.rb', line 38

def each_found_treasure
  @found_treasures.each do |name, points|
    yield Treasure.new(name, points)
  end
end

#found_treasure(treasure) ⇒ Object



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# File 'lib/studio_game/player.rb', line 32

def found_treasure(treasure)
  @found_treasures[treasure.name] += treasure.points
  puts "#{@name} found a #{treasure.name} worth #{treasure.points}"
  puts "#{@name}'s treasures: #{@found_treasures}"
end

#pointsObject



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# File 'lib/studio_game/player.rb', line 44

def points
  @found_treasures.values.reduce(0, :+)
end

#scoreObject



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# File 'lib/studio_game/player.rb', line 20

def score
  @health + points
end

#to_sObject



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# File 'lib/studio_game/player.rb', line 24

def to_s
  "I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}."
end