Class: SteamCondenser::Servers::Packets::S2A_PLAYER_Packet

Inherits:
Object
  • Object
show all
Includes:
BasePacket
Defined in:
lib/steam-condenser/servers/packets/s2a_player_packet.rb

Overview

This class represents a S2A_PLAYER response sent by a game server

It is used to transfer a list of players currently playing on the server.

See Also:

  • GameServer#update_player_info

Author:

  • Sebastian Staudt

Constant Summary

Constants included from BasePacket

BasePacket::A2M_GET_SERVERS_BATCH2_HEADER, BasePacket::A2S_INFO_HEADER, BasePacket::A2S_PLAYER_HEADER, BasePacket::A2S_RULES_HEADER, BasePacket::A2S_SERVERQUERY_GETCHALLENGE_HEADER, BasePacket::C2M_CHECKMD5_HEADER, BasePacket::M2A_SERVER_BATCH_HEADER, BasePacket::RCON_GOLDSRC_CHALLENGE_HEADER, BasePacket::RCON_GOLDSRC_NO_CHALLENGE_HEADER, BasePacket::RCON_GOLDSRC_RESPONSE_HEADER, BasePacket::S2A_INFO2_HEADER, BasePacket::S2A_INFO_DETAILED_HEADER, BasePacket::S2A_PLAYER_HEADER, BasePacket::S2A_RULES_HEADER, BasePacket::S2C_CHALLENGE_HEADER, BasePacket::S2C_CONNREJECT_HEADER

Instance Attribute Summary collapse

Instance Method Summary collapse

Methods included from BasePacket

#to_s

Constructor Details

#initialize(content_data) ⇒ S2A_PLAYER_Packet

Creates a new S2A_PLAYER response object based on the given data

Raises:


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# File 'lib/steam-condenser/servers/packets/s2a_player_packet.rb', line 30

def initialize(content_data)
  if content_data.nil?
    raise SteamCondenser::Error::PacketFormat, 'Wrong formatted S2A_PLAYER packet.'
  end

  super S2A_PLAYER_HEADER, content_data

  @content_data.getbyte
  @player_hash = {}

  while @content_data.remaining > 0
    player_data = @content_data.getbyte, @content_data.cstring, @content_data.signed_long, @content_data.float
    @player_hash[player_data[1]] = SteamCondenser::Servers::SteamPlayer.new(*player_data[0..3])
  end
end

Instance Attribute Details

#player_hashHash<String, SteamPlayer> (readonly)

Returns the list of active players provided by the server


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# File 'lib/steam-condenser/servers/packets/s2a_player_packet.rb', line 24

def player_hash
  @player_hash
end